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Proximity Mine : Useless


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#51
Grimy Bunyip

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We Tigers wrote...

The only problem with proximity mine is that it's not a tracking power, instead just firing in a straight line. I've occasionally had my target maneuver out of the way before the mine gets there.

enemy AI can dodge tracking powers very effectively.
They may dodge the proximity mine too, but if you know what you're doing, it's still going to hit them even if they try.

It's got the highest base damage non grenade power out there.
It debuffs targets to take +20% damage
it hits through walls and cover
it triggers tech bursts, etc.

the only reason it might be useless is if you're too much of a noob to aim it properly.

#52
Trickshavv

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GodlessPaladin wrote...

Gankstah wrote...

Turian Soldier, yes. Salarian Infiltrator, no. I can down an atlas, prime or brute within seconds solo without Proxy. All Proxy does is get in the way. Banshees are the only trouble alphas and that's only because of their teleporting.

Proxy is largely unnecessary with a DPS cloak SI.


Unnecessary?  Well sure, but so is Fitness and Alliance Training.  But it's NICE.


I can't count how many times, thanks to capped fitness, I was able to escape a tight spot with just a sliver of health. Or rez in the middle of a mess and pound out a rocket by the skin of my teeth. All thanks to fitness.

I can, however, count how many times Proxy has saved mine or my teams bacon...

Zero.

#53
Markovan

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For a Salarian Infiltrator, Fitness is a CRUTCH, Proxy Mine is a TOOL - and a useful one at that.

If you're a Bronze/Silver infil, you should be able to play a 6/6/6/6/0 build and use ED and PM situationally. If you're relying on your Fitness to save you then you really aren't playing the class very well IMHO.

In Gold a 6/6/6/6/0 build is challenging but playable; I play a 6/5/6/6/3 build and just try not to eat too many missles and lasers.

#54
xXdmndmnXx

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Gankstah wrote...

GodlessPaladin wrote...

Gankstah wrote...

Turian Soldier, yes. Salarian Infiltrator, no. I can down an atlas, prime or brute within seconds solo without Proxy. All Proxy does is get in the way. Banshees are the only trouble alphas and that's only because of their teleporting.

Proxy is largely unnecessary with a DPS cloak SI.


Unnecessary?  Well sure, but so is Fitness and Alliance Training.  But it's NICE.


I can't count how many times, thanks to capped fitness, I was able to escape a tight spot with just a sliver of health. Or rez in the middle of a mess and pound out a rocket by the skin of my teeth. All thanks to fitness.

I can, however, count how many times Proxy has saved mine or my teams bacon...

Zero.


Exactly, Proximity Mine works with the Turian Soldier but not very well for the Salarian Infiltrator. Like said before, that extra health and shield bonus has immensely helped me and my team on Silver/Gold, that extra second you can hold out while reviving the major player in a match so he can finish the job even when you're all overwhelmed on wave 10.

#55
mybudgee

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I am not that good with the mines, but I love them. I like placing them on cover. Then as soon as a Nemesis or Maruader or Geth sniper sets it off, I put another one where they just came from..

#56
His Name was HYR!!

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 I used to think so too, but it can actually be a highly useful power, great against enemies like Atlas/Geth Prime.

I have it at Rank 5 on my SI. Everything else is 6 except for Fitness at Rank 3.

#57
jotun04

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I hate proximity mine because it doesn't ever actually go where I'm aiming.

#58
UKStory135

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I wouldn't say it is useless, It's just not nearly as useful as having an SI spec'd out at 6-6-0-6-6. At that point, Energy drain becomes a form of CC as well as a shield charger and damage creator. If the proximity mine had a smaller cooldown, maybe it would be worth putting some points in as a SI.

I wouldn't know anything about the Turian Soldier, since the only soldier class I use is the Krogan.

#59
sp0ck 06

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On silver I pretty much 2 shot brutes with widow and prox.

Its also INVALUABLE for killing ravagers as it kills all the swarmers

Does a lot of damage, if you use it while popping out of cloak it adds a ton of overall dmg.

#60
xXdmndmnXx

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sp0ck 06 wrote...

On silver I pretty much 2 shot brutes with widow and prox.

Its also INVALUABLE for killing ravagers as it kills all the swarmers

Does a lot of damage, if you use it while popping out of cloak it adds a ton of overall dmg.


Hmm, well then, seeing to all the positive feedback about the prox. mine, i shall spec it and use it after i finish promoting my SI in a couple of days, i just hope it's really as good as folks say it is. ;)

#61
K0M154R

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xXdmndmnXx wrote...
Proximity Mine : Useless


Umm, you're doing it wrong?

That thing's saved me from some truly unpleasant situations, love laying me some traps when I'm the last one standing. Guerilla warfare FTW!

#62
Dockerr

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FreddyFoxtrot wrote...

does that +20% damage taken stack with +15% from warp?


I've wondered this. Ive kinda assumed that prox mines will stack with warp from two different people, but two infiltrators prox mines wont stack together to give 40%.

I have zero evidence to base this on though. Would love to see someone do a test. I also assume they stack additively not multiplacatively if they do stack.

On topic: Prox mines are awesome for groups of enemies, you just gotta learn how to aim them. You have to give them a slight offset to the left because they don't fly straight down the crosshairs for some reason. they also have a nasty habit of sticking to the cover youre hiding behind for the same reason.

Modifié par Dockerr, 09 avril 2012 - 04:26 .


#63
sp0ck 06

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xXdmndmnXx wrote...

sp0ck 06 wrote...

On silver I pretty much 2 shot brutes with widow and prox.

Its also INVALUABLE for killing ravagers as it kills all the swarmers

Does a lot of damage, if you use it while popping out of cloak it adds a ton of overall dmg.


Hmm, well then, seeing to all the positive feedback about the prox. mine, i shall spec it and use it after i finish promoting my SI in a couple of days, i just hope it's really as good as folks say it is. ;)


The biggest issue with prox mine is targetting.  Its very difficult to accurately fire the mine.  I've found the best way is while scoped.  And you must have the enemy "targetted" ie health bar on screen.  "Blindfiring" the mine almost never works.  

#64
xephyris

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Its comparatively high damage and radius means that it's one of the few skills that will reliably set off cryo and fire explosions. That in itself makes it more than useless.

#65
Makatak

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I just find it absolutely buggy as sh** when it's used as an actual Proximity Mine. Fired and forgotten, enemies just walk over it, yet it still looks like it's pulsing there on the ground, ready to detonate. So I just figure "What gives, man?"

If it's not going to work as intended, then it has no place in my builds. Sure, it works on Brutes/Atlases/Banshees/Primes, but so does a Widow shot to the face.

#66
Feneckus

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Proximity mines are awesome.

I use them all the time with my salarian Claymore infiltrator. The 20% damage increase is so good.

Proxy mine + biotic explosion = Ouch

Proxy mine + headshot with a Claymore from point blank range = Ouch

#67
Morrowcet

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I'm with Feneckus and anyone else who swears by Proximity Mines. The damage and debuff upgrades can make short work of cannon fodder and boss enemies alike and once you know where to aim, it's even better than Concussive Shot. Got a line of enemies behind chest-high cover? Land a Proximity Mine on your side of it and it'll harm or kill anyone on the other side when it goes off.

Proximity Mine aiming tip: by and large, mines travel from the barrel of your gun to a spot just below and to the left of the centre of your crosshairs when you're out of cover or lean out to the left or above to shoot. The opposite is true if you're taking cover and lean right while shooting.

#68
Aashish Sharma

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I use proxy mine right after a cloak-snipe shot before the cooldown takes effect. Its great on my Salarian Infilitrator! Energy drain gets boring as I am already using that on my Salarian engineer.

#69
Bhatair

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On an infilitrator maybe, I don't know.

My turian would like a word with you, however. Proximity mine is amazing. I use it more than marksman, it's pretty much my spammy ability. Tears things apart and debuffs the larger enemies like primes/atlas etc. Just learn how to aim it, it can be finicky when you're peaking around corners, and always fire it at the feet of groups moving towards you.

Concussive shot, now there is a near useless ability.

#70
MonkeyLungs

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I like it. I actually gave my Turian Soldier a pistol instead of his Saber so I could use prox mines like all day. SI uses them too. Debuff powers rock.

Modifié par MonkeyLungs, 09 avril 2012 - 05:52 .


#71
Agenda42

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I think proxy mine is a fantastic skill. You do have to get used to aiming the thing, and it still tends to stick on surprising things when you fire it through a scope, but it does a lot of damage and offers another 20% buff for everything that hits the target too.

#72
niko20

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Bhatair wrote...

On an infilitrator maybe, I don't know.

My turian would like a word with you, however. Proximity mine is amazing. I use it more than marksman, it's pretty much my spammy ability. Tears things apart and debuffs the larger enemies like primes/atlas etc. Just learn how to aim it, it can be finicky when you're peaking around corners, and always fire it at the feet of groups moving towards you.

Concussive shot, now there is a near useless ability.


Concussive shot is NOT useless either. No powers are useless, people need to stop saying this crap. Most people that say such things just have not played enough to use the stuff and learn how to use it properly. Concussive shot is awesome by the way.

#73
samb

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xXdmndmnXx wrote...

Yeah but i'd rather spec other tress than spend the points getting to level 6, full points on Energy Drain and Cloak and fitness, Proximity mine and the other missing the last skill.

Your post and this thread hurt my eyes.  Proximity mines are great.  They deal decent damage, don't get in the way of other detonations, and increase the damage by 20%.  Your problem is you wasted points on fitness.  why does a SI even need fitness?  Be quick with energy drain or cloak and spec ops pack (you know you have a bunch lying around) and run away.

tl;dr version: you're doing it wrong

#74
nasonia

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To sum up the correct information in the thread:

Proximity mine is fantastic ... if you don't think so, you're playing SI wrong.

Modifié par nasonia, 09 avril 2012 - 06:20 .


#75
Trickshavv

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samb wrote...

tl;dr version: you're doing it wrong

Origin ID: Gankstah

Come show me how it's done. Just don't whine when I post the score board and throw the video up on YouTube.