There is a new mantra being used by the development team while working on upcoming DLC and it involves preparation, teamwork, and positioning. They discussed how battle needs to be incredibly tactical with the player preparing his team for combat, utilizing the strength of his party-mates, and correctly placing his characters in the perfect tactical positions.
Even though I think overall this sounds like an improvement, it still worries me. I hate metagaming battles (I prefer RPing combat), and the "preparing for combat" quote might be an issue. If you expect a battle and can just use general buffs, it's one thing, but what I don't enjoy is using specific buffs against enemy talents my characters have no reason to expect. Preparation can be fun, but I'm wondering how far Bioware will take it.
I know this issue probably bothers me a lot more than most players, but I'm wondering if there are others who dislike having to play clairvoyants. I'd prefer having the combat feel like it fits into the world.





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