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Suggestion for a new DLC


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#176
ConlanBeorn

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Possible Maps: ME2
First part of Korlus (Before you retrieve Grunt)
The room where you confront the Eclipse CO when you help Samara
Horizon the area just before the end of the mission and right after the talk with the coward.
The first mission in the game where you meet Tali and her group.

#177
EVani

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Not sure I have posted here, but amp/omnitool/implant and armor customization would be good. I know powers are much more valuable than weapons on gold, but weapons do get boosted from both packs and levels while powers only get boosted from levels.

#178
thepiebaker

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Ubisoft is willing to make contracts with various other developers to make assassins creed crossovers for their games... Ezio in soul cal 5 and ezio costume in FFXIII-2 for example... So, assassins creed assassin infiltrators... Hello hidden blade heavy melee hello eagle vision mode (similar to hunter mode I guess)

Map of where shep fought the thorian...
Map of ardact yakshi monastary
Map of the ex Cerberus base where you meet Jacob
Map of grisom (sp) academy



Enemy team called twilight... Filled with pedophile werewolves and sparkly vampires... Because who doesn't want to shoot them?

#179
Fenton

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Add the Volus race, some new weapons and about 2-3 new maps with different advantages and such. I wouldn't mind fighting the Collector's this time around though. It will have to be some tweaking on em and maybe have one with the Banshee, Phantom and Atlas one hit kill ability if someone decides charge without thinking. Yeah those I like to see in the next DLC.

#180
ConlanBeorn

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Different Heavy weapon options
Bring over the lighter materials option to at least the shotgun or assault rifle class
Able to use ME2/3 DLC armor in MP

#181
Zaraki kanzaki

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thepiebaker wrote...

Ubisoft is willing to make contracts with various other developers to make assassins creed crossovers for their games... Ezio in soul cal 5 and ezio costume in FFXIII-2 for example... So, assassins creed assassin infiltrators... Hello hidden blade heavy melee hello eagle vision mode (similar to hunter mode I guess)

Map of where shep fought the thorian...
Map of ardact yakshi monastary
Map of the ex Cerberus base where you meet Jacob
Map of grisom (sp) academy



Enemy team called twilight... Filled with pedophile werewolves and sparkly vampires... Because who doesn't want to shoot them?


i don't know, soul calibur fit with AC but i don't know people would like this, anyway thank you for the info :)

#182
Zaraki kanzaki

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EVani wrote...

Not sure I have posted here, but amp/omnitool/implant and armor customization would be good. I know powers are much more valuable than weapons on gold, but weapons do get boosted from both packs and levels while powers only get boosted from levels.


added, and why not am omnyblade customization? :)

#183
Zaraki kanzaki

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ConlanBeorn wrote...

Possible Maps: ME2
First part of Korlus (Before you retrieve Grunt)
The room where you confront the Eclipse CO when you help Samara
Horizon the area just before the end of the mission and right after the talk with the coward.
The first mission in the game where you meet Tali and her group.


added! :D

#184
The Exiled Paladin

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I wouldn't mind seeing a slight alteration to the Geth Hunter Mode, my mic has died on my (it was quite old) so it would be cool if when in Hunter Mode the geth player could for example hit the 'T' key which would highlight all enemies within its range (first 20m then 30m with the appropriate upgrade) with say a Red Arrow (but no indicator as to what type of enemy unit it is, gotta leave that as a suprise) above them so your team mates can see them if you are unable to say on the mic (or unless a text hat option is added) where they are.
It would definitely be a useful ability and not too over powered.

#185
J090288

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Rachnai soldiers would be great. They could be specially made by the Queen (Adept and Vanguard). Different armors and gun color mode. Rachanni guns.

Modifié par J090288, 12 avril 2012 - 02:16 .


#186
ConlanBeorn

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A legion Skin option for the Geth MP characters
Tali's Armor Skins in MP
EDI/Dr. EVE in MP
Jack, Miranda, & Jacob in MP
ME3 Cerberus Armor for SP&MP

Modifié par ConlanBeorn, 12 avril 2012 - 02:21 .


#187
Zaraki kanzaki

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The Exiled Paladin wrote...

I wouldn't mind seeing a slight alteration to the Geth Hunter Mode, my mic has died on my (it was quite old) so it would be cool if when in Hunter Mode the geth player could for example hit the 'T' key which would highlight all enemies within its range (first 20m then 30m with the appropriate upgrade) with say a Red Arrow (but no indicator as to what type of enemy unit it is, gotta leave that as a suprise) above them so your team mates can see them if you are unable to say on the mic (or unless a text hat option is added) where they are.
It would definitely be a useful ability and not too over powered.


added!  :)

#188
Zaraki kanzaki

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J090288 wrote...

Rachnai soldiers would be great. They could be specially made by the Queen (Adept and Vanguard). Different armors and gun color mode. Rachanni guns.

and how about third slot for editing weapons?

#189
Zaraki kanzaki

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The Exiled Paladin wrote...

I wouldn't mind seeing a slight alteration to the Geth Hunter Mode, my mic has died on my (it was quite old) so it would be cool if when in Hunter Mode the geth player could for example hit the 'T' key which would highlight all enemies within its range (first 20m then 30m with the appropriate upgrade) with say a Red Arrow (but no indicator as to what type of enemy unit it is, gotta leave that as a suprise) above them so your team mates can see them if you are unable to say on the mic (or unless a text hat option is added) where they are.
It would definitely be a useful ability and not too over powered.


thank you for your idea :)

#190
MidriffCryo

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I had two class Ideas actually;

First was if they do make a Drell Infiltrator, give it a skill like Kasumi's Shadow Strike (masseffect.wikia.com/wiki/Shadow_Strike) from ME2. I think it would fit the Drells role as an assassin quite nicely.

Second, I was thinking about it today but why not a Geth Vanguard? not necessarily lore friendly, but I was thinking about it as a Tech based Vanguard rather then the traditional Biotic. Like his Charge would be like the aforementioned "Shadow Strike" but ending after you reach the target, combined with something like Energy Drain and hunter Mode I think it could be deadly.

Thoughts?

#191
Ysengrin

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How about getting to play all those eavesdropping "missions" from the SP? Shepard launches a probe that magically extracts a scientist/ wet squad/ relic/ kakliosaur fossile/ Elcor flotilla from Reaper-occupied space and that's it? That's some mighty probing! I understand they could not provide all that content on launch day, but please tell me it's in the works.Every time I got one of those quests in the SP I thought they were hooks for the MP, like the N7 missions.

#192
Zaraki kanzaki

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MidriffCryo wrote...

I had two class Ideas actually;

First was if they do make a Drell Infiltrator, give it a skill like Kasumi's Shadow Strike (masseffect.wikia.com/wiki/Shadow_Strike) from ME2. I think it would fit the Drells role as an assassin quite nicely.

Second, I was thinking about it today but why not a Geth Vanguard? not necessarily lore friendly, but I was thinking about it as a Tech based Vanguard rather then the traditional Biotic. Like his Charge would be like the aforementioned "Shadow Strike" but ending after you reach the target, combined with something like Energy Drain and hunter Mode I think it could be deadly.

Thoughts?


added! :) i'm agree with you, i was thinking also a new weapon (the phantom gun/sword), for geth vanguard it's quite difficult, they are sithetics so it's difficult ti give them biotic powers, anyway i believe that prothean and collector (as enemy) could be the easiest DLC to do by Bioware, but i don't know, it's my opinion! :=) help to keep this thread alive to help bioware to know what we want ;)

#193
FSOAH

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Please no protheans.

Why? Because the ME3 MP is, due to BioWare's mistakes, a part of the lore, and it would be completely ridiculous if suddenly a lot of prothean clones/new protheans were a part of the Mass Effect lore.

But sure, new characters are allways welcome. Male quarians are on the top of my list. Maps that resembles the places from ME2 would also be cool.

Modifié par FSOAH, 12 avril 2012 - 03:43 .


#194
Zaraki kanzaki

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Nicolas H-L wrote...

How about getting to play all those eavesdropping "missions" from the SP? Shepard launches a probe that magically extracts a scientist/ wet squad/ relic/ kakliosaur fossile/ Elcor flotilla from Reaper-occupied space and that's it? That's some mighty probing! I understand they could not provide all that content on launch day, but please tell me it's in the works.Every time I got one of those quests in the SP I thought they were hooks for the MP, like the N7 missions.


this is nice!! thank you! :=)

#195
Zaraki kanzaki

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FSOAH wrote...

Please no protheans.

Because the ME3 MP is due to BioWare's mistakes a part of the lore, and it would be completely ridiculous if suddenly a lot of prothean clones/new protheans were a part of the Mass Effect lore.

But sure, new characters are allways welcome. Male quarians are on the top of my list.

well this is my opinion, i know there are a lot of people that aren't agree with me, but you know, the beutiful of a story is that you can add what you want, and i think that the return of prothean could be nice because i think they are the best race ever designed and i also think that  they could be cloned or make them alive with the technology of project lazarus, or maybe they  could come back as a small group because they tried to fight the reaper in the lost corners of the galaxy to protect the races that were evolved, or.. what you want, but as i always said, it's my own opinion :)

#196
FSOAH

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Zaraki kanzaki wrote...

FSOAH wrote...

Please no protheans.

Because the ME3 MP is due to BioWare's mistakes a part of the lore, and it would be completely ridiculous if suddenly a lot of prothean clones/new protheans were a part of the Mass Effect lore.

But sure, new characters are allways welcome. Male quarians are on the top of my list.

well this is my opinion, i know there are a lot of people that aren't agree with me, but you know, the beutiful of a story is that you can add what you want, and i think that the return of prothean could be nice because i think they are the best race ever designed and i also think that  they could be cloned or make them alive with the technology of project lazarus, or maybe they  could come back as a small group because they tried to fight the reaper in the lost corners of the galaxy to protect the races that were evolved, or.. what you want, but as i always said, it's my own opinion :)


I see your point, but it's quite far-fetched. Some of the magic of the protheans would go away if there were to suddenly be hundreds of them. One is more than enough.


Besides, there are quite a lot of maps/characters/powers that can be thrown in that don't include messing with the ME lore. Male quarians, as I mentioned before, just to take an example. I'd say that the potential extra stuff that can be released as DLC for ME3 multiplayer is too big to have to include protheans, that will for many make the universe feel stretched.

#197
Zaraki kanzaki

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FSOAH wrote...

Zaraki kanzaki wrote...

FSOAH wrote...

Please no protheans.

Because the ME3 MP is due to BioWare's mistakes a part of the lore, and it would be completely ridiculous if suddenly a lot of prothean clones/new protheans were a part of the Mass Effect lore.

But sure, new characters are allways welcome. Male quarians are on the top of my list.

well this is my opinion, i know there are a lot of people that aren't agree with me, but you know, the beutiful of a story is that you can add what you want, and i think that the return of prothean could be nice because i think they are the best race ever designed and i also think that  they could be cloned or make them alive with the technology of project lazarus, or maybe they  could come back as a small group because they tried to fight the reaper in the lost corners of the galaxy to protect the races that were evolved, or.. what you want, but as i always said, it's my own opinion :)


I see your point, but it's quite far-fetched. Some of the magic of the protheans would go away if there were to suddenly be hundreds of them. One is more than enough.


Besides, there are quite a lot of maps/characters/powers that can be thrown in that don't include messing with the ME lore. Male quarians, as I mentioned before, just to take an example. I'd say that the potential extra stuff that can be released as DLC for ME3 multiplayer is too big to have to include protheans, that will for many make the universe feel stretched.


thank you for your suggestions and opinion, i respect all the ideas ;) and how about the drell i talked about? and about male 'casanova' asari?:pinched:

#198
thatvorcha

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They should add the Protheans and the Vorcha
Prothean Adept: Reave, Dark Channel, Throw
Prothy Vanguard: Charge, Dark Channel, some grenade
Vorcha Soldier: Carnage, Fortification, Vorcha Scream (stuns enemies with super scream), if anyone can think of a better Vorcha power,please do
Vorcha Infiltrator: Stealth, Incinerate, Vorcha Scream
Also I think there should be multiplayer campaigns. Each campaign would ba a different homeworld. So there would be the Palaven campaign, Earth campaign, Thessia campaign, etc. You could make a player of any race in the beginning and then unlock weapons and armor for the character throughout the different campaigns. Also this would be a good way to incorporate Shepard's teammates into the MP. You could see Garrus on Palaven and Liara on Thessia and so on.

#199
FSOAH

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thatvorcha wrote...


Vorcha Infiltrator


Whaaaaaat? The race that isn't even smart enough to put six words together in a sentence can suddenly infiltrate and use stealth as a mean to kill?

#200
thepiebaker

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Zaraki kanzaki wrote...

thepiebaker wrote...

Ubisoft is willing to make contracts with various other developers to make assassins creed crossovers for their games... Ezio in soul cal 5 and ezio costume in FFXIII-2 for example... So, assassins creed assassin infiltrators... Hello hidden blade heavy melee hello eagle vision mode (similar to hunter mode I guess)

Map of where shep fought the thorian...
Map of ardact yakshi monastary
Map of the ex Cerberus base where you meet Jacob
Map of grisom (sp) academy



Enemy team called twilight... Filled with pedophile werewolves and sparkly vampires... Because who doesn't want to shoot them?


i don't know, soul calibur fit with AC but i don't know people would like this, anyway thank you for the info :)

it could fit if they made the assassins more futuristic... something like: http://chzmemebase.f...ure-warfare.jpg