DariusKalera wrote...
Scattered as in he needs 4 stats to be increased to be a decent tank (Str, Con, Dex, and Willpower) Early in the game when you do not have the best armors, nor skills, you need a tank that can absorb punishment, Alistair can't. His Con is too low.
Increase it to where he can, and you end up neglecting his Str and Dex which are also needed for his tanking abilities. He ends up being carried by the rest of the group until his tanking skills and stats are decent enough that he can at least survive for 3 seconds.
Does he become better as you get higher up? Of course he does, but Loghain and Shale both make better tanks than he does. Plus, they aren't as annoying.
And yet I found him superior in every way... Odd. Yes, there are stats to attend to but you are there to manage them the whole damn time, unlike Loghain who is way past another specialization completion.
I made it work just fine, especially since he got my Juggernaut Plate early on. Loghain lacks access to an entire specialization tree and comes with Silverite nonsense armor. By the time I do the Landsmeet, Loghain is easily outclassed by the work I've put into Alistair, who has full Champion and Templar as well as plenty of stats to be an awesome tank.
Shale could be made as a good counter argument to Alistair but I can't be convinced of Loghain's merit since they didn't give him a Soul Reaver. XD
Then again, I suppose the key is that I didn't rush the Landsmeet and I knew how to gear up Alistair.