Orogun01 wrote...
I think the word you are looking for is "social" Humans are social animals; and you fail to account for deviations of this norm or relationships where your argument doesn't apply. Humans are also the result of their immediate environment, criminal gangs, tyrannical governments, the child soldiers guerrillas and the such are perfect examples where one could get away with throwing someone onto the fire. Evil for Evil sake lacks the self awareness that you assign to it, most of these evil people had reasonable ( or in their mind reason) excuses for their actions. A simple example would be someone who has been wronged by the world and feels the need for a revenge of sorts.
Group of humans is called a tribe so while semantics are fun, there was no point in that clarification.
You made the argument about the good guy not being punished and why would he? You also seem to forget what happens to those criminal gangs, tyrannical governments, and child soldiers. Indoctrination and a lack of any kind of real higher thinking. If I am going to be a villain, I would actually like a choice that is more sinister than Lulz kill kittens. All the evil choices you are talking about are basically just shooting yourself in the foot...
Stupid is stupid despite any moral inclinations, even the most reviled villain knows when to stay put. My concern is for the emotive responses and from an in game perspective. As said before; environment is a potent factor, while some people can overcome their past, others succumb to it. As a GW you weren't given the choice to join on many origins and even if you choose it, you had still been tricked. It seems that every new thing you learn about the GW spells premature doom for you, so why couldn't someone feel wronged and retaliate on response.
So basically become a whiny emo **** because you feel tricked into becoming something awesome for a few years before being expected to go find a glorious death in the Deep Roads. I can see how that would happen but I just don't see the appeal of becoming a totally self destructive thug because of it. I prefer snakes to rabid dogs though so that is just opinion on my part.
Which hampers any attempt to role play as an evil char and leaves every option as a necessary wrong, which breaks part of the game considering that you have instances where you can do great evils with no excuse.
Um no... Not really. You can choose to slaughter the evils, desecrate the Urn, kill nearly all your companions, etc etc. I saw a lot of chances to do evil. I just didn't see a lot of chances to be self destructively stupid and those chances that I did see just made me shake my head at the pointlessness.
Perhaps I saw The Lady as a dual creature with two separate consciences, each aware of the other. Also, it was the werewolves who suggested killing all humans, they even attack you. You assume that because they are capable of speech they are rational creatures.
Actually no, I assume that the Lady of the Forest's exact words are what she wants. I also believe that the werewolves are fighting with their nature. I also believe the Gatekeeper wanted to solve things peacefully as did Swiftrunner once the Lady talked him down. Witherfang is merely a personification of the savagery with which werewolves struggle. So sure, it is an alternate personality but it isn't necessarily what both want or even it wants. Children can rage and demand things they don't truly want because they are lost in their anger. IE, the keeper's grudge. It was childish and needed to end. Geez, it is almost as if I was paying attention to the exposition...
The werewolves actually want the Dalish, not humans, to suffer as they have suffered. It is a persuade option to just up and kill them... If you'd recall.
I don't think that the motives of a cartoon character are too elaborate, that is evil for evil's sake without a motive. There is the conscious choice of doing something despicable because of ideology or emotion and the belief that they are actually right to do so. Perhaps in a game where your hero doesn't have to be so heroic you can actually fail to fulfill your duty; out of neglect or incompetence, but it seems that you are bound to be the awesome Grey Warden nonetheless.
A lot of what you were talking about was basically evil for the sake of evil, IE fire shoving. So why shy now? You wanted the option to RP an evil dolt, embrace it with the man love of Behindyounow. Seriously, Duncan makes a point of saying, "Hey morons, we are outnumbered, try not to ****** on the feet of everybody you meet so we can actually do our sacred duty."
So yea... I'd prefer more snake options for villainy. If I want to run around stabbing children or something equivalent, I'll be a jerk in Oblivion or Overlord.