DOYOURLABS wrote...
I made a thread thanking BioWare for being friendly at PAX East, but I also implied I got information from them on the ending. Which I did, but that thread was in the non-spoiler section, so I'm putting the information I got here. In case there is something I wasn't supposed to post, I won't mention their names.
Senior Writer- Their vision was essentially what you saw, but with more focus on the details. They wanted players to use their lore knowledge and look carefully at the subtle differences in the endings to piece together what happened. They were running out of money so they could not as effectively represent that.
Community Manager- They will not make a new ending, because that would be unfair to the people who liked the ending. The way they explained it was basically this: There are three groups, people who liked the ending, those who were just confused and didn't get answers so they got angry, and people who were angry because they didn't like the ending. In the closure DLC, they are aiming to make the people who were confused happy. They know they can't make everyone happy, so they want to please as many people as possible.
They also all but confirmed that in Destroy endings if you are alive you can reunite with the crew but cannot rebuild the relays (quickly at least, as reaper tech is destroyed) and in Control you cannot reunite with your crew but can rebuild the relays quickly. Synthesis remains a mystery. THE RELAYS DO NOT SUPERNOVA.
As for the starkid, they said he was basically bluffing with the consequences of Destroy, since its possible Shepard and EDI can live. Starvation may occur, but it isn't going to wipe out large amounts of people. (Near exact words were: "They think everyone is going to starve to death, but no that's not happening")
Also, their personal theory is that in control you become a "being of light". I'm pretty sure they said they believed Indoctrination Theory. Their main point was that the devs won't tell you what exactly happened, because they want the game itself to do that. They said: "In 200 years, there won't be a Casey Hudson to tell you what happened, so ME3 has to do it itself."
Multiplayer Developer- He can't confirm anything, but they are considering new enemies in MP. He also said they don't plan on taking the Mass Effect franchise out of the Milky Way galaxy.
For any more information, email me at admin @ lukgaming.com
I really hope this is not the case. I would also like to know if they did some unknown universal poll where those who liked the ending outweighed those who know that they know this wasn't the way to end it? I knew MP would appeal to that certain group who just wanted to play in a different setting with friends, so I did not dispute that. I knew that ME3 would be hard as hell to make better than ME2 but I still had hope they would accomplish it. But what gets me is that the sheer amount of negativity towards the ending still is not enough to make them sit down and think. I don't see too many vids and articles that outweigh those who liked the ending compared to those who didn't.
I've heard people from around the world vocalize their dissatifaction with the whole thing and still with all of that, it seems as if ME3 will cater to those who "liked" the ending. You have got to be kidding. I know that from what I've read and seen, that number is reversed. I hope they aren't comparing units sold to those who didn't like the ending because that would be highly unfair and unforgivable. We were told we would have total control of how OUR game would end based on decisions and playthroughs. Many of us have multiple Shep's just to see the different perspectives that would materialize as the cause of our choices. And after I beat it multiple times just to see if there was something I missed and I even went out and borrowed my friends collectors edition strategy guide which he paid 39.99 for and looked up the endings which were printed upside down, I was appalled. They knew there were only minor distinctions between them all.
I'm saddened that it reads as if the "true" minority who liked these endings will be pandered to because they some how "got it". These endings were not universal. ME1 and ME2 had universal endings that appealed to many people because everyone was given consideration and it was clearly understandable who and what you were fighting. (Even though it was the Terminator on steroids. but I digress.) My point was that the story, with plot holes was still acceptable. But to feel that I am pushed aside by reviewers who give accolades without really knowing the series. Bloggers that praise the game but can only tell you the key points just like in Mass Effect Genesis. To tell me that these are the people these endings are tailored for......And that the only thing WE deserve is ending cutscenes? I mean really? This is a sci-fi genre to me so I'll end it on a Star Trek quote that rings true for this situation. Spock: The needs of the many outweigh the needs of the few or the one. A quote with similarities to Jeremy Benthams' philosphy.