Peete wrote...
Some time ago there was a thread about what you would do if you became the owner of Bioware. Alot of the replies included firing Casey Hudson. I would post in that thread but I don't want to necro.
Today I finished Knights of the Old Republic. I thought the ending a bit lacking (nothing compared to ME3) but overall I thought it a great game. Casey Hudson Was the Director of that game (that's Wikipedia terminology - I believe he's refered to as "lead project manager" in the game).
That's why I think firing Casey Hudson would be a major mistake. If he wrote the ME 3 ending he screwed up - it happens. But it seems to me that he has a lot of good to offer.
Thoughts?
I truthfully find most BioWare endings to be lacking. I think BioWare should hire other studios to finish them because they build so much up during the story that they just can't deliver the end you felt you were walking toward. Usually this is combat and game interaction (look at Dragon Age: Origin.. final boss, stand by that big crossbow thing (name?) and just keep clicking it, game over) but sometimes it's a lack of story, too (DA2).
Mass Effect 2's ending with shooting the reaper.. honestly it should've been something about blowing up the connections or the reaper or something, because lobbing bullets at a dreadnought AI just didn't make sense, 1/4 done or not.
Mass Effect 1's fight with Saren was just.. a little less than expected but still nice though I thought it'd be a little more difficult (especially on Insanity, where I can still kill him in about a minute as a soldier with 2 biotics)
But I have to disagree with you, Knights of the Old Republic was the exception to this rule, I loved every moment of the ending. KotOR may very well still be my favourite BioWare game.
Edit: And before anyone says anything, yes, I was joking about hiring another studio for endings, that'd be ridiculous.
Modifié par Sen4lifE, 09 avril 2012 - 07:19 .