Small LI Improvements for/in DLCs, w/Minimal Dev Resources
#251
Posté 05 juin 2012 - 06:28
#252
Posté 08 juin 2012 - 10:09
#253
Posté 09 juin 2012 - 07:28
Personally, while I know Bioware views romances as a bonus rather than an integral part of the game, I have always wanted them to treat them a bit more seriously. I don't have any low-budget options to provide on-topic, just my personal take on them.
If I were in charge of their implementation, of course there would be small tweaks like the ones you suggested. Any little thing that adds to the immersion and makes the relationship seem real is a good thing in my view. But if it were up to me, your LI would have a new conversation after EVERY major mission. I'm not suggesting that Bioware add a new conversation for everyone after every mission, but if the game saw a Priority mission complete, it could cue up the next special scene with your chosen LI.
The scenes in question wouldn't need to be overtly romantic, just some sort of private conversation to make it clear that the relationship is a personal one. Like after the Genophage Cure mission (don't want to include major spoilers so I'll leave it at that), having Liara pull Shep aside to ask him/her if she can do anything... comment with her feelings about Mordin and the situation, etc.
It's just always been my personal wish to see implemented. More conversations with the LI specifically that wouldn't be experienced if you hadn't romanced said character. That way the conversations can be more intimate and don't have to be quite so generalized.
#254
Posté 09 juin 2012 - 09:36
#255
Posté 15 juin 2012 - 03:39
#256
Posté 16 juin 2012 - 01:55
#257
Posté 17 juin 2012 - 11:54
I support this thread 100%
#258
Posté 18 juin 2012 - 03:53
#259
Posté 18 juin 2012 - 04:19
In fact, the kid in the nightmare sequences could be replaced with your LI. That'd be much more impactful.
This this this a million times this!
There are so many fammiliar faces by this time in the game, and you're haunted by the ghost of a stranger that you've only seen once? Kid or no, that's kind of stupid.
#260
Posté 18 juin 2012 - 04:26
#261
Posté 20 juin 2012 - 08:33
spiros9110 wrote...
For specific, I thought Jack's was too "physical focused" if you get what I'm saying. I didn't see any of that emotion that was building up from the end of ME2, yeah, I could headcannon it, or image something, but it would of been nice to think that her romance arc was more than just physical for the both of them. Even if you take the Renegade sex scene with her, it hardly plays different from doing the Paragon one in ME3.
Yep…of course, a lot of people quite like the current arc, so perhaps more variation via P/R choices. I think even Jack, despite the romance being atypical for ME, would definitely benefit from the various small improvements.
#262
Posté 29 juin 2012 - 09:34
#264
Posté 04 juillet 2012 - 11:45
As a result of the popularity of the Romance DLC thread and polls on BSN and HTL, folks over at HTL have combined all the suggestions and made a new, more in depth survey.
It will only take 5 minutes of your time, unless you like to make comments, and we hope to get even more responses than on the BSN polls.
Results will be analyzed, summarized into a report, and sent to Bioware.
If you want to be heard on this issue, this is the best way to do it!
Please take the survey !
Modifié par giftfish, 04 juillet 2012 - 11:47 .
#265
Posté 05 juillet 2012 - 03:14
#266
Posté 06 juillet 2012 - 07:50
#267
Posté 06 juillet 2012 - 12:50
#268
Posté 06 juillet 2012 - 03:31
lillitheris wrote...
Mayhaps the HTL effort will go somewhere! Still, I think it’s likelier to just get DLC focusing on a couple characters.
We're supporting any format Bioware wants to release it as. The idea sort of got started as we were talking about changes to specific characters, and then we thought, "well, we don't see BW releasing romance-related DLC for just one character...but, maybe a romance DLC for all characters would work".
Lots of folks are generating various ideas about how the DLC should be formatted, but if BW does release something like this, they will be looking to maximize profits, so they might even choose a route that none of us have thought of thus far.
#269
Posté 25 août 2012 - 02:55
#270
Posté 25 août 2012 - 05:03
Kogia wrote...
Once you've locked in with whoever you've chosen there should have been more unqiue dialogue and encounters, I don't mean the actual 'bedding down', just more opportunities to interact with them differently. It feels jarring to have had the big deal conversation to get into a relationship and then the next few times I've gone to hang out with them they just give standard lines and no mention of this newly formed 'exciting' relationship.
A few simple 'hey how are you', 'I've missed you', 'I was worried about you on that last mission', 'you look hot' kind of things instead of 'hello commander, I'm busy', 'hello commander that Geth ship was big' neutral comments.
If you're going to make a big deal and have relationships, then it should alter the way that character interacts with you.
Didn't see this thread, I reached similar thoughts, now my thread can be deleted, or merged?
Modifié par Kogia, 25 août 2012 - 05:04 .
#271
Posté 28 septembre 2012 - 07:53
#272
Posté 28 septembre 2012 - 06:12
#273
Posté 29 septembre 2012 - 06:34
on the topic of levity, LotSB is the perfect example of a romance being expanded [as an option] during a main story quest and not take away from the main quest at all. adding a worried glance, an affirmative nod or hug can also add a personal tone to a tough situation: nobodys gonna start asking to stop and make out all the time
while i think its difficult to make additions without a fundamental change in how ME games are written produced and supported going forward, i do believe these suggestions are technically feasible if not financially viable. i dont see this as paid dlc and i dont see how more free solo dlc wud fit into the gameplan
that said i still want a hug
it wud be nice to get back after a mission and see a LI hanging out in the captians cabin, maybe stretched out on the bed covered in rose petals. TMI?merylisk wrote...
Yeah, I wish your LI would move to the Captain's cabin the way your LI in DA2 can move in with you.
#274
Guest_starlitegirlx_*
Posté 29 septembre 2012 - 07:34
Guest_starlitegirlx_*
Red Son Rising wrote...
i want most of the ideas mentioned in this thread and i think ME games would really benefit if LIs were expanded in subsequent dlc packs more often. integrating content that doesnt need [extra] VO can help cut costs and new animations can always be used in other conversations and situations
on the topic of levity, LotSB is the perfect example of a romance being expanded [as an option] during a main story quest and not take away from the main quest at all. adding a worried glance, an affirmative nod or hug can also add a personal tone to a tough situation: nobodys gonna start asking to stop and make out all the time
while i think its difficult to make additions without a fundamental change in how ME games are written produced and supported going forward, i do believe these suggestions are technically feasible if not financially viable. i dont see this as paid dlc and i dont see how more free solo dlc wud fit into the gameplan
that said i still want a hugit wud be nice to get back after a mission and see a LI hanging out in the captians cabin, maybe stretched out on the bed covered in rose petals. TMI?merylisk wrote...
Yeah, I wish your LI would move to the Captain's cabin the way your LI in DA2 can move in with you.
When I spend more time helping Joker and Edi get together (or it feels like I do because there are several times it happens) than I do with my own LI, there's a problem. Garrus is a mess to bother with because he's so busy being strange about it and asking Joker of all people for help. Gah! Kaidan amounts to needing immense coddling post mars incident and then after those three visits there still him asking about Illusive Man after the scientists get saved, which IS NOT a LI thing so much as a general conversation that only relatively relates to him being a LI, though this may happen if he's not, in which case it wouldn't really count.
As a femshep, I kind of felt like the female options had more development or involvement and that was without even trying. Conversation wise, Kaidan is the absolute worst. The conversations with him are minimal but the ending stuff is the best. Garrus has good conversation stuff but it's related to war mostly and him trying to suss out how to have an interspecies relationship from ever clueless Joker. Kill me now. Seriously. Javik might be more help!
For people who played from ME1 and had a romance from ME1, I think it should have had a lot more options. You don't have to follow through with them all if you don't want, but heck, if I have to change my DVD as often as I do during gameplay, then they could have at least done me the courtesy of making it worth my while for any LI that I continued - more conversations, even another more intimate scene without sex or anything but something beyond what I got. You know, indicitive of the real world kind of intensity that would be present where a couple that had been together previously and considered a good romance/relationship having been apart for two years then reunited during end of the galaxy war stuff - well, it should have been done better. Barely worth it to even bother. Truly.
Vent over.





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