d1ta wrote...
Not sure if it's simple enough or not, but.. 'Paragon interupt kisses'? XD
Why not? We did have them in Lair of the Shadow Broker with Liara. Well at least the one time. I'm not sure that's the right way to handle it. The game should give you the benefit of the doubt and not worry exclusively about the lock in mechanic they've been using. For example: If I romance Liara in Mass Effect 1, then continue the romance in Mass Effect 2
(which can be reaffirmed even if you don't bring her to the Normandy for a tour, and even more so if you do) then tell her at the beginning of Mass Effect 3, either on Mars or once Shepard and crew leave the Citadel and return to the Normandy, then it's fair to say I'm going to stick with Liara. So from a programming perspective, they should have more familiar greetings, good byes, etc. stand closer to one another, and perhaps slightly different dialog during say a scripted event in which Shepard may appear to get hurt. Like when you fall off stuff and vice versa. The Rachni mission and the Priority: Tuchunka missions both come to mind as great examples where this technique could have added to the character relationship with little effort on the devs part.
Another example of something they could have done better: Liara and Garrus both take Ashley's death really hard if she's killed on the Cerberus attack mission. You should have the option to comfort her or Garrus depending on your Shepard's gender and romance choices. Now, if you've carried the romance for three games and then cheat on your ME1 romance, then they should bring down the hammer of consequences unto your Shepard for doing so. I don't really care for the fact that the confrontations which arose in earlier games from romancing more than one person are gone. Perhaps a new romance begun in ME3 might just not happen and the mechanic could work as it does in ME3 now, but a long term relationship carried over for the bulk of 3 games should not just end in a non-interactive conversation in which your ME1 romance just gets pissed and leaves you no recourse. As I understand it, any action which could keep your options open but not necessarily result in a lock in can end things with your previous romance.
In fact I may have experienced this with Ashley. I'm not precisely sure what ended that relationship in my renegade playthrough. The fact that James T. Shepard had more than one fling in ME2 is likely the cause, but my negative responses to Ashley, or lack of gift giving, or even my overwhelmingly positive conversation choices with Liara could have played a hand in that. I'm uncertain exactly how that mechanic works at present.
I'm also not sure why you can't just invite your carried over ME1 or ME2 romance to the Commander's quarters as you could in ME2 after defeating the Collectors. The mechanics are certainly there and the animations are there for most of the characters in the game. Liara has the lap sitting animation which wouldn't have needed much tweaking to work for her sitting on the couch. And actually, you do see her sitting in a chair in the lounge talking to Garrus, so that's probably covered already. Laying on the bed is easy because she can do that anyway in ME3 as she can be seen sleeping next to Shepard after their intimate scene late in the game. Ashley's easy as well because she seems to share FemShep's body in ME3. So the animations should be easy to do as well. It would also be nice if you didn't have to chase your romance down everytime they wanted to talk or vice versa. Liara will come see you, but only about normal mission type stuff scripted for all Shepard playthroughs. I don't know why they couldn't have done this with your actual romances. And as someone else pointed out earlier, a simple dialog wheel choice to allow them free access to your quarters makes sense to me.
I also really liked the idea that someone else put fourth about having your long term romance always be there for Shepard when they woke up from the dream sequences. At least past the first one because the initial scene happens before you can confirm your relationship to Liara, Ashley, Kaiden, Garrus, or Tali.
In a sense you sort of get some these things with Liara anyway, but no one else. Liara doesn't seem to worry about your personal space or privacy, even admitting this herself. She'll talk to Shepard while he/she is in the bathroom without a second thought. There is always a romantic subtext to anything Liara says to Shepard because she cares for him/her regardless of whether or not you actually reciprocate those feelings. I know it's largely a time and resource thing, but some more of this with other romances wouldn't have hurt the game in anyway and in fact, would have been a very nice touch.
And really, aside from Ashlely, Liara, Kaiden, Garrus and Tali, all previous game relationships seem totally pointless and disappointing. They just lack any subtext, or emotional resonance because those characters are all cameos at best. Take Miranda for example. You see her a lot compared to most romances, but you don't get a decent scene with her aboard the Normandy or even on the Citadel. This made no sense given that there are animations for a sex scene and textures for her with her jump suit hanging open. For me, aside from those I mentioned above, none of the other relationships are worth bothering with unless you want to go for numbers Captain Kirk style.
Modifié par Dead_Meat357, 16 avril 2012 - 07:27 .