i'd like to post a little bug report with bugs i experienced playing ME3 multiplayer. probably they are all well known or already posted, but i wanna write this anyway, just in case they are not. would be great to know if you got them as well or if you know what causes them.
all right, here they are:
1) "vanguard" bug
frustration: high
frequency: more than 1 of 2 games
reason: biotic charge while dying
problem: body starts "flying" through map (see videos on youtube)
2) temporary immortal enemies
frustration: high
frequency: 1-5 times every game
reason: i think its caused by stasis, after enemies fall out of it
problem: sometimes when an enemy falls out of stasis its lying on the ground and can't be damaged anymore (not even with rockets), but it still shoots/attacks you, even through the whole map. at some point enemy on the ground starts "beaming" itself to some place in the map and can be killed the normal way.
3) powers have no effect
frustration: middle
frequency: 1 of 5 games
reason: no idea
problem: powers like warp, stasis, throw just fly through enemy and cause no damage.
4) invisible powers
frustration: low
frequency: 1 of 5 games
reason: no idea
problem: powers are not animated anymore. changes from use to use. sometimes visible, sometimes invisible
5) can't reload
frustration: high
frequency: one time so far
reason: no idea
problem: unable to pick up any ammo. even using ammo kit has no affect.
6) sound
frustration: middle
frequency: 1 of 5 games
reason: no idea
problem: there are some issues i experience. sometimes i can here the sound of nemesis taking you into aim for 10min (that's fun....). sometimes i have a background sound (similiar to the one when you upload data but deeper) the whole match, with short pauses between the waves.
7) landing ship doesn't fly away
frustration: very low
frequency: 1 of 10 games
reason: no idea
problem: ship doesn't fly away
8) enemys fall out of map
frustration: low
frequency: 1 of 10 games
reason: i think its caused by stasis, after enemys fall out of it
problem: enemy (alive or dead) falls through the floor. if still alive, instantly dead after falling.
img809.imageshack.us/img809/2226/enemysfalloutofmap.jpg
(on this point of the map it happend twice, you can still see the foot of the soldier)
9) invisible turret
frustration: middle
frequency: one time so far
reason: no idea
problem: turret was invisible
img534.imageshack.us/img534/2115/invisibleturret.jpg
10) flying atlas
frustration: low
frequency: 1 of 2 games
reason: caused by biotic explosion
problem: atlas jumps to places its not supposed to be
img195.imageshack.us/img195/9067/flyingatlas.jpg
i have no idea if it's usefull or helps bioware in any way, but maybe you wanna write your own bugs here as well (if a session like this already exists, feel free to enlighten me).
thanks in advance
Fr00pY
Modifié par Fr00pY, 08 avril 2012 - 07:24 .





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