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Which Bonus Power is the Best for Engineer?


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36 réponses à ce sujet

#26
jrus018

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lol i should clarify which 'combo' i was talking about!
i knew about the power combo mechanics, i knew about the power boost damage scaling, the combo that i meant was the 'passives' you get from the comboing 2 skills (example sabotage 100% tech) for the 1 skill damage not the combo damage!

Modifié par jrus018, 10 avril 2012 - 01:09 .


#27
Abraham_uk

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"have u ever played an Engineer at all on ME3? cuz i think u dont!"

I never used the defence matrix to be honest. EDI takes a good amount of time to use her powers when it's activated.

But I have had a complete Insanity playthrough with engineer. It wasn't too taxing.

Modifié par Abraham_uk, 10 avril 2012 - 01:11 .


#28
jrus018

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nah its just i cant play ME3 bcuz my 2 kids are occupying and playing it (PC and PS3) lol
its like me trying to argue with my kids and how to build their Shep lol

#29
Jestina

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Engineer is easy now. Try the ME1 engineer if you want more of a challenge.

#30
Guest_lightsnow13_*

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I used defense matrix just for the damage buff. Coupling that with sabotage +100% tech damage and cryo weakening.. incinerate does massive amount of damage against brutes and banshees. They're more like playthings. Plus the damage reduction is nice as well.

#31
Bob Buster

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Defense matrix. Slows down power usage slightly, but you take less damage and can get instant emergency shields at any time. The level 5 shield recharge boost + armor shield recharge boost + fitness recharge boost makes my shield recharge in about 1/4 of a second after I stop taking damage, which makes me almost invincible.

Although, I do tend to use light weapons to get the boost to power recharge from excess weight capacity.

Don't use it for EDI though: she seems to have a low weight capacity and it makes her powers take really long to recharge.

Modifié par Bob Buster, 10 avril 2012 - 05:32 .


#32
termokanden

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jrus018 wrote...

fffuuuuuuuuu...
does anyone here played an engineer at all?
the -60% cooldown will be pointless since u can negate it with the rank 6 evolution of defense matrix, plus armor bonus, plus shadow broker intel terminal upgardes! read the previous post u dumb fck!


I read it. You're still wrong. You could have used the armor even without Defensive Matrix and you would have had lower cooldowns.

Wow. Most hostile reply to a completely innocent post I have seen in a long time. Congratulations.

Modifié par termokanden, 10 avril 2012 - 04:11 .


#33
Br0th3rGr1mm

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termokanden wrote...

jrus018 wrote...

fffuuuuuuuuu...
does anyone here played an engineer at all?
the -60% cooldown will be pointless since u can negate it with the rank 6 evolution of defense matrix, plus armor bonus, plus shadow broker intel terminal upgardes! read the previous post u dumb fck!


I read it. You're still wrong. You could have used the armor even without Defensive Matrix and you would have had lower cooldowns.

Wow. Most hostile reply to a completely innocent post I have seen in a long time. Congratulations.

Yes, your cooldowns will be lower.  but what everyone is saying (and that guy is trying to say badly and rudely) is that Tech Power cooldown is pretty low to begin with and the -30% (you end up with) is very little for all the benifits DM can provide.  If you run with a heavy weapon loadout, it may not be worth it, but why are you worrying about cooldown if you are going to be carrying such an arsenal with you?

#34
termokanden

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I know it's a small difference, but my point is that so is the other part. I'm killing normal mobs in one combo on insanity. Brutes in 3 casts. As for the survivability, well, I just don't find myself dying.

I don't dispute the fact that it's a good bonus power. It is. But it's just not a must-have. I went with something else and I'm happy with that.

#35
Br0th3rGr1mm

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The Engineer is a very well rounded character without ANY bonus power (thus the difficulty in picking one and this thread), so NONE of them are "must have". I don't recall anyone asking for or even mentioning a "must have" bonus power for the Engineer, "Best" does not mean "must have".

#36
Abraham_uk

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Br0th3rGr1mm wrote...

The Engineer is a very well rounded character without ANY bonus power (thus the difficulty in picking one and this thread), so NONE of them are "must have". I don't recall anyone asking for or even mentioning a "must have" bonus power for the Engineer, "Best" does not mean "must have".



What I loved about both engineer and adept was the fact that you can handle enemies without ever needing to fire your gun. Guns are still handy and a good gun does wonders when combined with powers, but it is not needed for victory.

No. Engineers don't need any bonus powers. All of the bonus powers are very useful.

I don't know much about the defence powers. So to all the people on this thread I offended by dismissing defence matrix, I'm sorry. But I have played Engineer. The best strength of the engineer is tech combos in my opinion. If you know how they work, you can have a blast without ever touching bonus powers.

I tried out a few and I went for stasis. A freeze power that phantoms can't block. Damn phantoms keep dodging cryo blast. It's annoying.

If you can't handle the betrying of lore by giving Shepard a biotic power, you can just make one up. Maybe Cerberus added biotic implants. That would also explain why Shepard can change from a non biotic class to a biotic class in ME 2 and 3. Maybe Miranda wanted to bring her personal touch to the Lazarus project. Biotic implants it is. So I have no problem with Shepard having a biotic bonus power.

Modifié par Abraham_uk, 10 avril 2012 - 09:09 .


#37
termokanden

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Br0th3rGr1mm wrote...

The Engineer is a very well rounded character without ANY bonus power (thus the difficulty in picking one and this thread), so NONE of them are "must have". I don't recall anyone asking for or even mentioning a "must have" bonus power for the Engineer,


I didn't claim anyone did. I just think it's a good power but not so good that it's a must-have. This is my opinion on the skill, not a comment about anything you've said.

I am trying very hard not to offend anyone here :)

PS: Would love to see an actual comparison that shows killing speed differences with and without it against different enemy types. Too lazy to make one though.

Modifié par termokanden, 10 avril 2012 - 10:56 .