However, we don't really see any signs that dragons are anything but mindless beasts. Based on The High Dragon and the Archdemon (not counting Flemeth's dragon-form here) one could argue that they were somewhat god-like, but they don't seem to have any overt magical abilities or intelligence above an animal level.
I'm pretty sure the game is trying to keep things ambiguous as to the nature of things that are claimed to be divine in this game, but what's your take on the dragons and why? It seems like they're going to be coming back in greater numbers to play a role in future games as representatives of the paganism that Morrigan and Flemeth seem to follow and opponents of the monotheistic Chantry (probably led by Morrigan's Old God baby) but are they going to be some sort of spiritual masterminds like we traditionally think of gods, or are they going to be more like powerful mascots (anyone read Richard Adams' Shardik?)
Because if the Archdemon was just a corrupted animal, then what would the point of having to have a Gray Warden die to quelch its spirit or having Morrigan channel it into a baby be?
I guess it just seems strange to me to have a world in which there is undoubtedly magical powers and undoubtedly demons and undoubtedly a spirit world full of crazy stuff and The Black City (I mean, I'm guessing that floating thing you see in The Fade is The Black CIty) etc. but to make actual divinity ambivalent. I mean would a god be that much of a stretch from some sort of immortal really powerful wizard or really powerful spirit in The Fade? I admit it adds a layer of mystery to the game, but I still don't quite get why dragons are such pivotal creatures beyond just being big dangerous animals.
-David
Modifié par Kuravid, 04 décembre 2009 - 08:10 .





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