Optimystic_X wrote...
Byronic-Knight wrote...
I wasn't even talking about the Catalyst's options. . . I presented a fourth.
Your response to that fourth option? That it's impossible to win---only because all the fallible mortals know they are fighting losing odds. I don't disagree they are fighting losing odds, I only recognise this isn't the first or only time you have faced losing odds and truimphed, this isn't the first time you've proven the nay-sayers wrong, and that Shepard has recognised this very simple fact in past scenes, and has used it as a rallying cry---either to his squad or to himself, to strengthen his resolve.
So, instead of even attempt to prove the doubters wrong again, you simply surrender any sort of confidence you had in the lead up to that last moment and give in to the voices in your head telling you it's impossible, even though the people to whom those voices belong are, at that very moment, fighting with the threat that has been looming since the first game, willing to die if it meant the person next to them could deal the leathal wound.
And defeating the Reapers through military strength wouldn't serve to downplay their power---all one would have to do is look at Palaven, Thessia, or Earth to understand just how monumentally destructive they are---it would only prove that they aren't Gods.
People are willing to die, sure, but not for a hopeless cause.
I'm glad you brought up Thessia. Remember when you landed, and the Asari commandos were on the verge of pulling out? Until you told them about the temple artifact, and how it would give you a chance to finish the Crucible and win the war. And all of a sudden they not only stayed, but sacrificed their last gunships to clear a path for you to get to that temple.
That's how you motivate people to give it their all - not by waving your d*ck at the Reapers and proving your manliness to them, but by actually taking the chance that has a shot of winning. And if saving all those people means picking a color, you'd better believe that's what my Shepard will do, whatever s/he thinks of the Catalyst personally.
And that is fine with me, but
my Shepard would refuse to play into the Catalyst's "This is the way it has to be, so choose" speil and allow the force I spent the previous forty hours amassing "kick the Reapers back into whatever black hole they crawled out of"---to quote Garrus---or to die trying, both because I have issues with the choices presented---I feel controling the Reapers only serves to turn me into the Illusive Man; believing that all life should self-determinate, I feel unqualified to make a decision to re-write the DNA of every living creature in the galaxy; and I would not betray EDI and the Geth, especially after I worked so hard to make peace between them and the Quarians, who are potentially also screwed because I don't know if "killing all synthetics" includes their enviro-suits---and because I have more faith and/or confidence in the galaxy's ability to overcome the threat before them.
The choices already present can be left in for all I care, along with the Catalyst. I only want the OPTION to take the course of action I have related to you. That's my point. That's the only change I want to the ending. I don't want a complete rewrite, where things are taken out to be replaced by something else, I want more choice(s) added to the ending, especially when the main mechanic in the series was making difficult choices, and making the choice to forgo the option presented as effectively ending the conflict immediately and instead allow the conflict to wage until one ultimately destroys the other is just as difficult as choosing "assuming control", making a decision on behalf of every living being in the galaxy to have their DNA (somehow) spliced with circuitry, or effectively severing the synthetic life-line (robots. . . off).
And no, taking this course of action does not automatically mean that I get a happy ending where my Shep lives and there's a parade, and everything is all warm and fuzzy at the end---because, even if Shepard survives, the fact that so many had been lost over the course of the trilogy would make it bittersweet anyway (the only way to make it sunshine and rainbows is if I could resurrect Thane and Mordin and everyone else, and that would make the ending even more ridiculous)---Shep can still die. It would be a more solemn ending, but I would still be perfectly fine with it.
If you're interested, I've detailed the manner in which such a thing would play out on a number of threads, but for the most complete, wherein you will also find a separate link to dialogue:
social.bioware.com/forum/1/topic/355/index/10492891/4#11151091
Modifié par Byronic-Knight, 09 avril 2012 - 06:18 .