1 to 2:
- Axed the mako
- Removed the inventory system
- Reloading mechanic
- Downplayed Citadel
- Ammo as a power instead of an upgrade
- Global Cooldown
- Biotics no longer affect shielded enemies
- Leveling up incorrectly can result in one or more points i can't spend.
- The avenger rifle has a severly cut down ROF and the bullets only come out of the top barrel for some reason.
- The new weight mechanic I have mixed feelings about; on the one hand, Revenant weilding Sentinel. On the other, I felt it ruins some of the other classes identity, now that they can ALL carry machine guns and sniper rifles.
- Dodge rolling means my Vanguard never has to enter cover, which defanged most of the threats.
- Cerberus went from an inept black ops cell in 1 to an Illuminati-like organization in 2, to the Empire from Star Wars in 3 with nary any exposition on why.
- I can't holster my guns (thats petty even for me...)
- Reapers attack you with the inception bwong instead of the low menacing hum Sovereign emitted.
- Reaper beams act more like lasers than steams of molten metal being fired at Mach 64,000
- Harbinger has been reduced to a cameo
- Tech Armor has been nerfed to hell and back to the point it's mostly useless. (and it looks stupid)
- The Mattock is no longer the hand-held autocannon it was back in 2 (though I understand nerfing it in favor of balance)
So that's my list, what's yours?





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