- The Seeker origin – in this origin you can be a warrior or rogue – race restricted to human. You are introduced to the conflict between the mages and templars. In the middle of the conflict you stand as an agent of the chantry. You find out how the conflict began, and you are leading a team of seekers that try to find a solution.
- The Grey Warden origin – in this origin you can be warrior, rogue or mage – no race restriction. You are an experienced grey warden. Your work is split in two tasks – 1) holding the line against the darkspawn in the deep roads, and 2) finding potentially new Grey Wardens in your region. You are basically a Duncan rip-off.
- The Gladiator origin – In this origin you can be a warrior - no race restriction. In Orlais you entertain the poor and rich alike by killing other gladiators in the Arena. You can either establish yourself as merciful or a mean killing machine. When you not are fighting, you take part in plotting your way to freedom with your fellow gladiators.
- The Chasind origin – In this origin you can be warrior, rogue or mage/shaman – race restricted to human. You live in the wilds where you are leading a clan of chasinds. You learn about the chasinds and their culture and religion. You fight off the dalish, civilization in general and random beast that trespasses.
I think it would be cool if every single origin gave some exclusive skill or specialization option for your character. The origins should work like they did in the first Dragon Age game - as an introduction to your character. After an hour or two, something should happen so the real storyline and conflict can begin. Maybe the Qunari starts a massive war or something.
So these are some origins I think could be cool. What Origins would you like to see in DA3?
Modifié par Sejborg, 09 avril 2012 - 07:32 .





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