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SPOILERS! Archdemon Dead! A Review IMO


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#1
DMTyrisis

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Well, I finished my first play through last night, and I'm torn.

It took me just over 48 hours to finish my first play through, but I did skip conversation in the first 20 hours of the game, because I had heard it on another partial play through.  I finished at level 21.  Interesting enough, my companions all hit 21 during the final fight, but never got the benefit of it, due to being in combat.

Here is where I'm torn.

The game felt very epic leading up to the Landsmeet.  I had a desperate cause that I was in pursuit of.  I really enjoyed the first 40 hours of the game.  Once I got to the Landsmeet, it all felt very anticlimactic and rushed.  I spent forty hours chasing the villain Logain, just to find out he really isn't much of a villain at all.  I move on to the final quest, to fly through it without dying once - in fact I only had one companion drop on the way, and all four were standing when the Archdemon died.  I think the end game could have been much better, but all in all I liked the game a lot.

In fact, I'm about to start my second play through.  This time I am going to be a rogue, and not use auto-level on any of my companions.  I'm also going to play through on Hard, because my team was overpowered for the end game on Normal, and they were all on auto-level the whole game.  If they are specialized, it's going to be much easier I believe.

My only real complaint about this game is the DLC - not the price, or it being available on day 1.  Frankly I think that is ingenious - I'm proud of a company that is successful in a horrible economic climate.  It shows American ingenuity.  My complaint is that the DLC doesn't extend the story - instead it occurs during the main story.  I disliked the DLC for Mass Effect for the same reason.  If you're going to play it, you have to either start over, or go back to a game save that is early enough that you can still travel the map.  I guess there are always expansions.

--DMTyrisis :ph34r:

#2
Herr Uhl

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DMTyrisis wrote...
My only real complaint about this game is the DLC - not the price, or it being available on day 1.  Frankly I think that is ingenious - I'm proud of a company that is successful in a horrible economic climate.  It shows American ingenuity. 


Correction, Canadian ingenuity.

But I also felt that it gets a little rushed towards the ending.

#3
Ponce de Leon

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Did anyone find the archdemon battle incredibly easy? I mean, three (4 actually) times I've defeated it without a single party member ever falling. That is becoming tiresome already. It doesn't even take you in its mouth and the only really hard part (but actually boring) is the one when it goes to the place that you can't reach, and need the help of the balistas, mages, dalish or if you are an archer or mage, can do it on your own.



But yeah, it felt pretty rushed. The final goal for me was completed after the landsmeet. Then, the rush, reach redcliff, go talk, talk talk and run for Denerim. Perhaps they should have made it more on territorial battles. For example, take Ferelden back slowly, more like a strategic way. But still, it was a very nice game, even after 3 runs.

#4
Obadiah

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I got killed a couple of times by it because I didn't realise it was doing spirit damage, and did not use balms, and got overwhelmed by the darkspawn Emmissary adds.

#5
Loc'n'lol

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dark-lauron wrote...

Did anyone find the archdemon battle incredibly easy? I mean, three (4 actually) times I've defeated it without a single party member ever falling. That is becoming tiresome already. It doesn't even take you in its mouth and the only really hard part (but actually boring) is the one when it goes to the place that you can't reach, and need the help of the balistas, mages, dalish or if you are an archer or mage, can do it on your own.
 


Well, it's a compulsory battle, you don't want to be failing repeatedly the final battle in the game because it's impossibly hard, that would just be frustrating after such a long game. Besides, when the Archdemon flies to the unreachable part, you're actually supposed to be battling the darkspawn hordes that pour through the side doors. :P

If you want a real challenge, then don't call on your allies and don't use the ballistas.

#6
Jawson

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I beat it first try, 2 of my party died, and my rogue and Morrigan finished him off easily, with just a few health pots. I never once used a balm in this game. It's a good game, I was more disappointed by the lack of decent loot, and I didn't really feel any anticipation for getting to a certain level. It's basically a Neverwinter Nights 2 clone, but a graphically beautiful one..

#7
Herr Uhl

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_Loc_N_lol_ wrote...
If you want a real challenge, then don't call on your allies and don't use the ballistas.


Friggin ballista broke, I had 2 warriors (Shale & Oghren), 2 magi and a heap of dwarves. And the only attack that I could reach him with was arcane bolt...

#8
Jawson

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I didn't even realize there were ballistas! I did call a group of mages though.

#9
DaLabbes

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If you're going to play it, you have to either start over, or go back
to a game save that is early enough that you can still travel the map.


Actually, the game makes a save after the end, so you can continue with your post-ending character, even if he died (or say, someone left your party).

Modifié par DaLabbes, 04 décembre 2009 - 02:16 .


#10
Chragen

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dark-lauron wrote...

Did anyone find the archdemon battle incredibly easy? I mean, three (4 actually) times I've defeated it without a single party member ever falling. That is becoming tiresome already. It doesn't even take you in its mouth and the only really hard part (but actually boring) is the one when it goes to the place that you can't reach, and need the help of the balistas, mages, dalish or if you are an archer or mage, can do it on your own.

But yeah, it felt pretty rushed. The final goal for me was completed after the landsmeet. Then, the rush, reach redcliff, go talk, talk talk and run for Denerim. Perhaps they should have made it more on territorial battles. For example, take Ferelden back slowly, more like a strategic way. But still, it was a very nice game, even after 3 runs.


Sand to say but that is how I play the whole game. No party member ever falls. If they do I reload :P 
And it stills only takes couple tries at most. So yeah the big epic fights are to easy. It's to easy to break them with range attacks.