The worst weapons in the game. Need ideas!
#26
Posté 09 avril 2012 - 10:29
- Arc Pistol
SMG:
- All suck. Useless weapons.
Shotgun:
- Scimitar - hate the sound, low damage;
- Eviscerator - sucks all around;
- N7 Crusader - useless and weighs a ton
Assault Rifle:
-Argus - lol weapon;
-Phaeston - low damage, outclassed by GPR in every way
-Avenger - mediocre
Sniper Rifle:
- Incisor, Raptor, Viper - all suck imho. Not real Snipers anyway.
- Mantis, Widow are clearly inferior to Black Widow/Valiant.
#27
Posté 09 avril 2012 - 10:38
Kronner wrote..
Eviscerator - sucks all around;
Raptor, Viper - all suck imho. Not real Snipers anyway. .
Think you're being overly harsh there. Evi sucks?! Raptor and Viper suck? Seriously have you used them for any length of time?
#28
Posté 09 avril 2012 - 10:41
vadrillan wrote...
Kronner wrote..
Eviscerator - sucks all around;
Raptor, Viper - all suck imho. Not real Snipers anyway. .
Think you're being overly harsh there. Evi sucks?! Raptor and Viper suck? Seriously have you used them for any length of time?
I think the problem with the eviscerator is that the Wraith is on the market. IMO the extra round in the clip for he evis isn't worth the massive power-per-shot on the Wraith.... particularly since the Wraith is one of only two shotties in the game that have their weight stat correctly balanced.
As for the Raptor and Viper.... yeah, not sure how accurate it is to say they suck. I have a feeling the Viper has fallen into that because the Valiant does everything better.
#29
Posté 09 avril 2012 - 11:08
vadrillan wrote...
Kronner wrote..
Eviscerator - sucks all around;
Raptor, Viper - all suck imho. Not real Snipers anyway. .
Think you're being overly harsh there. Evi sucks?! Raptor and Viper suck? Seriously have you used them for any length of time?
Yes.
Eviscerator is slow (RoF = 48), does not do that much damage either. IMHO Katana is better, easily.
Raptor is some kind of AR/SR hybrid yet it does nothing too well. Viper is better, but it is outclassed by other weapons in every way.
Best shotguns imho: (no order)
Geth Plasma Shotgun = insane range, basically AoE attack.
Graal = decent damage, high RoF (almost twice as high as Eviscerator), good range.
Claymore = with the reload trick you shoot every 1.7s, which limits the time you are exposed to enemy fire to a minimum while you still dish out insane damage (one shot kills pretty much anything). Good at mid-range too.
AT-12 Raider = best CQC shotgun due to high burst damage (high damage and insane RoF), especially good for Vanguard imho.
Best Snipers:
Black Widow
Valiant
Valiant is probably slighlty better overall, but these two are easily better than the rest.
Best ARs:
Mattock
Vindicator - these two are solid all-around
Geth Pulse Rifle + Inferno ammo = hellfire cannon of destruction
Particle Rifle - GPR-lite, basically
Best Pistol:
Carnifex and Paladin
Best SMG:
Hurricane - one eyed king among the blind
IMHO the other weapons are outclassed by these, so in a way, they suck.
Modifié par Kronner, 09 avril 2012 - 11:12 .
#30
Posté 09 avril 2012 - 11:57
Hornet has sick dps against big targets, especially big targets with shields and barriers. The rest suck.- All suck. Useless weapons.
#31
Posté 09 avril 2012 - 11:58
JaegerBane wrote...
Pistol: Predator. It doesn't weigh much so it won't hammer your cooldown, but it basically doesn't do anything that any other pistol couldn't do better.
I disagree with this. With a macro or a dual trigger mouse button, you out dps all ARs and SMGs and can have a dps on pair(or higher if you make a proper macro) with the paladin/carnifex.
#32
Posté 09 avril 2012 - 01:10
Athenau wrote...
Hornet has sick dps against big targets, especially big targets with shields and barriers. The rest suck.
yeah, forgot about Hornet. It's ok weapon.
#33
Posté 09 avril 2012 - 02:31
#34
Posté 09 avril 2012 - 03:18
No, it is not only the weight. Firstly, it does not trigger ammo power as frequently as other shotguns, perhaps due to it shooting one huge metal slug instead of 8 pallets. It has less stopping power compared to other shotguns, it has pathatic recoil and it does not do enough damage compared to other shotguns.JaegerBane wrote...
ashwind wrote...
Shotgun: N7 Crusader, basically a silly hybrid of oversize heavy pistol and nerf Sabre. Weakness of both and strength of none.
The biggest problem with the Crusader is that, like virtually all shotguns, is far too heavy for what it is. In terms of its performance and nature, there's nothing really wrong with it. It just isn't worth the weight of two other weapons.
Forget about GPG for a moment, which SMG under any situation performs better than the Avenger? I really cant find any situation that favors the SMG. Mind sharing a situation where the SMG is better?JaegerBane wrote...
SMG: All of them utterly useless
It isn't that simple. Anyone who honestly thinks that every SMG is utterly useless under any and all scenarios simply isn't using them correctly. They're hardly great and there are some right stinkers in there, but you haven't looked at them hard enough if you honestly believe this.
#35
Posté 09 avril 2012 - 03:49
SMG: Locust tied with Shuriken - Locust for the lowest damage and higher weight, Shuriken for the long lag time between bursts.
AR: Geth Pulse Rifle definitely- SMGs outperform this piece of crap.
Shotguns: Even the lousiest shotguns are pretty decent, so I'm going to have to go with the Claymore and the Crusader for their utility not matching up to their encumbrance.
Sniper rifles: Incisor for the absurd recoil and crappy damage, Indra (if you have it) for being a heavy Avenger with small magazine.
#36
Posté 09 avril 2012 - 03:53
As for people who dislike the Talon...if you don't like it, that means you hate the Katana too. Stack up a Katana (smart choke and ext. barrel mods) against a Talon (ext. mag and ext. barrel mods) and you'll realize that statistically the Talon is simply better. Unless there's a stagger effect the Katana has that the Talon doesn't, with this setup the Talon beats the Katana on all fronts save for perhaps one. The Talon has significant (though not huge) reticle bloom once fired, and has some slight bloom while moving/turning.
If the Katana is like the Disciple (only shotgun I've used to a decent extent) then its reticle won't bloom for any reason. So there is that. But the Talon's max bloom may very well be no bigger than the the Katana's reticle even with the smart choke. And the Talon does benefit from significantly increased accuracy while in cover, where as shotguns seemingly don't. On top of that, the Talon holds more ammo (41 total compared to the Katana's 30), and does more damage. All of these benefits, for the same weight.
That's all for now. Well, actually, one more thing. I haven't used absolutely all of the weapons extensively, but there is one thing I'm sure everyone can agree on. The Locust is a horrible piece of trash. May as well have left it out of the game considering its current condition. It's damage is so pitiful that its accuracy bonus over the other SMGs doesn't mean much of anything.
Modifié par Felis Menari, 09 avril 2012 - 03:56 .
#37
Posté 09 avril 2012 - 03:59
Shotguns simply has the highest ammo power return with a single mouse click. No SMG can even come remotely close to that performance.
#38
Posté 09 avril 2012 - 05:08
ashwind wrote...
No, it is not only the weight. Firstly, it does not trigger ammo power as frequently as other shotguns, perhaps due to it shooting one huge metal slug instead of 8 pallets. It has less stopping power compared to other shotguns, it has pathatic recoil and it does not do enough damage compared to other shotguns.
Ammo powers, ok, fair point, I was getting more at the weapon itself. I mean, the GPR is excellent with ammo powers and rubbish without.
The biggest issue I see with the Crusader (outside its absurd weight) is that its recoil is a little high for its stopping power - the single slug isn't that much of an issue when you factor in its range (which basically means it has a built-in choke) and its rate of fire.
JaegerBane wrote...
Forget about GPG for a moment, which SMG under any situation performs better than the Avenger? I really cant find any situation that favors the SMG. Mind sharing a situation where the SMG is better?
To answer your question, the DPS of the Hurricane is apparently superior to the Avenger at short range, but as I've said a few times, SMGs are really only worth taking if you don't have a normal assault rifle - so comparing them to Avenger just doesn't make any sense. They're too similar. They're only worth taking if you're carrying something like a Saber or the Mattock.
The point is that flatly declaring all of them to be totally useless under any and all situations is simply nonsense.
#39
Posté 09 avril 2012 - 10:14
#40
Posté 09 avril 2012 - 11:03
vadrillan wrote...
Kronner wrote..
Eviscerator - sucks all around;
Raptor, Viper - all suck imho. Not real Snipers anyway. .
Think you're being overly harsh there. Evi sucks?! Raptor and Viper suck? Seriously have you used them for any length of time?
Personally i wouldn't say the Evi sucks, but at the same time its not especially good at anything. Its transition gun, good till u get something better like the Wraith.
Modifié par godlike13, 10 avril 2012 - 01:13 .
#41
Posté 09 avril 2012 - 11:40
Katana is one of maybe 3 decent shotguns. Claymore and GPS round out the list, I don't see much reason for equipping the others. As for weight, Katana, Scimitar and Eviscerator all have identical weight. The damage per shot and ROF is what separates them. I find the Katana to have the best balance in this game, but use what you will.
Crazy theories about SRs in this thread.
If you don't have the Valiant, Black Widow is the best. If you do have the Valiant, I don't know. It doesn't matter though.
Mantis is quite useful if you can aim. In some ways it may be more useful than the Widow or Javelin given the drastic difference in weight.
I think the Viper is decent. It doesn't suck unless you do. You can easily kill basics with a single headshot, and with the correct mods it kills big targets in a timely manner as well.
Personally if you want the "worst" SR, I think Incisor gets that distinction. Indra would be the next least useful, but oddly it is 10% useful if you pretend it is an assault rifle. Likewise the Raptor is not a very good sniper rifle, but it is decent as battle rifle (although probably not as good as the Mattock).
For the AR's I think the Assault Tuna is pretty terrible, as is it's cousin the Phaeston. Geth Plasma Rifle may be decent with Inferno ammo, but it is also pretty crappy overall. I don't particularly like the grenade launchers, but they aren't as useless as the above.
Pistols... Arc Pistol has fairly poor damage to weight. Paladin probably has the worst usefulness per dollar since it is basically a different colored Carnifex that costs $200,000. But Predator is pretty weak. It is very light, so at least it has that going for it.
SMGs... take your pick. For a worst weapon run I would make sure an SMG is always equipped and also make sure lightweight materials is never a mod.
Modifié par capn233, 09 avril 2012 - 11:41 .
#42
Posté 09 avril 2012 - 11:48
why do i want a gun that needs to be charged in order to do damage a gun 1/4 its weight would do with a normal shot?
Modifié par The Spamming Troll, 09 avril 2012 - 11:49 .
#43
Posté 10 avril 2012 - 12:35
JaegerBane wrote...
To answer your question, the DPS of the Hurricane is apparently superior to the Avenger at short range, but as I've said a few times, SMGs are really only worth taking if you don't have a normal assault rifle - so comparing them to Avenger just doesn't make any sense. They're too similar. They're only worth taking if you're carrying something like a Saber or the Mattock.
The point is that flatly declaring all of them to be totally useless under any and all situations is simply nonsense.
Fair enough but I am evaluating SMG as a whole within the game. Thing is, in ME3, every class can carry an Assault Riffle and Assault Riffles are basically super charged SMG.
I am playing the entire trilogy again and currently I am at ME2. The SMG is ME2 is just sooooo much better than the SMG in ME3. It is the best weapon to rip the Preatorian's Barrier apart or any other heavily shielded/barriered enemy for that matter. Its rapid rate of fire and high ammo count makes it so good at doing so that I find only the Revanent can rival them.
All I am saying is the SMG in ME3 is "useless" because of how the new machanics plays out.
#44
Posté 10 avril 2012 - 12:44
By the time your shooting stuff its not like it has much health left anyway!
#45
Posté 10 avril 2012 - 01:13
#46
Posté 10 avril 2012 - 01:28
ashwind wrote...
JaegerBane wrote...
To answer your question, the DPS of the Hurricane is apparently superior to the Avenger at short range, but as I've said a few times, SMGs are really only worth taking if you don't have a normal assault rifle - so comparing them to Avenger just doesn't make any sense. They're too similar. They're only worth taking if you're carrying something like a Saber or the Mattock.
The point is that flatly declaring all of them to be totally useless under any and all situations is simply nonsense.
Fair enough but I am evaluating SMG as a whole within the game. Thing is, in ME3, every class can carry an Assault Riffle and Assault Riffles are basically super charged SMG.
I am playing the entire trilogy again and currently I am at ME2. The SMG is ME2 is just sooooo much better than the SMG in ME3. It is the best weapon to rip the Preatorian's Barrier apart or any other heavily shielded/barriered enemy for that matter. Its rapid rate of fire and high ammo count makes it so good at doing so that I find only the Revanent can rival them.
All I am saying is the SMG in ME3 is "useless" because of how the new machanics plays out.
Most of them, yes. But the Hurrican does have its niche. Specifically, as a backup for heavy snipers. Soldiers and Infiltrators who take the Javelin or one of the Widows are already looking at quite a dent in their cooldown bonus. They need a weapon for close range, but shotguns might be too heavy. The Hurricane doesn't weigh much, and has wicked dps at close range. Its muzzle climb is pretty atrocious, but if you're at a range where muzzle climb is an issue, why are you not using your sniper? The Black Widow + Hurricane is a lethal combination.
The others need a serious overhaul, though.
#47
Posté 10 avril 2012 - 02:44
I find the Arc Pistol and Avenger alright weapons, but the Phaeston feels underpowered. Revenant isn't terrible, but it requires more effort to put into then the level 1 Mattock or Avenger does. GPR is still a squirt gun.
However, SP has a middle ground, you can use everything and feel better about it.
I will say the Incisor felt the most useless, even the Argus feels enjoyable, Incisor really got nerfed.
Modifié par incinerator950, 10 avril 2012 - 02:45 .
#48
Posté 10 avril 2012 - 08:25
HEAVY WEAPONS. <_<
I wants my boom guns nyaotimes!
#49
Posté 10 avril 2012 - 08:33
Delta_V2 wrote...
*snip*
Most of them, yes. But the Hurrican does have its niche. Specifically, as a backup for heavy snipers. Soldiers and Infiltrators who take the Javelin or one of the Widows are already looking at quite a dent in their cooldown bonus. They need a weapon for close range, but shotguns might be too heavy. The Hurricane doesn't weigh much, and has wicked dps at close range. Its muzzle climb is pretty atrocious, but if you're at a range where muzzle climb is an issue, why are you not using your sniper? The Black Widow + Hurricane is a lethal combination.
The others need a serious overhaul, though.
Why would a heavy sniper need one of those? I mean really?
The only justification (saying as someone playing infiltrator about 60-70% of the time), could be the swarmers, but they do not really pose a serious threat, do they (especially with area cryo/energy drain)?
#50
Posté 10 avril 2012 - 06:30
ashwind wrote...
Fair enough but I am evaluating SMG as a whole within the game. Thing is, in ME3, every class can carry an Assault Riffle and Assault Riffles are basically super charged SMG.
Hmmm... well, I suppose if you consider the SMG class as a whole, yeah, they're a bit crap... but since no-one actually can use all the SMGs at once I'm not really sure what the point is in doing so.
You're right about Assault Rifles - that is, traditional assault rifles, like the Avenger and the Phaeston - but as I said, while every class can carry a traditional assault rifle, there's absolutely no reason to assume that they do. Some players prefer semi-auto/sniper hybrids like the Mattock and the Saber which mean you physically can't carry and Avenger etc, while other classes, particularly classes that are carrying super-heavy stuff like BWs etc, could use a fully auto weapon but simply don't have the weight capacity to do it.
That's where SMGs come in. The Hornet and the Hurricane, that is... the rest are pointless as their DPS is too low.
I am playing the entire trilogy again and currently I am at ME2. The SMG is ME2 is just sooooo much better than the SMG in ME3. It is the best weapon to rip the Preatorian's Barrier apart or any other heavily shielded/barriered enemy for that matter. Its rapid rate of fire and high ammo count makes it so good at doing so that I find only the Revanent can rival them.
All I am saying is the SMG in ME3 is "useless" because of how the new machanics plays out.
Hmmm. Its worth pointing out that ME2's tempest is closer to a toned-down Hurricane than ME3's Tempest... really, there's little point in comparing the two.





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