No Prothean MP characters please(unless there's an absolutely amazing free SP DLC to explain it)
#26
Posté 09 avril 2012 - 03:46
Protheans are kinda lame anyways.... Not much a Prothean can do when my Geth are shooting him through walls.
#27
Posté 09 avril 2012 - 03:46
#28
Posté 09 avril 2012 - 03:52
ZIPO396 wrote...
^This.a ViciousFerret wrote...
Let's be honest, if the Protheans were somehow resurrected in large numbers and sent on N7 missions.... it would still make more sense than the ending.
Very true, sadly.
#29
Posté 09 avril 2012 - 03:53
Only if they came with only 3 skin tones, red, blue and green.Quxorda wrote...
ZIPO396 wrote...
^This.a ViciousFerret wrote...
Let's be honest, if the Protheans were somehow resurrected in large numbers and sent on N7 missions.... it would still make more sense than the ending.
Very true, sadly.
Modifié par Tangster, 09 avril 2012 - 03:53 .
#30
Posté 09 avril 2012 - 03:54
#31
Posté 09 avril 2012 - 03:54
I agree with this, not to mention there is too many loopholes.Quxorda wrote...
ZIPO396 wrote...
^This.a ViciousFerret wrote...
Let's be honest, if the Protheans were somehow resurrected in large numbers and sent on N7 missions.... it would still make more sense than the ending.
Very true, sadly.
I support the Protheans and a Prothean character
#32
Posté 09 avril 2012 - 03:54
Tangster wrote...
Only if they came with only 3 skin tones, red, blue and green.Quxorda wrote...
ZIPO396 wrote...
^This.a ViciousFerret wrote...
Let's be honest, if the Protheans were somehow resurrected in large numbers and sent on N7 missions.... it would still make more sense than the ending.
Very true, sadly.
Ok, I Lol'ed
#33
Posté 09 avril 2012 - 03:58
#34
Posté 09 avril 2012 - 04:10
ShaneZero wrote...
More Prothians would ruin most of Javic's epicness
Javik needs to get him some! I support a female Prothean character. I'd love a female Prothean Engineer.
And I don't care about lore or canon or plot holes at this point. I'll take anything that makes MP less boring & repetetive. Well amost anything, I'm still 100% against PvP.
Modifié par Steelgrave, 09 avril 2012 - 04:13 .
#35
Posté 09 avril 2012 - 04:15
#36
Posté 09 avril 2012 - 04:16
Mysterious Stranger 0.0 wrote...
I agree.
I prefer the multiplayer to stay lore adjacent
One word: clones. See also: Collectors.
Modifié par Hyperglide, 09 avril 2012 - 04:17 .
#37
Posté 09 avril 2012 - 04:17
O______O wrote...
Well, going off Javik's backstory where not only he but multiple other Protheans were being kept in that statis-whatever-it-was thing until the whatchamacallit started prioritizing they could probably make it work.
Of course they can make it work. They didn't even find Javik on Ilos, they found him on Eden Prime.
If they wanted to, they could make some of the Protheans show up on the Citadel. According to Vigil the last Protheans were on the Citadel & he doesn't know what became of them. He assumes they starved to death but maybe they (or the Keepers) found a way to cryo freeze their asses in a secret room or something like that. Anything is possible. Look how the secret room where the Catalyst was just showed up out of nowhere.
Modifié par Steelgrave, 09 avril 2012 - 04:20 .
#38
Posté 09 avril 2012 - 04:17
#39
Posté 09 avril 2012 - 04:17
#40
Posté 09 avril 2012 - 04:17
put the effort into MP?
to be honnest I wouldn't mind
#41
Posté 09 avril 2012 - 04:18
Hyperglide wrote...
Mysterious Stranger 0.0 wrote...
I agree.
I prefer the multiplayer to stay lore adjacent
One word: clones. See also: Collectors.
Clones don't exsist in the ME universe beyoned Shepard do they?
And that seems rather lame.
#42
Posté 09 avril 2012 - 04:19
Steelgrave wrote...
O______O wrote...
Well, going off Javik's backstory where not only he but multiple other Protheans were being kept in that statis-whatever-it-was thing until the whatchamacallit started prioritizing they could probably make it work.
Of course they can make it work. They didn't even find Javik on Ilos, they found him on Eden Prime.
They can make it work but it would cheapen javiks story and ruin his character arc if there other prothies.
#43
Posté 09 avril 2012 - 04:21
#44
Posté 09 avril 2012 - 04:23
Mysterious Stranger 0.0 wrote...
Steelgrave wrote...
O______O wrote...
Well, going off Javik's backstory where not only he but multiple other Protheans were being kept in that statis-whatever-it-was thing until the whatchamacallit started prioritizing they could probably make it work.
Of course they can make it work. They didn't even find Javik on Ilos, they found him on Eden Prime.
They can make it work but it would cheapen javiks story and ruin his character arc if there other prothies.
Maybe! But maybe Javik is only the first one they find? Maybe in ME4 they'll find more!?! Who knows where Bioware is headed with this? They said they already have stories ready to go beyond Shepard's story.
#45
Posté 09 avril 2012 - 04:24
robertm2 wrote...
i could care less about lore in multiplayer. they are already out of enemies and playable characters are getting slim. i would love to fight merc groups, collectors and all that other stuff in multiplayer. following lore limits the already very limited multiplayer.
I definitely agree. To follow the Lore would limit multiplayer tremendously. D: It might be time to add variety just for variety's sake. Collector's Merc Groups, Mechs, Rachni, mix it up. Heck, maybe include a mix of all enemy types. I'd enjoy enemy updates personally.
#46
Posté 09 avril 2012 - 04:25
double02 wrote...
Bring the Protheans into the mix and the Collectors as enemies in multiplayer!
Hell yeah! Adding a Vorcha, a Blue Suns, a Blood Pack & an Eclipse as payable characters would be awesome too! They can just be added to the classes we already have like they're doing with the new DLC next week.
#47
Posté 09 avril 2012 - 04:26
Tangster wrote...
Because there's only one alive in the entire universe and therefore fielding a few thousand protheans makes no sense whatsoever.
Maybe Salarians mass-cloned him.
#48
Posté 09 avril 2012 - 04:30
Tangster wrote...
Because there's only one alive in the entire universe and therefore fielding a few thousand protheans makes no sense whatsoever.
The entire race was extinguished until Javik came along, and in time I learned to accept and even enjoy him rather than be bitter about how the whole Ilos thing was somewhat undermined.
I don't care if it doesn't make sense. It's multiplayer, and nothing would tickle my fancy quite as much as being able to play as a Prothean.
#49
Posté 09 avril 2012 - 04:30
robertm2 wrote...
i could care less about lore in multiplayer. they are already out of enemies and playable characters are getting slim. i would love to fight merc groups, collectors and all that other stuff in multiplayer. following lore limits the already very limited multiplayer.
The merc groups are on our side now so they would need to be added as playable characters. That would stay within the lore too. If you read all the stuff in the SP campaign it tells you that Aria's merc groups are hitting different locations & supplying weapons & ships (or maybe Hackett said it). So they are perfect for new playable characters.
And Collectors definately need to be added as enemies. Just because Shepard blew up one base doesn't mean they're completely gone.
Modifié par Steelgrave, 09 avril 2012 - 04:34 .
#50
Posté 09 avril 2012 - 04:34
AreleX wrote...
i can't believe so many people would deny themselves and everyone else what could be quite a fun multiplayer gameplay addition because it IS LORE BREAKING GOD ANYTHING BUT THAT.
i'm willing to handwave some nonsense in the name of fun, and besides, the multiplayer breaks lore left and right, so let's not get up in arms when it's already happened several times.
I'm in full agreement. I'm sick of every new good idea being stricken down "cuz lore". Lore has already been broken several times in the single player between all three games.





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