On shilded target perhaps, on armored - no comparison.molecularman wrote...
Mine + cloak shot doesn't do much more damage vs health/armor than energy drain + cloak shot does, but the debuff is pretty awesome
Proximity Mine : Useless
#26
Posté 09 avril 2012 - 01:37
#27
Posté 09 avril 2012 - 01:39
#28
Posté 09 avril 2012 - 01:45
#29
Posté 09 avril 2012 - 01:50
#30
Posté 09 avril 2012 - 01:52
GETH HUNTER.
Great for putting down to cover your ass so the Hunter doesn't sneak up on you.
#31
Posté 09 avril 2012 - 01:53
Modifié par Arkley, 09 avril 2012 - 01:54 .
#32
Posté 09 avril 2012 - 01:56
Ziggurate wrote...
i use it on my salarian infiltrator i can kill atlas and brutes really fast stealth proximity mine than headshot rinse and repeat 2 or 3 shots even the big guys drop fast
This, I used lots of proximity mines in Gold, never failed me.
#33
Posté 09 avril 2012 - 01:56
N7Menma wrote...
It's very useful on bronze and maybe on silver, but only if you're cloaked while firing. On gold, it's completely useless. On the bright side though, it makes it super easy to spec out your character. Just put all your points into everything else.
It's less useful for sniper infiltrators ( to the point that you may as well not take it), But for shotgun infiltrators that 20% damage debuff is very very useful. Cloak > mine > Clamore/GPS to the face just never gets old for me.
#34
Posté 09 avril 2012 - 01:57
PDesign wrote...
Proximity Mine : Useless
#35
Posté 09 avril 2012 - 02:05
N7Menma wrote...
It's very useful on bronze and maybe on silver, but only if you're cloaked while firing. On gold, it's completely useless. On the bright side though, it makes it super easy to spec out your character. Just put all your points into everything else.
Umm, yes...
You shoot an atlas with it on gold. Then it dies to concentrated fire. Congratulations, you just did ~10k (2 from the explosion, other 8 from the debuff) damage to it with one power.
It's one of the best powers in the game, it's you who can't use it.
#36
Posté 09 avril 2012 - 02:38
Couple of tips:
-As others have mentioned, use it on elite armored targets (Atlas, Prime, Banshee), so the whole can take it down faster. Great de-buff ability.
-Always fire one before a new wave starts. If you have a Salarian Engineer on your team, set it up near to where he sets up his Decoy. It costs you nothing (cooldown will reset, before the first enemy shows up), and someone will inevitably run into it.
-Use it as a tripwire alarm system, if you are afraid of being flanked. Just set it up on your flank, and if an enemy shows up there, you will hear the sound and get notified of the breach.
-When a group is about to swarm you, fire one at their feet. It will effectively stagger them, giving you time to run away.
-It can detonate Tech Combos (all three of them).
#37
Posté 09 avril 2012 - 02:54
The 20% team damage increase makes everyone better.
Actually, spamming Proximity Mines is so good that i fear they will nerf them anytime soon. So please keep saying that they suck :0
#38
Posté 09 avril 2012 - 03:03
http://social.biowar.../index/10994992
#39
Posté 09 avril 2012 - 03:12
#40
Posté 09 avril 2012 - 03:16
#41
Posté 09 avril 2012 - 03:16
Sacrificial Bias wrote...
They're fun to use, but the detection range is just pathetic. It would be nice if the range was the same as the explosion radius, but right now it seems more like 0.5 meters. The Geth mines in single player seems to do better than that.
I always thought the detection range was the same as the explosion radius, but the only time I ever saw it up close was when I was about to grab a geth hunter that was sneaking up on my cover. I'd misfired a mine about 10 seconds earlier and it was stuck on the thing I was taking cover behind. I was sitting there, biding my time, waiting for this hunter to get closer, and then before I even see the grab icon the mine blows up, staggers the geth, and apparently persuaded it that I wasn't worth the effort, because it cloaked, turned around trotted away.
#42
Posté 09 avril 2012 - 03:17
Drummernate wrote...
If they made them not shoot to the left side they would be epic, but it is hard to hit moving targets when you have to aim waaaaay to the right of them. -.-
Don't ADS when firing them - fire them "from the hip". They go to the centre of the screen if you do.
#43
Posté 09 avril 2012 - 03:18
I can say with confidence that anyone saying it's useless is Doing It Wrong.
How to Do It Right:
-Use Proximity Mines against elite enemies to make the whole team focus fire them down faster, not to mention their decent damage on their own (including collateral damage against enemies within 3 meters of the elite enemy).
-Use it like a tripwire alarm system. It will both alert you to enemy presence AND make the enemy weak and easier to kill.
-It's free if there aren't any targets currently in your sight. Cloak, fire the mine instantly, your cloak will be ready again by the time you find an enemy.
-It triggers tech, fire, and cryo bursts. Which just got buffed. Cool!
-It kills phantoms like a charm.
Modifié par GodlessPaladin, 09 avril 2012 - 03:29 .
#44
Posté 09 avril 2012 - 03:20
#45
Posté 09 avril 2012 - 03:22
#46
Posté 09 avril 2012 - 03:26
Proxy is largely unnecessary with a DPS cloak SI.
#47
Posté 09 avril 2012 - 03:27
Gankstah wrote...
Turian Soldier, yes. Salarian Infiltrator, no. I can down an atlas, prime or brute within seconds solo without Proxy. All Proxy does is get in the way. Banshees are the only trouble alphas and that's only because of their teleporting.
Proxy is largely unnecessary with a DPS cloak SI.
Unnecessary? Well sure, but so is Fitness and Alliance Training. But it's NICE.
#48
Posté 09 avril 2012 - 03:40
if you're not speccing out Prox.Mines to Rank 6 and thus putting points into Fitness Rank 6 then that would be more useless as Gold can usually strip your shields+health in *seconds*, even with Fitness Rank 6 when you lack Situational Awareness...
#49
Posté 09 avril 2012 - 03:49
#50
Posté 09 avril 2012 - 03:51
Proximity Mine is great. You don't need to level Fitness at all with the Salarian Infiltrator. The increased damage from all sources evolution on Proximity Mine goes very well with your 90 % damage boost from Cloak. Tougher enemies go down very fast if you're able to hit them with the mine.





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