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Lets not fill the NPC ranks with major screw-ups this time around, shall we?


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#126
Takamori The Templar

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David let me put in this way:
Can you avoid characters with daddy issues?
Some stuff that a grow man can solve by simply taking 1 minute and think about the issue?

Instead of having a past problem that he brew inside of his person.
Apply Gestalt psychology Here and Now, during the adventures with PC, some stuff will shock those npcs following him.Depending the relationship (and personality of course)with the player he will express what its been bothering him.
Instead of a problematic character that looks all tough and then 2-3 dialogues later he says that his mother never loved him.


As for in discussion its a must to have a emotionally unstable person?
No!
People can be interesting for being themselves, for their beliefs, for their philosophy of life, for their stories and for the way they behave in the face of society.

And in a setting that bioware put you in, that you start an adventurer group, your PC will look for the most beneficial course.
Looking for able man and women with their noggin on place.
If it was else he would be a sodding Psychologist not a bloody adventurer.

#127
Johnny Jaded

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the_one_54321 wrote...

Upsettingshorts wrote...
Yes.
Didn't play Final Fantasy.
Good lord yes.

Paul and Aragorn are not emotionally unstable!

No, but they are boring.

#128
the_one_54321

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Upsettingshorts wrote...
I wasn't disputing that they were emotionally stable.

I was saying they were boring.  I never for a second found Aragorn remotely compelling as a character, for example.

Oh! Well, ok. I disagree, obviously.

#129
Deviija

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On that point I will agree. Fleshing characters out can come a great deal through social interaction and how they perform in their own personal life, with others of the party, the PC, and in their own profession. I prefer to see all -- or as many -- sides to a character as I can.

As much as I love the romance aspect, I don't want just to be flexing my own PC's awesomeness and making lords and ladies swoon.

I'd like for there to be more Anders characters as well, in terms of how they can affect an entire story. But I'd prefer to have options as a PC to change/affect/diffuse a big story situation rather than have no control whatsoever. I don't need to be able to *poof* make everything happy and sunshine and fix it all better, but changing some aspects or altering events would be nice. I mean, if I'm romancing Anders and our love and trust reached a high point, I'd have enjoyed it if Anders let the PC in on what he was actually doing -- and there being a choice to help him/join him/stabbity him/jail him/dissuade him then and there. *shrug* At least I'd feel like I had a bit more choice or agency in the storytelling.

#130
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the_one_54321 wrote...
 

sjpelkessjpeler wrote...
You're so harsh...................
Let the girls (and boys) who are into a little feeling here and there have their fun too.


I actually love the emotional stuff. I just don't want it in the style of high school drama hour.

I also prefer for the villain types to remain at the pointy end of the sword.

Personal preferences, I know. But that's kinda the whole point of this thread.


I know; had a little fun of my own Posted Image.

And I agree; please no high school drama hour. I think that that's the difference between DAO and DA2 romances. The ones in DAO felt a little more "adult like". And better dotted the i's and crossed the t's.

And Zevran, well; I think he was the most interesting companion in DAO.

But Alistair was the one who made me smile.

#131
the_one_54321

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Upsettingshorts wrote...
I just think your examples - the ones I'm familiar enough with to have an opinion anyway - are poor ones.

I also used Varric as an example of being stable and a fan favorite.

#132
Takamori The Templar

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Romance its been doing wrong .
For all respect.
Since the females characters are like : Welp I will accept because he is the PC!
Leliana that is a lesbian character, suddenly fall in love for the male greywarden because he is all heroic and romantic.
You don't actually respect her character, you should put a real challenge of why she should accept the Greywarden as her love interest, give a decent argument (That in a honest opinion Wheel dialogue with VA won't be able to bring to the table)

Morrigan I understand why she is all jumpy with the player, because its the first person that showed some positive emotion to her, so since she is a desolated anti social character, she will embrace it.
But could happen that she is not in the mood at all, and if the player forced the relation she would say bye bye.

Anders this one I know that people will bash me for saying it.
First of all I'm not homophobe .
But I felt that was forced, Anders was humping Hawke leg in the first second he saw him.
No room to actually develop a gentlemen's love.
Let the player find out what he is up to, let Anders show himself as person first, let both know each other before going to the LI point.

Modifié par Takamori The Templar, 10 avril 2012 - 02:39 .


#133
the_one_54321

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Deviija wrote...
On that point I will agree.

Which point are you agreeing with? I think some people may have beat you to the submit button...

#134
Chiramu

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The companion characters in DA2 were alright, but they were never very spectacular characters.

I think one of the bad points of the companion characters is that they are made to be very strong and capable. Perhaps Bioware should tone down their strength as well as our Hero's own strength so that they are then more realistic characters.

#135
Takamori The Templar

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Chiramu wrote...

The companion characters in DA2 were alright, but they were never very spectacular characters.

I think one of the bad points of the companion characters is that they are made to be very strong and capable. Perhaps Bioware should tone down their strength as well as our Hero's own strength so that they are then more realistic characters.


Err you are talking about game mechanics wise or strenght in their background , psychology and goals?
Because if you skin it to lower it down you will end up with empty shells.
If not well the topic is related to writing >_>

#136
slashthedragon

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Chiramu wrote...

The companion characters in DA2 were alright, but they were never very spectacular characters.

I think one of the bad points of the companion characters is that they are made to be very strong and capable. Perhaps Bioware should tone down their strength as well as our Hero's own strength so that they are then more realistic characters.


What's funny (to me) is that the DA2 characters are just alright, but when people write them in fanfiction, just WOW.  And I mean as good as published writers WOW.  I can see them as more than one dimensional characters in ff.

#137
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Also regarding the romance portion:

What I like about DAO allthough you were the one who started a conversation the dialogue felt more like it was much more 2-sided and more intense.

In DA2 it felt sorry to say superficial and bungled.

#138
Maria Caliban

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sjpelkessjpeler wrote...

In DA2 it felt sorry to say superficial and bungled.

I liked that each companion in DA 2 had their own questline. I think that added a great deal to their personality, even if it meant less general chat.

#139
Takamori The Templar

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Problem is not the general chat or the quests to help the companions.
Its the companion content that I found lacking in DA2.
Varric was the only good written character...
The rest I prefer to avoid comments.
Anders was well written but the way the character was showed up (just see my post about his romance) kinda ruined him for me.

#140
Maria Caliban

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I thought all the characters in DA II were well written.

One thing BioWare has always done well is make interesting, memorable companions.

#141
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Maria Caliban wrote...

sjpelkessjpeler wrote...

In DA2 it felt sorry to say superficial and bungled.

I liked that each companion in DA 2 had their own questline. I think that added a great deal to their personality, even if it meant less general chat.


That is one thing that was improved.
I talked about the romance part in the reply you quoted.

I think the party banter in DA2 was better and had a lot more humor than the banter in DAO.

There are things BW improved on from DAO to DA2, but also things they didn't or were worse in my opinion.

Perfection for everyone will be never gained of that I'm 100% sure.

#142
Maria Caliban

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Sorry. Tired. By the time I got to your third sentence, I forgot the first one.

#143
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Maria Caliban wrote...

Sorry. Tired. By the time I got to your third sentence, I forgot the first one.


Then I guess you better get some sleepPosted Image

#144
Direwolf0294

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I'd love to have a companion who helps you out with one of your problems for a change. Using DA:O as an example, if you were playing as a human noble maybe one of your companions could ask you questions about your family and stuff and then eventually offer to help you track down your brother and find out whether he died at Ostagar or not. Sort of a reverse of how our interaction with companions normally goes.

#145
Dejajeva

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Poor David Gaider. Be cooler! Write better! Tell us everything! Take your time! Stop telling us stuff! Hurry! Slow down! Write less! Write more! Give us sex! We don't want too much sex! I don't know how you come to these forums, honestly, and still be respectful and open. I want to kick some people in the shins on your behalf and I don't even know you guys.

I don't mind if the companions are all major head-cases- but I wouldn't mind if the one normal well-adjusted character was a romance option. I've fallen for enough crazy guys in my life, one normal one wouldn't hurt. Except Cullen. Pleaaaaaaaaase, Cullen.

Modifié par Dejajeva, 10 avril 2012 - 05:26 .


#146
Cat Fancy

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Dejajeva wrote...

I don't mind if the companions are all major head-cases- but I wouldn't mind if the one normal well-adjusted character was a romance option. I've fallen for enough crazy guys in my life, one normal one wouldn't hurt. Except Cullen. Pleaaaaaaaaase, Cullen.


Worry not; your taste in men would be consistent. Can't he potentially go crazy and murder random mages at the end of Origins? At any rate, he is traumatized. Mage PCs would do well treat him with skepticism. Lusty skepticism.

If a character doesn't have something wrong with them, I will just latch onto something petty with fervor. It's not fair, but w/e

edit: wait, maybe I misread whatever I was responding to. I'll still leave the response there, I guess.

Modifié par umwhatyousay, 10 avril 2012 - 05:59 .


#147
nightcobra

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David Gaider wrote...

BillsVengenace wrote...
The problem isn't that they are "filled with conflict", the problem is that they are one-dimensional and not-relatable.


If you say so. If the demand is "write it better", then so be it. Thanks for the tip. :)


just one thing to say, please resist the urge to kill the mentor figure or most of the family this time around:P

the murder knife needs more variety in its kills, or else it'll rust:whistle:

Modifié par nightcobra8928, 10 avril 2012 - 06:25 .


#148
Sharn01

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David Gaider wrote...

Some characters will be sensible like Aveline or Wynne. Some will be filled with conflict (inner or outer) like Anders or Zevran. That's unlikely to change.


Sensible also means self righteous in the Dragon Age universe I take it?

I am not hating on the characters, I thought they where good, but its not like they didnt have just as many flaws as the other companions, theirs where just things we see more often and are accostumed to.

#149
kingtigernz

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Maria Caliban wrote...

I loved the companions in ME 2 and DA II. Warts and all.

There should be one nice, normal, emotionally stable and mature person in the group (The Jacob). The rest can be major ****-ups.

DA2's companions felt like cheap RPG parodies .I agree on ME 2 they had great companions.I'll admit Varric was pretty good but the rest are pretty awful.

Modifié par kingtigernz, 10 avril 2012 - 08:27 .


#150
GodWood

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I don't mind having some of my companions being psychological ****-ups, however I would rather their issues be a little more grounded.

I.e, more Zevrany, less Fenrisy.