New bow talent needed
Débuté par
Jassper
, déc. 04 2009 12:33
#1
Posté 04 décembre 2009 - 12:33
We need a "Shoot on the move" bow talent. as you move toward or away from your opponent.
#2
Posté 04 décembre 2009 - 01:10
And a "Bunny Hopping" talent after it.
Perhaps in form of "Power of Pimple-Faced 1337s School" in a DLC?
Perhaps in form of "Power of Pimple-Faced 1337s School" in a DLC?
#3
Posté 04 décembre 2009 - 01:20
His ideas not stupid , you really can run backwards and fire a bow and arrow at the same time
They should make a passive talent to let you shoot arrows while running away from opponents , just make the accuracy on the running shots reduced
They should make a passive talent to let you shoot arrows while running away from opponents , just make the accuracy on the running shots reduced
#4
Posté 04 décembre 2009 - 01:50
I don't think the engine can handle that. As far as I know, your body model can only be playing one animation at a time.
#5
Posté 04 décembre 2009 - 02:13
It's not needed tbh, with the first line of the archery tree you already remove all limitations of being in melee with archery, and you also get defensive fire if you REALLY need to. i'd say the problems with archery are attack speed and AoE, survivability is fine.
#6
Posté 04 décembre 2009 - 02:36
Altharas wrote...
It's not needed tbh, with the first line of the archery tree you already remove all limitations of being in melee with archery, and you also get defensive fire if you REALLY need to. i'd say the problems with archery are attack speed and AoE, survivability is fine.
True, but if I could get those 2 or 3 extra shots in before I got back to the rest of the group, or be able to shoot while running towards a mage, I could drop them just that much sooner.





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