I know it's a stretch, but maybe for the next installment we can put together a team of capable and reliable and emotionally stable companions? People that can handle their own problems for a change. And more specifically, how about we not recruit a whole party of colossal ****-ups that will alternate between throwing wrenches in your works, and stabbing you in the back as a result of mental instability or a lack of mental fortitude.
I'd like to see some party NPCs that provide you with extra quests and a greater range of story, without them needing you to hold their hand or solve all their problems for them. And, most preferably, I'd like to avoid casual social simulation fun time. If I wanted to play dating sims, I'd go play dating sims. What I would like to see come from party interaction is rousing heroics and romance.
In summary; strong, capable characters, and heroic thematics.
Modifié par the_one_54321, 09 avril 2012 - 04:19 .





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