Aller au contenu

Photo

Proximity Mine : Useless


  • Veuillez vous connecter pour répondre
108 réponses à ce sujet

#1
xXdmndmnXx

xXdmndmnXx
  • Members
  • 869 messages
To quote Aethyta, "It's about as useful as ****** on a hanar". Just my opinion but i can't be the only one thinking this. The one reason i don't play Salarian Infiltrator as much on Silver/Gold.

#2
Eyeless17

Eyeless17
  • Members
  • 33 messages
Maxed out with radius, 20% dmg increase from all players, and tier 6 damage it's actually very useful.

#3
ImperatorMortis

ImperatorMortis
  • Members
  • 2 571 messages
Um.. No. Proximity Mine:6(Damage,Vulnerability,Damage). Its great for taking out huge targets.

Modifié par ImperatorMortis, 09 avril 2012 - 12:47 .


#4
Sofie1991

Sofie1991
  • Members
  • 351 messages
****** are always useful though :o And SI is godlike without proximity mine specced :P Free shield kill and then BAM

#5
Indenter

Indenter
  • Members
  • 616 messages
I dunno, ****** and tentacles could be quite...

#6
Schneidend

Schneidend
  • Members
  • 5 768 messages
Turian Soldier can make good use of Proximity Mine. +20% damage from all player sources is nothing to sneeze at.

#7
Ziggurate

Ziggurate
  • Members
  • 11 messages
i use it on my salarian infiltrator i can kill atlas and brutes really fast stealth proximity mine than headshot rinse and repeat 2 or 3 shots even the big guys drop fast

#8
Leonia

Leonia
  • Members
  • 9 496 messages
My turian soldier disagrees on both accounts (proximity mines and ******).

#9
Sofie1991

Sofie1991
  • Members
  • 351 messages

Indenter wrote...

I dunno, ****** and tentacles could be quite...


It's the perfect hentai >.>

#10
Assumedkilla

Assumedkilla
  • Members
  • 349 messages
I agree, I like SE better since all three of his powers are very good, while I wouldn't put a point into proximity mine. I'd rather take any other tech power in the game ... cryo + sniping would be cool.

#11
Human_dirty

Human_dirty
  • Members
  • 95 messages
Its unfortunate that most believe the debuff skills are worthless. I mean 20% damage for the whole team and thrown into a big mob that can really help.

Its that or fitness. Even if you only use it to start every round it will be worth it.

#12
Guest_PDesign_*

Guest_PDesign_*
  • Guests

Proximity Mine : Useless


Posted Image

#13
ImperatorMortis

ImperatorMortis
  • Members
  • 2 571 messages

PDesign wrote...

Posted Image


Pretty much sums it up. 

#14
xXdmndmnXx

xXdmndmnXx
  • Members
  • 869 messages
Yeah but i'd rather spec other tress than spend the points getting to level 6, full points on Energy Drain and Cloak and fitness, Proximity mine and the other missing the last skill.

#15
MADDPADD

MADDPADD
  • Members
  • 107 messages
Love using them on groups of cannibals eating, very useful on a shotty build SI with fire one power cloaked.
And as others have said +20% dam from all sources.
The key is to use the aggressively in combos & not just plant them on the ground.
Proxi mines are very under rated.

#16
Twisted Mind

Twisted Mind
  • Members
  • 209 messages
Far from useless. Killing big targets gets much easier with PM.

#17
MADDPADD

MADDPADD
  • Members
  • 107 messages
You only need to spec out proxi's to lvl 5 +20% for them to be useful.
And the SI doesn't need full fitness with maxed energy drain.
Lvl 3 fit give 750 shield & lvl 6 energy drain gives 40% shield buff

#18
Edalborez

Edalborez
  • Members
  • 1 401 messages
Forces enemies out of thin cover (through walls)
Damage boost for whole team with rank 5
Long recharge negated by cloak-firing

...Yep, useless right? Need to use it offensively. On TS it's more efficient than Marksman on big targets without weak points. On SI it's free damage with every cloak shot. What's not to like?

#19
AndyT218

AndyT218
  • Members
  • 8 messages
Even if you just have rank 1 it's useful as a little alarm system to let you know if you're being flanked

#20
BraveLToaster

BraveLToaster
  • Members
  • 1 237 messages

xXdmndmnXx wrote...

The one reason i don't play Salarian Infiltrator as much on Silver/Gold.


Then keep Proxy at zero like 95% of the SIs out there.  Problem Solved.  It is worth speccing for it on Turian Soldier since you can get away with zero in Concussive Shot.

#21
FreddyFoxtrot

FreddyFoxtrot
  • Members
  • 276 messages
does that +20% damage taken stack with +15% from warp?

edit: i do enjoy concussive shot, really equip disrupting ammo and spam CS on everything sparkling, tech burst chain, profit

Modifié par FreddyFoxtrot, 09 avril 2012 - 01:20 .


#22
veramis

veramis
  • Members
  • 1 956 messages
You guys complaining about proximity mine should try out sticky grenades.

#23
FreddyFoxtrot

FreddyFoxtrot
  • Members
  • 276 messages

veramis wrote...

You guys complaining about proximity mine should try out sticky grenades.


why? not godly but quite nice on a shotgun infiltrator :P u can throw all of em without breaking stealth

#24
Lexa_D

Lexa_D
  • Members
  • 1 111 messages
Useless, sure. Cloak-fire it for +damage bonus fromm cloak and then get an extra damage boost for your sniper from the mine until cloak wears off. Both a grenade launcher and, as correctly mentioned, free alarm again flanking.

#25
molecularman

molecularman
  • Members
  • 1 650 messages
Mine + cloak shot doesn't do much more damage vs health/armor than energy drain + cloak shot does, but the debuff is pretty awesome