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Anyone interested in a Non-Blight based DAO in the future?


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#1
alayex

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Since this game sold well I'm sure we'll be seeing some sequels and the like.  Based on various references throughout the game I figure we'll see a few more games using the same basic story: stopping the latest Blight. 

Personally, I would like to see a prequel of sorts set during the Ferelden rebellion against Orlais.  You could play as one of the rebels with the game starting at the genesis of the revolution (perhaps a local uprising over a brutal lord or high taxes or a Chevalier exercising his "rights" over a local woman) and moving through the rebellion gaining strength and reach. It would culminate at the decisive battle where Ferelden won it's independence (sorry, can't remember the name of it).

I think it would be a nice way to shake things up a bit but at the same time it's solidly within the DAO world.  The emphasis would be on battling and politicking with other humans and human realms rather than supernatural terrors.  Do it well enough and you could even make references to current geo-political events...

Would anyone else be interested in this?

#2
Acidsamuraix

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I'd be interested in this. There could even be darkspawn around without a full-scale blight. Definitely a good idea to further develop the lore and still keep it fresh and not feel like you're playing the same game.

#3
Guest_Crawling_Chaos_*

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SPOILER

There are only 2 possible Blights left. And the Blight in this game occured 400 years or so after the previous.

I'm pretty sure that new installations for Dragon Age (expansions, games, etc) are going to have to cover things other than just Blights. Surely there is more than enough interesting stuff in there.

Modifié par Crawling_Chaos, 04 décembre 2009 - 07:04 .


#4
alayex

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I wouldn't mind playing another DAO game where we stop the next Blight, I really love this one. But I'd like to play something along the lines of what I mentioned first.



The Qunari could fill the role to if BioWare doesn't want to go back in the timeline. It wouldn't work quite the same as what I proposed (the Qunari are very "alien" to the people of Ferelden rather than just the bastards from next door).

#5
Tellas

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In all honesty, the blight wasn't really that much of an issue. You pretty much only have to deal with it twice in the whole gsme

#6
Alexus_VG

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alayex wrote...

Since this game sold well I'm sure we'll be seeing some sequels and the like.  Based on various references throughout the game I figure we'll see a few more games using the same basic story: stopping the latest Blight. 

Personally, I would like to see a prequel of sorts set during the Ferelden rebellion against Orlais.  You could play as one of the rebels with the game starting at the genesis of the revolution (perhaps a local uprising over a brutal lord or high taxes or a Chevalier exercising his "rights" over a local woman) and moving through the rebellion gaining strength and reach. It would culminate at the decisive battle where Ferelden won it's independence (sorry, can't remember the name of it).

I think it would be a nice way to shake things up a bit but at the same time it's solidly within the DAO world.  The emphasis would be on battling and politicking with other humans and human realms rather than supernatural terrors.  Do it well enough and you could even make references to current geo-political events...

Would anyone else be interested in this?


Actually this is quite a good idea. Pretty easy to make into a cohesive plot and it does fit into the world. I'm not sure if it could make for a full length game, but atlest a decent size expansion maybe.

#7
alayex

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I admit that I haven't finished playing the game yet but I have put in about 70 hours. That being said, to me it's felt like I've spent a huge chunk of the game fighting Darkspawn, monsters/things that come from or are brought by Fade denizens or are just plain old monsters. I don't want to go into details because this is a non-spoiler forum but basically the main quest line revolves around these things (as much as I've played). It's when you're doing side quests that you see different aspects of the world. I'd like to see that reversed for a game.

#8
David Gaider

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I think the plot of any future Dragon Age story revolving around YAB (Yet Another Blight) would probably be something we'd avoid.

#9
nisallik

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I would hope the next game would be about something else, as they already have "The Stolen Throne" which covers the rebellion against Orlais.

#10
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I'd be delighted if Bioware moved away from Darkspawn-based plots in furture DA games and expansions, so long as leaving the Blights behind doesn't entail moving towards another Tolkienesque evil overlord scenario. If Bioware stuck with the Darkspawn, but developed them into something more interesting, I wouldn't mind so much - however, I think I'd still rather that Bioware based their next story on people's actions, as they for instance did with the Landsmeet portions of DAO, and did away with the seen-it-almost-all-before evil menace entirely.

ETA: Just seen David Gaider's post. Well, that's a relief.

Modifié par Colenda, 04 décembre 2009 - 07:27 .


#11
MiG-77

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I would quess that sequel is about Morrigan and a "god child".

#12
Ickabod27

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There seems like such a rich amount of lore that there wouldn't be a need to use the Blight again. Plus a Blight only happens like every 400 years so a lot can happen in those 400 years. Besides it doesn't seem like most of the population really cares too much about the Blight anyway, they have their own issues going on.

#13
Deviija

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Ferelden is just one place in one specific time of a much larger world and timeline. I am sure that there are plenty of great stories to be mined that aren't related to Blight.

#14
LdyShayna

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nisallik wrote...

I would hope the next game would be about something else, as they already have "The Stolen Throne" which covers the rebellion against Orlais.


I agree.  There's ALWAYS some sort of politicing going on in different places.  I wouldn't want to play during the events of the two books because you already KNOW what the "real" importan players in the drama ar edoing and that they, eventually, will be the ones who resolve things. 

And no, as much as I like Rowan, I don't want to play AS her.  Heh.

Heck, from what Leliana says, Oralis would be te PERFECT place for political intrigue based play.  Tevinter has the conflict with the Qun to deal with, at the very least, and there's so much to learn about what the Magisters get away with and how their Circles and Chantry differ, and what kinds of new and different conflicts arise from this.  Antiva has people inheriting entre groups of assassins, and a lot of behind the scenes happens with the Cros, I'm sure. 

And there is Morrigan and such (vague to avoid spoilers).  Sure seems to me they're setting those events up for an expansion or sequel.

So many options.  Glad to see there won't be another Blight.  Blights should be rare events in the setting, and there's so much going on in Thedas that I'd like to see explored. 

Modifié par LdyShayna, 04 décembre 2009 - 07:39 .


#15
Darth_Trethon

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David Gaider wrote...

I think the plot of any future Dragon Age story revolving around YAB (Yet Another Blight) would probably be something we'd avoid.


OMG no please don't do that.....there are still 3 or 4 old gods to be acconted for and there were too few actual dragons to fight in DAO as it was. If you don't do the story during a blight then there will likely not even be any real dragons in the game.

#16
TSAdmiral

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Is it just me, or is Bioware setting up some kind of god-killing theme in (what I hope will be) this series? If we kill Old Gods, what's next? It will not surprise me if we end up attacking the Black City in a sequel. Maybe by the end of the third game (trilogies are tempting narrative arcs, aren't they?) we'll be attacking the Maker himself. Maybe we'll even get to replace him as a god. I haven't played BS2 before, but even I must say this series could potentially turn out feeling like a blast from the past. Perhaps they weren't kidding when they said this was a spiritual successor to the BG series.

#17
taine

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David Gaider wrote...

I think the plot of any future Dragon Age story revolving around YAB (Yet Another Blight) would probably be something we'd avoid.


That is very, very good to hear. Personally I would hope for an expansion or large-scale DLC for DA:O which ties any remaining loose ends from the epilogue (assuming Bioware has decided on a canon ending), and then a sequel which takes place in a different nation. Antiva really piqued my interest, but it seems like all of the different nations in the world are fairly well fleshed out. Ferelden is interesting and all, but it would be nice to see the scope of the series expand.

#18
AiyanaLindari

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Future iterations of Dragon Age will probably be in different countries of Thedas and the Blight probably isn't on the radar for most of those folks. The door is still wide open for other plots.

#19
alayex

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I didn't realize that there was a book covering what I proposed. Perhaps it's not the best idea then. Regardless, I'm happy to hear that BioWare is at least looking into doing various things.

#20
Darth_Trethon

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AiyanaLindari wrote...

Future iterations of Dragon Age will probably be in different countries of Thedas and the Blight probably isn't on the radar for most of those folks. The door is still wide open for other plots.


Yeah.....plots without dragons. What's a Dragon Age game without any dragons?

#21
TSAdmiral

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I'm sure Gaider has his mind set on usurping the Qunari leadership by bringing in Sten as a foreign sympathizer. The PC would then have to unite behind his old buddy and win the hearts of the people through cookies. You will journey to different lands to bring various recipes together and condemn the Evil Empire to a sweet, but delicious death.

#22
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TSAdmiral wrote...

Is it just me, or is Bioware setting up some kind of god-killing theme in (what I hope will be) this series? If we kill Old Gods, what's next? It will not surprise me if we end up attacking the Black City in a sequel. Maybe by the end of the third game (trilogies are tempting narrative arcs, aren't they?) we'll be attacking the Maker himself. Maybe we'll even get to replace him as a god. I haven't played BS2 before, but even I must say this series could potentially turn out feeling like a blast from the past. Perhaps they weren't kidding when they said this was a spiritual successor to the BG series.


I can't really see the DA series going all HDM*. If  for no other reason than because Bioware/EA wouldn't want to risk alienating the religiously inclined part of the market. (Mind you, the blood and sex of DAO has probably done that fairly well already. So anything's possible.)

But I still can't see DA going down that route. I think because, certainly at this point, DAO seems more interested in what's going on upon the earth than in the heavens. The DA mythology if mostly kept at arm's length, with question marks placed over its validity. It's there more to add colour to the characters and world than to act, as in D&D, as a driver of events.

* His Dark Materials

Modifié par Colenda, 04 décembre 2009 - 08:00 .


#23
Invalidcode

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A world war of Thedas would be interesting.




#24
cipher86

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TSAdmiral wrote...

Is it just me, or is Bioware setting
up some kind of god-killing theme in (what I hope will be) this series?
If we kill Old Gods, what's next? It will not surprise me if we end up
attacking the Black City in a sequel. Maybe by the end of the third
game (trilogies are tempting narrative arcs, aren't they?) we'll be
attacking the Maker himself. Maybe we'll even get to replace him as a
god.


As long as they don't pull a MotB ending:

Kaelyn: "I hate the Wall of the Faithless.  Wall of the Faithless is dumb.  Wall of the Faithless must be destroyed" all game long.

*MUCH later in the game, after having it built up so long*

Kaelyn: "Want to help me destroy the Wall of the Faithless?"

Me: "Yes!"

Kaelyn: "Okay, let's go!"

*gets to Wall of Faithless at endgame*
*no option to destroy it or even attempt to, just a bunch of inconsequential dialogue that forces you down a linear path*
*game forces me to leave the Wall of the Faithless, never to return*

Me: "What... the... ****?!"

Granted this was Obsidian and NOT Bioware, but still, that was the biggest letdown in videogame history imo.

Modifié par cipher86, 04 décembre 2009 - 07:55 .


#25
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Darth_Trethon wrote...

David Gaider wrote...

I think the plot of any future Dragon Age story revolving around YAB (Yet Another Blight) would probably be something we'd avoid.


OMG no please don't do that.....there are still 3 or 4 old gods to be acconted for and there were too few actual dragons to fight in DAO as it was. If you don't do the story during a blight then there will likely not even be any real dragons in the game.


There are only 2 possible Blights left, and there definitely are more dragons in existance other than the 7 Old Gods.