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Small LI Improvements for/in DLCs, w/Minimal Dev Resources


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#51
Rache123

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Yep there were times when I half expected to see Kaidan (my LI) in the captain's cabin, just waiting to say hi and perhaps offer a bit of affection, especially after a mission that he was not included in, but alas I (I mean "he") came away disappointed!

#52
78stonewobble

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Han Shot First wrote...


Fade to black (or fade out-fade in) talks/activity. Again, I don't mean naughty activities (or talk), but simply something that establishes more normalcy in the relationship (if you think that end of the world would prevent people from doing that, you're wrong Image IPB). This is pretty easily done: either the LI finds Shepard or the other way around (sitting on a chair could be a trigger condition for Shepard), Shep/LI does a quick “I just want to talk”, then optionally throw in one or two pre-existing dialogue lines about something mundane, then fade to black, then fade back in with Shep/LI saying “I'll see/talk to you later”, “bye”, or whatever. This can be restricted to location like the captain's cabin, the lounge, cafes on the Citadel or whatever. (Incidentally, I think this should be available for squaddies too, but that's beside this proposal.)



I don't see this is as a necessity, as we (the players) aren't seeing every waking minute of Shepard's life. We are only seeing the parts that are important to the story, or character development. So if Shepard has an LI carried over from a previous game aboard the Normandy, I don't believe the romance scene before Cronos station was the first and only time they had sex. It is just the only one that the player sees, because it is more significant to the story, given the stakes involved. (might be their last time together)


Well not a necessity but the to me it seems like a way to get alot of "game" for very little. With a little creative reuse of materials. :)

#53
RocketManSR2

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"As always, we are listening. Thanks for the feedback!" 

Did I do it right? ;)

Modifié par RocketManSR2, 12 avril 2012 - 12:46 .


#54
Rache123

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RocketManSR2 wrote...

 As always, we are listening. Thanks for the feedback! 

Did I do it right? ;)



yeah  sounds about right, lol

#55
78stonewobble

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 As always, we are listening. Thanks for the feedback! 


Image IPB



Ok thanks Bioware. Image IPB


*oblivious wobble is oblivious...*

#56
lillitheris

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Han Shot First wrote...

I don't see this is as a necessity, as we (the players) aren't seeing every waking minute of Shepard's life. We are only seeing the parts that are important to the story, or character development. So if Shepard has an LI carried over from a previous game aboard the Normandy, I don't believe the romance scene before Cronos station was the first and only time they had sex. It is just the only one that the player sees, because it is more significant to the story, given the stakes involved. (might be their last time together)


Well, that's sort of my point…I don't think it is unimportant, given the focus on the characters and basically the long goodbye that they built the entire game to be. Plus there's already a bunch of ‘unnecessary’ crew stuff :)

I think some, or all, of the suggestions would be a good way to bridge the gap of not having to show everything, but at the same time not making them seem too detached.

#57
Filanwizard

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78stonewobble wrote...

Ross42899 wrote...

For an possible epilogue cutscene, showing what will happen to your LI after the end of the game, the Devs should IMO consider this:

- if Liara was romanced (by male or female Shepard) show Liara with a little blue baby
- if Tali/Miranda/Ashley were romanced (by male Shepard) show them pregnant or also with a little baby

So you can see that something of Shepard will continue to exist in his/her offspring, even after Shepard's death.


Mef... I would think Tali / Shep would be incompatible. :s


I think so too,  Humans and Quarians likely are not compatible(the whole dextro thing for Quarians).  Tali/Shep would have to adopt,  and I would imagine there would be a huge number of kids needing a home after the Reaper War.  lots of soldiers and crewmen on ships died during those months and odds are lots of families are shattered.

#58
MattFini

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I like these suggestions a lot.

Especially because I feel like Jack (and all other ME2 surviving romances, I guess) got SEVERELY shortchanged.

#59
therussianviking

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I really like the part about the nightmares. I think my LI should be asking if I'm alright, not creeper Liara.

#60
lillitheris

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MattFini wrote...

I like these suggestions a lot.

Especially because I feel like Jack (and all other ME2 surviving romances, I guess) got SEVERELY shortchanged.


Yes, although I think Jack and Thane especially need quite a bit more fixing than my suggestions provide. But it's something at least.

#61
lillitheris

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therussianviking wrote...

I really like the part about the nightmares. I think my LI should be asking if I'm alright, not creeper Liara.


Although I think the first nightmare is right after Mars, isn't it? So for that one I guess you wouldn't have reaffirmed the relationship yet, even with Kaidan or Liara.

#62
a helpless grunt

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I like this a lot! Some more dialogue between you and your LI would really put me over the top though. It seems that most of the time I am getting ignored. I understand the galaxy needs you to stay with the mission but does that mean that you do so at the expense of the people that are most important to you? If I was undertaking a series of high-risk operations that I knew I had slim chances of returning from, I would be spending all the time I could spare with my special someone. We all need to "ease stress" too.

Great job!

#63
DannieCraft

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For the extended cut I'd be happy with something more than a freeze image flashback of the LI and others. I'd like to see meaningful moments and echoing voices. And then a whole epilogue thing to "give closure" to this lovestory. LI laying flowers at Shepards memorial with a 3 year old kid holding hands or something...

I wouldn't mind if they put in more gestures and conversations in game, but it just musn't overshadow the main story of the war. Something I really enjoyed in ME1, was when talking to Ashley and she replies that "she's got alot to do right now but wouldn't mind talking more later"... It implies that, "hey, I like/love you, but I got a job to do, and so do you". That there is a time for everything... but I never got that feeling in ME3. It was more like "Commander" full stop, the end... 

#64
lillitheris

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a helpless grunt wrote...

I like this a lot! Some more dialogue between you and your LI would really put me over the top though. It seems that most of the time I am getting ignored. I understand the galaxy needs you to stay with the mission but does that mean that you do so at the expense of the people that are most important to you? If I was undertaking a series of high-risk operations that I knew I had slim chances of returning from, I would be spending all the time I could spare with my special someone. We all need to "ease stress" too.


Right – and I think even with, say, the obsessively researching Liara, you could probably steal that hour or two every day. (As I mentioned, we don't get to see the large amount of downtime on the Normandy.)

A bunch of long, recorded conversations would obviously be fabulous, but they 1. require a lot of dev resources and maybe even more importantly, 2. they might not really be exactly how you see your relatioship being. It'd be hard to make it generic, nonrepetitive and still relevant (because the player would ‘have to’ listen through it).

That's why I think the fade to black conversations would be a superb way of bringing in that sense of belonging, but without the stumbling blocks.

#65
lillitheris

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DannieCraft wrote...

For the extended cut I'd be happy with something more than a freeze image flashback of the LI and others. I'd like to see meaningful moments and echoing voices. And then a whole epilogue thing to "give closure" to this lovestory. LI laying flowers at Shepards memorial with a 3 year old kid holding hands or something...


Definitely. I've a whole other thread for my closure/clarification thoughts (see signature) :)

I wouldn't mind if they put in more gestures and conversations in game, but it just musn't overshadow the main story of the war. Something I really enjoyed in ME1, was when talking to Ashley and she replies that "she's got alot to do right now but wouldn't mind talking more later"... It implies that, "hey, I like/love you, but I got a job to do, and so do you". That there is a time for everything... but I never got that feeling in ME3. It was more like "Commander" full stop, the end...


I can understand that. I perhaps approach this from a slightly different perspective: if it's the end of the world, I'll try to spend as much of it with my other as I can. I don't care if it's the two of us taking rifles apart or grabbing a hasty lunch between dives into piles of research data…

Plus, I don't want to repeat myself, but there's really a LOT of time spent traveling :)

#66
Gosia

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 Love your ideas Iillitheris would be great to have them in game :wub:

#67
lillitheris

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Gosia wrote...

 Love your ideas Iillitheris would be great to have them in game :wub:


There's never too much :wub::wub::wub: in the (end of the) world.

#68
a helpless grunt

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One thing that I might add is reminiscing. When I had my first real SO, one of the conversation topics that came up a lot was family. After all, if you ended up getting married you were going to join that family. I think that family subjects could be incorporated into nice bits of dialogue, perhaps over the mess table (we never really use that thing) as well as on the Citadel. For example:

For Liara: Talk about Benezia, what Liara's life was like before she met Shepard. What was growing up as a Matriarch's daughter like?

For Kaidan: Talk about his childhood, and maybe some previous service history. What happened to his family? He does not talk about them much.

For Ashley: Talk about her dad and her sister. They hinted at this in the game but did not go as far as they could have.

For Garrus: Talk about his Spectre canidacy, life in C-Sec, his family. Again, there is material waiting to be tapped.

For Tali: Life as the Admiral's daughter, what she did during your reconstruction period. Actually all the ME1 teammates could do that to some extent. I would also like to hear about her mother.

For Thane: Kolyat, living on Kahje, what life as one of the few surviving Drell entailed. Why did he volunteer to become an assassin?

For Miranda: Life on the run from her father, rescuing her sister, Oriana's life now. How she came to join Cerberus, and how she became one of the Illusive Man's top agents.

For Jack: I honestly have no idea. Comparing her life now to what it was as a Cerberus test subject maybe?

For Jacob: Nothing. He ditched you, he deserves no additional content.

This way you could add meaningful bits of dialogue that do not turn into cheap "I love you" segments. I would rather avoid blackout sequences altogether because people like me will wonder "Wait, what is going on?"

Please let me know what you think.

#69
Corbinus

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Amusing how people want to make ME look more like a story about love. IMHO romances never meant to be an important part of the game, so it's really funny to see how people like OP want more than they already have.

#70
lillitheris

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Corbinus wrote...

Amusing how people want to make ME look more like a story about love. IMHO romances never meant to be an important part of the game, so it's really funny to see how people like OP want more than they already have.


It is a story about love :) Hence the entire romance subplot thing! Mass Effect isn't really about the whole space thing, it's about the characters (for me).

Don't get me wrong, I completely understand that some players (or even only some characters of some players) would be too focused on the saving the world business to really care about all this – but of course the beauty is that you can just ignore it altogether.

#71
a helpless grunt

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Corbinus wrote...

Amusing how people want to make ME look more like a story about love. IMHO romances never meant to be an important part of the game, so it's really funny to see how people like OP want more than they already have.



It is not only about love, the game made you care about these people as individuals. That is one of the things that makes the Mass Effect universe so great. You connect with your teammates in a way that mimics reality. Almost anybody can watch some nameless soldier die a horrific death and feel absolutely nothing for them (Gears Of War anyone?). It makes all the difference in the world when that was your best friend that you sent to their death. I felt immense sorrow when Mordin died to cure genophage. I cried when Thane died to protect Councilor Valern. When Kai Leng picked up Liara I was thinking "No, not Liara!" followed by intense rage when he threw her into Garrus. These attachments are what makes this war story more than just a tale about how lots of people died. Romance is simply a natural escalation of these sentiments. You will notice in my previous post that none of the conversation topics had anything to do with romance. I could have a conversation like that with any friend of mine. It is the context that makes it special.

#72
Toxic Waste

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I never liked the fact that whenever you visit...ooh, Ashley lets say, that her dialogue was always the same whether or not she was your love intreast. I would have thought the her dislogue would be differant if she was your LI as her not being your LI. But its all the same. I would like different dislogue between LI and non LI. But that's something they should have fine during development.

#73
lillitheris

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Toxic Waste wrote...

I never liked the fact that whenever you visit...ooh, Ashley lets say, that her dialogue was always the same whether or not she was your love intreast.


Right. Or, of course, there're some parts that are different, but mostly the romance only shows up in one or two special scenes. I'd much rather have that feeling of intimacy throughout.

I bet my Lilo would also appreciate just a neck rub after slouching over her displays all day. Or, you know, the other way around, having spent the entire day getting shot at, bashed into walls by Brutes, and so on…

#74
78stonewobble

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lillitheris wrote...

Corbinus wrote...

Amusing how people want to make ME look more like a story about love. IMHO romances never meant to be an important part of the game, so it's really funny to see how people like OP want more than they already have.


It is a story about love :) Hence the entire romance subplot thing! Mass Effect isn't really about the whole space thing, it's about the characters (for me).

Don't get me wrong, I completely understand that some players (or even only some characters of some players) would be too focused on the saving the world business to really care about all this – but of course the beauty is that you can just ignore it altogether.


There's a gazillion "save the world" games out there.

Getting to feel something for your squadmates was a major feat of ME and the love sub-plot really added to that IMHO.

Offcourse they couldn't have done it without a diverse range of good... uhm... supporting characters.

#75
DeinonSlayer

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If executed properly, a post- or pre-credits LI cutscene in the event of a reunion could be pulled off without needing to call in the VA's at all. Example below is for Tali. I had one written up for Garrus and Thane, but I'd have to dig for it.

[Start credits music]
[Fade from black]

Camera looks out the doorway of what appears to be a pre-fabricated housing unit, not unlike those on Horizon in ME2. Seen through the open door, a dark-haired woman in a casual dress is leaning against the railing of a balcony with her back to the camera and her face out of view, looking out over the sea. Waves can be heard in the background. We (the player) don't recognize her.

Shepard walks past the camera and out the door to stand beside her as the camera very slowly zooms inward. Without turning to face him, she takes her right hand off the railing and wraps it behind him. At this point, we see that this woman's hand has three fingers.

Shepard's left hand comes to a rest on her left shoulder, the telltale glint of metal betraying the presence of a ring. He kisses the top of her head and stands beside her, looking out over the sea. We only ever see the back of her head.

[Cut to black, roll credits]

Elapsed time, maybe sixty seconds. Maximum meaning conveyed with a minimum of resources. It'd only take one new character model, largely identical to what already exists, plus a skybox (likely an existing one) for Rannoch. If we were talking about doing similar scenes for our whole team, Garrus could replace Shepard in this scene if neither he nor Tali were romanced.

EDIT: Can't create new posts in this thread since the move, but I fully support the OP's proposal. I can't comment on the others, but Shepard seems far too dismissive of Tali in the aftermath of their love scene.

Modifié par DeinonSlayer, 13 avril 2012 - 03:33 .