Okay I tested out the recharge on charge with a -8% modifier and got around 11 seconds. Which means you were right, charges cooldown is around 10 seconds. If that is the case then I have to wonder how it is possible to reach the cooldown that Zenning posted without using sustained nova (25% of not using barriers). By my calculations 2.2 is the fastest you can reach. If nova gives you 0.5-0.6 seconds of invincible frames then you are still open to damage for 1.5 seconds. Which isn't that longer per say but emphasizes how careful you need to be when using power recharge.
Here are some more numbers to crunch on.
Damage of charge and nova. All calculations are based on the base damage and force rather than the compounded number.
Biotic charge
Base:
Damage: 275 Force: 550
First force and damage upgrade:
Damage: 325 (calculated 330)
Force: 650 (calculated 660)
Second force and damage upgrade:
Damage: 418
Force: 825
Add 96 to damage and 193 to force if alliance training is taken with max power damage upgrades.
Not sure if power synergy applies to charge. If it does then add 67 to damage and 137 to force.
Nova (the second number is if power synergy is factored in).
Base:
Damage: 385
Force: 495
First force and damage upgrade:
Damage: 490 (calculated 500)/597
Force: 630 (calculated 644)/668
Second force and damage upgrade:
Damage: 655/750
Force: 842/965
Half blast with both damage upgrades: same as only having 1 damage upgrade (for the first nova, 2nd damage upgrade gives +40% while half blast takes away 40%).
Half blast with increased radius:
Damage: 346/443
Force: 446/569
Piercing with both force and damage upgrades (against shields/barriers/armor):
Damage: 1040/1136
Force: 1337/1460
Piercing with radius and full blast (against shields/barriers/armor):
Damage: 886/982
Force: 1139/1262
Piercing with radius and half blast (against shields/barriers/armor):
Damage: 732/828
Force: 941/1064
Add 135 to damage and 173 to force if factoring in alliance training for max power damage.
Some Reference points:
Geth trooper: was 1688, now 1850 health
Geth hunter: shields: was 1688, now 2278
Health was 1519 now 2025
What all this says is that no matter what, you will need support in gold to kill anything in one charge-nova cycle. It also puts into perpective how much the power and force upgrades affect you nova and charge.
Modifié par samb, 22 avril 2012 - 03:21 .