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Why the protagonist could (and should) be a Seeker in DA3


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#1
CENIC

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I know I can't convince everybody... but that doesn't mean I won't try!
  • TRAVEL - If you've finished DA2, you know that Seekers on important missions get around. Considering that Bioware would like DA3 to cover multiple countries, playing as a Seeker might mean having special border-jumping clearance that other characters wouldn't get.
  • MAGES VS TEMPLARS - DA3 will wrap up the mage/templar conflict sparked by the events of DA2. What better character to investigate both mages and templars than a Seeker, who is historically feared by both?
  • CHANTRY POLITICS - The previous games touched on the Chantry, but never provided much insight, which I think is part of why people were so shocked by certain relevations about Divine Justinia V in Asunder. I see a lot of ire in the fanbase towards the Chantry. What if at least some of that anger is misplaced? I'd prefer the Chantry, like all of Thedas's organizations, to come in shades of gray rather than black or white, and with what we currently know about the Chantry in the games, it's natural for fan feelings to be more negative than positive. I'd like for either that to change, or to be given a reason for the hate. As a Seeker you'd be in a perfect position to observe Chantry heirarchy and goings-on. Which leads nicely into...
  • ORLAIS - It's pretty obvious that DA3 will involve Orlais to some degree, and after hearing about it through other characters I'm excited to explore Val Royeaux myself. The city would make an excellent starting point for an epic adventure, since it's the location of the Grand Cathedral, the White Spire, and home to Empress Celene.
"But if the PC is a Seeker, then he/she can't be a mage!"

I don't believe this to be true.
Multiple times in the games/novels, it's been pointed out how hypocritical the Chantry is in its treatment and use of magic. They harness their templars with the use of lyrium, and their mages with the use of blood magic (phylacteries). I also keep coming back to the codex entry about the Seekers of Truth that mentions a rumor that they can read minds, and the scene in Asunder where Lambert seems aware of Cole's presence even though nobody else can sense him. Is it really so difficult to believe that the Chantry's secretive special forces might include a mage or two? Forcibly drafted or otherwise? Remember that in Act 3 of DA2 Meredith doesn't give mage Hawke a choice when it comes to hunting down blood mages for her. I'm sure that sort of thing ruffles a lot of players' feathers by taking the choice out of their hands, but it makes sense in the scope of the narrative.

"If I have to play a pro-Chantry PC I'm not buying the game."

Oh, neither would I.
If Bioware only provided ONE way to play a Seeker (as a Chantry zealot) I'd consider it a failure. Part of where I'm hoping Bioware brings player choice into the equation, is how you approach your duty to the Chantry. Say that the main quest line is about infiltrating and investigating mage and templar ranks by the order of the Divine, to assess the state of the conflict. Are you doing that eagerly? Grudgingly? Looking forward to shanking some mages or templars, or perhaps both? And how important is the mission to you, compared to your relationships with your party members or perhaps personal quests of your own? Do you have your own plans for the information you gather about the war, or about the Chantry itself?
There are so very many ways to approach a Seeker protagonist. I know some people will be dissatisfied regardless, but  I think the majority of players would find something that appealed to them.


#2
The dead fish

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I can already imagine some fanatical pro-mages get mad at the idea of ​​playing simply a seeker, ( someone who worked one day for the evil chantry ) even mage. That would be glorious.

Modifié par Sylvianus, 08 avril 2012 - 11:34 .


#3
BanksHector

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I like the idea of playing as a Seeker. LONG LIVE THE CHANTRY! Death To all Mages!!

#4
Maria Caliban

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If it fits the story.

Dragon Age II would have been better if they forced you to play a mage. And I say this as someone who would have railed at the idea of being forced to play a mage. I prefer warriors.

#5
Always Alice

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Great post, and you tackled all the reasons why I think the protagonist should be a Seeker. It would be a bit of a letdown not to be one, especially with all the buildup (the mention of Seekers in Witch Hunt, DA2, Dawn of the Seeker, the glorious politics of Asunder, etc.). The more I think about it the more I like the idea; I really can't see any other possible origin that could have this much potential, given the plot threads DA3 is supposed to pick up on. Since DA2 gave you reasons to care about mages (the apostate family), it is only fair that DA3 would give you reasons to care about the Chantry (and like you said, there will most likely be different ways to roleplay the character)

#6
Tragick Flaw

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I've always thought DA3 would have players become a Seeker under Cassandra's command, meaning for the first part of the game, you don't get to make choices of massive consequences until you've proven yourself as reliable.

You would also be a part of a force. One of the things I wish Dragon Age would take more from Mass Effect is the important non-companion figures like Joker. A lot more potential interactions when working within an organization like the Seekers.

As for the mage issue, I assume views of mages could differ among the Seekers (I believe the book Asunder has opinion divided if what I heard is correct) and one could be 'forcibly recruited'.

#7
Mermaid Claire

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I think this would work really well and it would certainly fit for a new DA game. I have no strong feeling about the seekers being the next PC so I am certainly not opposed to this idea. It sounds like it might be quite fun!

#8
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I'd rather be a Nevarran dragon-hunter.

#9
mesmerizedish

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Maria Caliban wrote...

If it fits the story.

Dragon Age II would have been better if they forced you to play a mage. And I say this as someone who would have railed at the idea of being forced to play a mage. I prefer warriors.



#10
_Arkayne_

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No

#11
berelinde

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Forget the Chantry. Not all Seekers are Chantry zealots, but all Seekers do profess faith in the Maker and in Andraste.

This would be a deal-breaker for me.

NO. In the most emphatic language possible.

I'm cool with Seeker companions. I'm even OK with it if said Seeker companions manipulate the protagonist into taking an active role in the global conflict (the way Anders did). But do keep in mind how many players reacted to Anders's actions. Do we need that kind of railroading?

Somebody must be able to think of a PC background and back story that doesn't involve mandated religion.

#12
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Well; it all depends on "how fixed" my character would be.

As I understand it normally seekers take over when the templars fail and they are hated by the templars and feared by the mages.

If I can choose who I can side with in a mage/templar war then I do not care if being a seeker would be my main character.

#13
Maria Caliban

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berelinde wrote...

Forget the Chantry. Not all Seekers are Chantry zealots, but all Seekers do profess faith in the Maker and in Andraste.

This would be a deal-breaker for me.

NO. In the most emphatic language possible.

Why?

It's a role-playing game. The characters don't need to be anything like you. I am not a hideously scarred immortal, a super-spy, or a white-haired monster hunter, but it's easy enough to play one.

#14
Mmw04014

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berelinde wrote...
Forget the Chantry. Not all Seekers are Chantry zealots, but all Seekers do profess faith in the Maker and in Andraste.


This. In both Origins and DA2, you could proclaim your faith (or lack thereof) no matter what it was. Forcing us to be a seeker takes that away and ultimately limits our ability to make the character our own even further. Being forced into the Grey Wardens made sense because it was a higher calling that wasn't connected to any faith and they welcomed everyone. A seeker is far more defined. I'd much rather just have a seeker companion.

#15
CENIC

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berelinde wrote...

...all Seekers do profess faith in the Maker and in Andraste...

How do you know this?

#16
HiroVoid

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Maria Caliban wrote...

berelinde wrote...

Forget the Chantry. Not all Seekers are Chantry zealots, but all Seekers do profess faith in the Maker and in Andraste.

This would be a deal-breaker for me.

NO. In the most emphatic language possible.

Why?

It's a role-playing game. The characters don't need to be anything like you. I am not a hideously scarred immortal, a super-spy, or a white-haired monster hunter, but it's easy enough to play one.

It's the role of playing a more defined character vs one you can play in multiple roles.  Personally, for a set protagonist, I believe it's a good idea though I'd rather have more freedom for a role-playing character myself.

#17
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Mmw04014 wrote...

berelinde wrote...
Forget the Chantry. Not all Seekers are Chantry zealots, but all Seekers do profess faith in the Maker and in Andraste.


This. In both Origins and DA2, you could proclaim your faith (or lack thereof) no matter what it was. Forcing us to be a seeker takes that away and ultimately limits our ability to make the character our own even further. Being forced into the Grey Wardens made sense because it was a higher calling that wasn't connected to any faith and they welcomed everyone. A seeker is far more defined. I'd much rather just have a seeker companion.


But maybe the seeker you're going to play is in doubt of his/her beliefts because of all that happenend in Kirkwall Image IPB.

s/he is finding a new path to walk; wether this has to do with faith or being pro mage or templar. Don't you think this could be possible?

#18
Maria Caliban

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HiroVoid wrote...

It's the role of playing a more defined character vs one you can play in multiple roles.  Personally, for a set protagonist, I believe it's a good idea though I'd rather have more freedom for a role-playing character myself.

Okay, but what about other BioWare games? Knights of the Old Republic and Jade Empire both made you play a character with religious belief. Neverwinter Nights is set in a world where gods are in evidence.

How is playing a Seeker different from playing a Spirit Monk?

#19
Eragondragonrider

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I want a PC not tied to any group so I can roleplay them, but I would be opposed to a Seeker teammate.

#20
VaticanVice

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CENIC wrote...

berelinde wrote...

...all Seekers do profess faith in the Maker and in Andraste...

How do you know this?


This.  I feel like I'm missing something--and admittedly, I haven't read any of the novels, so maybe this is true.  And I would be pretty upset about a mandated religion.

But there are a lot of possibilities here.  Maybe your Seeker character is pushed into service against their will, as previously mentioned by a couple of people.  Maybe your Seeker believes blindly or without any particular agency (I'm speaking from my experience as a cradle-Catholic here) but over the course of the game develops another faith or loses faith.  It happens, especially to people who go through the kinds of life-altering experiences that most RPG protagonists do.

I actually think that a Seeker PC is a really good idea.  I'd like to see the Seekers fleshed out more in the games--which I think is going to happen anyway--but I'd REALLY like to see it from the inside.  And done right, it has a lot of potential for customization and development.

#21
Maria Caliban

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Eragondragonrider wrote...

I want a PC not tied to any group so I can roleplay them, but I would be opposed to a Seeker teammate.

I'd love for the PC to be tied to a group. As in, actually tied.

Not, 'every dies in Act 1' so the PC never has to bother with a boss. Not an organization exists so you can run around doing whatever you want with no limitations.

I'd like to feel like the PC is part of something bigger than him or her.

Modifié par Maria Caliban, 09 avril 2012 - 02:45 .


#22
CENIC

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VaticanVice wrote...

Maybe your Seeker believes blindly or without any particular agency (I'm speaking from my experience as a cradle-Catholic here) but over the course of the game develops another faith or loses faith.  It happens, especially to people who go through the kinds of life-altering experiences that most RPG protagonists do.

This is the first way I would play through the game, actually. I enjoy that sort of character development.

#23
VaticanVice

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CENIC wrote...

VaticanVice wrote...

Maybe your Seeker believes blindly or without any particular agency (I'm speaking from my experience as a cradle-Catholic here) but over the course of the game develops another faith or loses faith.  It happens, especially to people who go through the kinds of life-altering experiences that most RPG protagonists do.

This is the first way I would play through the game, actually. I enjoy that sort of character development.


Me too.  I think it has tremendous potential as a very personal and narratively interesting gaming experience.

#24
Adanu

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Being a just recruited Seeker who discovers something at the start of the game that requires the world to stand together might work. With the world in the brink of total war apparently, it can stand to reason you'd be an exception to the belief in the Maker catagory.

I can see it working. But I can see other things work too.

I have faith that Bioware knows what they are doing.

#25
Asch Lavigne

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Maria Caliban wrote...

If it fits the story.

Dragon Age II would have been better if they forced you to play a mage. And I say this as someone who would have railed at the idea of being forced to play a mage. I prefer warriors.


Except that being a mage did NOTHING to the story.