Why is the general consensus here that ME2 is better than 3?
#201
Posté 10 avril 2012 - 07:39
#202
Posté 10 avril 2012 - 08:01
#203
Posté 10 avril 2012 - 08:02
2. better ending.
3. better ending
4. Sense of Hope
5. ????
6. PROFIT!!!
#204
Posté 10 avril 2012 - 08:08
#205
Posté 10 avril 2012 - 08:15
1. So...this is it
2. If we make it, i/you owe you/me a drink
must have heard those two lines or at least a variation of about 40 times
ME2 was all about getting a crew with a death wish, and kicking ass in the unknown
Modifié par mustardshake57, 10 avril 2012 - 08:16 .
#206
Posté 10 avril 2012 - 08:20
I've played through the first two games numerous time, and will again, but the fact I am being asked to play through 3 with a strange, scowling 'look-alike' character is stopping me from playing it at all. Didn't realise before just how attached I had become to my Shepard.
As I started the game faced with this immediate negativity, it does highlight all of the flaws that keep cropping up.
One of the worst: Most 'active' side missions seem to be of the 'enter an arena and fight of re-spawning waves of goons. Then push a button' type. I detest these missions.
#207
Posté 10 avril 2012 - 11:43
Seriously, Kai Leng is the lamest villain I have ever seen.
ME3 has both the worst ending and villain ever.
I was kind of looking forward to learning more about the "Terminator" from ME2 in ME3. Another dissapointment I guess.
#208
Posté 10 avril 2012 - 11:48
Tarpeian Rock wrote...
1. better ending.
2. better ending.
3. better ending
4. Sense of Hope
5. ????
6. PROFIT!!!
You judge games based only on their ending?
Lack of hope is good in my opinion, ME3 had the darker theme ME2 was supposed to have.
poerksen wrote...
ME2's Terminator vs M3's Kai Leng? Why
are you peeps even discussing the terminator, when the villain in ME3 is
a space ninja who likes to pose and calls on his allies, whenever he is
in trouble.
Seriously, Kai Leng is the lamest villain I have ever seen.
ME3 has both the worst ending and villain ever.
I was kind of looking forward to learning more about the "Terminator" from ME2 in ME3. Another dissapointment I guess.
They are not comparable to each other, the human reaper is a
last minute plot device and Kai Leng is a secondary antagonist who has
little impact on the game's quality.
wright1978 wrote...
ME2 was in my opinion a far superior
game. Obviously a middle part of a trilogy is a very different beast to
the conlcuding one but still....
Mass Effect 2 is not a conventional middle part. It has very little to do with the series' overarching narrative.
It is more like a spin-off.
It is as if The Empire Strikes Back would be half an hour long and Luke would have been fighting battle droids instead of the empire.
Modifié par ProtoMan 2.0, 11 avril 2012 - 12:01 .
#209
Posté 10 avril 2012 - 11:53
Modifié par ProtoMan 2.0, 10 avril 2012 - 11:54 .
#210
Posté 10 avril 2012 - 11:58
#211
Posté 11 avril 2012 - 12:05
ProtoMan 2.0 wrote...
Tarpeian Rock wrote...
1. better ending.
2. better ending.
3. better ending
4. Sense of Hope
5. ????
6. PROFIT!!!
You judge games based only on their ending?
Lack of hope is good in my opinion, ME3 had the darker theme ME2 was supposed to have.
That's not what I meant by hope. ME2, although an outstanding game in many ways, is still, from a broad perspective, a transistion game. It's there to be awesome, and to get us further along in the story. Even if ME2 had had similiar issues to ME3, fan outcry would have been less because Bioware would have had another game ahead of them to make things right, and Fan's and Dev's would both be able to look back at ME2 as a game that firmly established the dialogue between players/developers for the series.
But this is the last game of the trilogy. They can't fix it with another game, or at least, they most likely won't. This was their big grand finale; the one everyone was waiting for, to the point that I, who have never gone to a midnight release, actually went to get the midnight release.
And then this RGB madness happened. They don't get to go "Okay guys, back to the drawing board for ME3", they don't get a mulligan.
In essence, there was still something to hope for at the end of ME2, for the trilogy itself. Now? Not so much, in my personal opinion.
#212
Posté 11 avril 2012 - 12:07
#213
Posté 11 avril 2012 - 12:10
Tarpeian Rock wrote...
ProtoMan 2.0 wrote...
Tarpeian Rock wrote...
1. better ending.
2. better ending.
3. better ending
4. Sense of Hope
5. ????
6. PROFIT!!!
You judge games based only on their ending?
Lack of hope is good in my opinion, ME3 had the darker theme ME2 was supposed to have.
That's not what I meant by hope. ME2, although an outstanding game in many ways, is still, from a broad perspective, a transistion game. It's there to be awesome, and to get us further along in the story. Even if ME2 had had similiar issues to ME3, fan outcry would have been less because Bioware would have had another game ahead of them to make things right, and Fan's and Dev's would both be able to look back at ME2 as a game that firmly established the dialogue between players/developers for the series.
But this is the last game of the trilogy. They can't fix it with another game, or at least, they most likely won't. This was their big grand finale; the one everyone was waiting for, to the point that I, who have never gone to a midnight release, actually went to get the midnight release.
And then this RGB madness happened. They don't get to go "Okay guys, back to the drawing board for ME3", they don't get a mulligan.
In essence, there was still something to hope for at the end of ME2, for the trilogy itself. Now? Not so much, in my personal opinion.
So as long as a game is getting a sequel, narrative flaws are irrelevant?
Mass Effect 2 is only good because Mass Effect 3 addresses it's flaws?
What insane breed of logic is this?
#214
Posté 11 avril 2012 - 12:34
MichaelSD wrote...
One word: choices. I had more choices to make.
Also, I the whole game design was better: levels. characters, story, etc.
You did not have more choices, at least not more relevant ones. There were only a handfull of meaningfull choices and barely any of them had consequences within Mass Effect 2.
Mass Effect 3 had more choices than Mass Effect 2 and all of them had consequences within the game
Most choices from ME2 and 1 had consequences in Mass Effect 3. ME2 had almost no consequences from ME1's choices.
Game design is significantly better in Mass Effect 3, there is absolutely nothing that indicates otherwise.
Mass Effect 2 had more sidequest, but in turn had barely a handfull of story mission, few of which mattered at all.
Mass Effect 3 had main characters that were actually involved in the story.
Mass Effect 2 has an incredibly short story, the story that is there does not involve any of the characters except Shepard, Miranda, Mordin, The Illusive Man and Harbinger. Everyone else can be cut out without changing a thing.
ed87 wrote...
At the end of ME2 i felt like a hero... even
if Jack and half the normandy died. Ive done 4 playthroughs in ME2.
Plus ME2 had more dialogue choices, which does help with the replay
value.
ME3 was a nice collection of mini-stories, but the story as a whole was a let-down.
Mass Effect 2 was a collection of mini-stories, a small minority of those had any effect on the narrative.
Mass Effect 3 was a full story with different segments all of which affect and are affected by the overarching narrative.
Jedi Sentinel Arian wrote...
ME1 is story-wise
ME2 is character-wise
ME3 is gameplay-wise
So choose which one is more interesting to you ...
Mass Effect 3 has a bigger story focus than Mass Effect 1.
ME1 was much more about introducing the universe and main themes.
Modifié par ProtoMan 2.0, 11 avril 2012 - 12:44 .
#215
Posté 11 avril 2012 - 01:00
But the "Emergency Induction Port" was just straight up handed to you. I wouldve liked to control wayyyyy more dialogue in ME3
#216
Posté 11 avril 2012 - 01:07
#217
Posté 11 avril 2012 - 01:23
ME2 didn't quite accomplish this, so 3>2 imo
#218
Posté 11 avril 2012 - 01:37
#219
Posté 11 avril 2012 - 01:40
#220
Posté 11 avril 2012 - 01:52
Modifié par Gigamantis, 11 avril 2012 - 01:53 .
#221
Posté 11 avril 2012 - 01:54
#222
Posté 11 avril 2012 - 02:02
Come DA3's time in the spotlight, I predict it will be burned in effigy and that people will begin making long treks to bioware edmonton to throw rocks, bricks, and copies of the game at their headquarters, and everyone here will say that at least the mass effect series didn't get ruined by bioware.
#223
Posté 11 avril 2012 - 02:22
xsdob wrote...
It just happens, every new bioware game is the next "this is the end of everything." deal, and progressively, fans hate is getting higher and higher concentrations as bioware experiments with their story telling and gameplay mechanics and executions.
Come DA3's time in the spotlight, I predict it will be burned in effigy and that people will begin making long treks to bioware edmonton to throw rocks, bricks, and copies of the game at their headquarters, and everyone here will say that at least the mass effect series didn't get ruined by bioware.
Oh shut the **** up.
If ME3 had the ending the devs had been saying it would have since ME1, then this wouldn't be happening. People would still find things to complain about, sure, but it would be much smaller and less concentrated on one aspect of the game. I have no doubt that if the biggest problem the game had was a crappy Journal system or lack of weapon holstering, there woudln't be any charities being donated to to make a point.
I'm sick of people like you trying to play this off as something smaller than it is. The devs lied, blatantly lied, and because of people like you, they will be able to continuously do it with impunity.
#224
Posté 11 avril 2012 - 02:28
The ending not having as many possibilities as you THOUGHT you were promised is just as insignificant as everything else you mentioned, and rest assured if it wasn't the ending it would be something else. The charity you all threw money at without even knowing what it was for just proved you're all irrational and gullible, which was true every time you all thought you were fighting back the holocaust.PiEman wrote...
xsdob wrote...
It just happens, every new bioware game is the next "this is the end of everything." deal, and progressively, fans hate is getting higher and higher concentrations as bioware experiments with their story telling and gameplay mechanics and executions.
Come DA3's time in the spotlight, I predict it will be burned in effigy and that people will begin making long treks to bioware edmonton to throw rocks, bricks, and copies of the game at their headquarters, and everyone here will say that at least the mass effect series didn't get ruined by bioware.
Oh shut the **** up.
If ME3 had the ending the devs had been saying it would have since ME1, then this wouldn't be happening. People would still find things to complain about, sure, but it would be much smaller and less concentrated on one aspect of the game. I have no doubt that if the biggest problem the game had was a crappy Journal system or lack of weapon holstering, there woudln't be any charities being donated to to make a point.
I'm sick of people like you trying to play this off as something smaller than it is. The devs lied, blatantly lied, and because of people like you, they will be able to continuously do it with impunity.
I honestly can't wait to see what stupidity you all invent for DA3. Watching Bioware's horrible fanbase implode is becoming and entertaining hobby.
Modifié par Gigamantis, 11 avril 2012 - 02:28 .
#225
Posté 11 avril 2012 - 02:29





Retour en haut






