Would you like to see the Collectors as an enemy type?
#126
Posté 09 avril 2012 - 08:29
#127
Posté 09 avril 2012 - 08:33
#128
Posté 09 avril 2012 - 08:34
#129
Posté 09 avril 2012 - 08:38
#130
Posté 09 avril 2012 - 08:38
Well, I would like any enemy, more is better
#131
Posté 09 avril 2012 - 08:43
I also don't know if we are going to see enemies that don't fit the ME3 storyline, though personally think it would be fine.
On top of Collectors they could add Mercenaries, using Blood Pack, Blue Suns, and Eclipse in separate waves (like the Archangel mission in ME2).
#132
Posté 09 avril 2012 - 08:44
#133
Posté 09 avril 2012 - 08:47
Atheosis wrote...
Yes, but no Harbinger. Doesn't fit.
Elaborate, please.
#134
Posté 09 avril 2012 - 08:49
#135
Posté 09 avril 2012 - 08:50
and I would agree. They simply take to long to kill. Scions would have to be nerfed too.
Modifié par born2beagator, 09 avril 2012 - 08:51 .
#136
Posté 09 avril 2012 - 08:50
#137
Posté 09 avril 2012 - 08:57
#138
Posté 09 avril 2012 - 09:07
Modifié par Tyrannotaur, 09 avril 2012 - 09:07 .
#139
Posté 09 avril 2012 - 09:30
#140
Posté 09 avril 2012 - 10:11
#141
Posté 09 avril 2012 - 10:42
Lore is fixed. New enemy is here and awesome.
#142
Posté 09 avril 2012 - 10:58
#143
Posté 09 avril 2012 - 10:59
Midnight Lost Child wrote...
Admiral Hackett: "Shepard, you're not going to like this but we have forces encountering Collectors. Looks like they weren't all wiped out when you destroyed their home world. We'll be deploying forces to deal with them. Hackett out."
Lore is fixed. New enemy is here and awesome.
This and no one ever says that the Collectors were all wiped out, nor were they all on one ship. Easy to fix.
#144
Posté 09 avril 2012 - 11:01
#145
Posté 09 avril 2012 - 11:12
I'm treating this thread as a sort of petition, so consider this my signature of support. Make it so BioWare!
#146
Posté 09 avril 2012 - 11:15
#147
Posté 09 avril 2012 - 11:44
"The Reapers did not understand the seriousness of the threat at first--those that detected the landing crafts sent husks and Collector swarms to intercept them, but little more. This allowed krogan commandos to link up with Palaven's resistance and hand off their payloads--warp bombs and fission weapons."
If the Reapers can reproduce the swarms we can assume that they could also clone more Collecters. I think Abominations and Scions would work good with the faction, but Praetorians might be a little much. It would be nice if in the dlc Bioware could add another enemy type to each faction (Geth Hopper, Reaper Adjutant, Cerberus ???), new maps, and new objectives/game modes. Bring on the game mode with huge amounts of Husks and Abominations coming from everywere!
First Post, Yay!!
#148
Posté 09 avril 2012 - 11:47
Modifié par Heavvy Metall, 09 avril 2012 - 11:48 .
#149
Posté 10 avril 2012 - 02:15
it would still be fun though
#150
Posté 10 avril 2012 - 02:24
With 4 people shooting/blasting it, I don't think the Praetorian would be a problem. Main issue in single player was having to take cover while it was shooting you. Scion is similar. Everything would have to be balanced to the new system anyway. Harbinger should be replaced with a generic Reaper Avatar.born2beagator wrote...
Like it except people would by crying for Praetorians to be nerfed within an hour
and I would agree. They simply take to long to kill. Scions would have to be nerfed too.





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