I reject the premise that the Mass Relays are optional for galactic travel
#401
Posté 11 avril 2012 - 12:45
#402
Posté 11 avril 2012 - 12:51
majinbuu1307 wrote...
There is a slight problem with all of this. The Omega 4 relay. I did NOT see a relay on the other side. They just popped out the other side. Also the way they got back, they just got out of there the normal way.
Maybe they just use the IFF as one way, to get past the intense pressure and into the field.
#403
Posté 11 avril 2012 - 12:58
thesalla wrote...
It's funny how people turn codex into a dogma!
Finally! I love how players refer to a codex which still states the Citadel was supposedly built by the Protheans, without any reference to the Reapers.
Yet, forging Mass Relays is hard. The Prothean scientists on Ilos only managed to a build a one-way conduit to an existing and superior relay (the Citadel). How will the quarians of Rannoch or the remaining turians of Palaven for example build the "pair" of the new Sol relay with such limited resources and time?
They did that to be spoiler free in the codex. The relay's destruction represents isolation, not death to all. And your right, they have nothing to do with the reapers if theyre dead/under shepards control/synthesized. But thats the point. everyones cut off, living with shepard's decision(s).
#404
Posté 11 avril 2012 - 12:59
majinbuu1307 wrote...
There is a slight problem with all of this. The Omega 4 relay. I did NOT see a relay on the other side. They just popped out the other side. Also the way they got back, they just got out of there the normal way.
There has to be one, otherwise there wouldn't have been sightings of Collectors coming out of the relay or Cerberus vessels more recently.
#405
Posté 11 avril 2012 - 01:00
majinbuu1307 wrote...
There is a slight problem with all of this. The Omega 4 relay. I did NOT see a relay on the other side. They just popped out the other side. Also the way they got back, they just got out of there the normal way.
remember there is drift, the Mass Relay is usually close to where you come out but not exactly where you come out, with all that debris it has to be there somewhere.
-AE
#406
Posté 11 avril 2012 - 01:07
OhoniX wrote...
Rannoch is only around 15-20 years form Earth at existing FTL speeds.
Did you just include the word "Only" with a time scale of 15-20 years?
#407
Posté 11 avril 2012 - 01:18
Allan Schumacher wrote...
Leafs43 wrote...
Read the post above.
The reapers couldn't even figure that out.
It's utmost hubris to believe after millions of years after inventing the mass relays, the reapers copuldn't make that technological leap, yet somehow humans, who have been in space for maybe 200 years if you want to go back to the 1960's that really have no idea how mass relays really work can make that leap in a couple of months.
What's the prevent the current cycle from replicating (or near replicating) the Mass Relays themselves?
The Mass Relays are essentially like the Stargates from the Stargate franchise. The current cycle has an understanding of their function, and how to operate them for the most basic of reasons, but they do NOT have the knowledge to contstruct them. Using SG1 as an example, they know how to dial it, open a gate, the nature of how the addressing system works, but they could NOT build one if they needed to. Because there are certain parts of it that are just beyond the current understanding of anyone, energies being used, and entire physics that is still not yet understood.
The current ME races use ME drives to lighten volumes of space to allow FTL, not to create tubes of massless space, which is what the relays do. The Relays infact use a Mass Effect in a different way then FTL drive cores do. an understanding that the current races do not possess.
Also, Relays do not build up drive core charge, or have a way to dissipate it into somewhere (hyperspace, subspace, etc.) A understanding that the current races also do not have.
Mass Effect relays are essentially giant field attenuators, as evident by the Tuning-Fork design. They somehow take the ME field of the core and focus it into a highly tuned tube, most of the current races ships can bend the ME field to form factor the ship but not focus it like that. That too is an understanding that the current cycle does not have.
That is not to say they won't get it with time and experimentation, but we are talking years, decades of experimentation, and having the resources of a galaxy to get the best minds to work on the problem.
in the mean time, a galactic holocaust is going on, resources will be razor thin, and really those same scientists attention, assuming they are still alive will be required for other more immediate concerns.
-AE
#408
Posté 11 avril 2012 - 01:22
Organics aren't ready for relay and Reaper tech use? They've been using them for millenia. Yes, organics were traveling down paths laid by the Reapers...those paths led to Reaper traps. But organics were using the technology unawares. Now they are aware.
What's more, organics were using Reaper tech without becoming indoctrinated on a galactic scale. If they were, the Reapers could have pulled up some kilometer-sized deck chairs and toasted organics as they marched merrily into the slurry tubes.
So organics fully aware of inherent dangers in Reaper tech will be endangered by Reaper tech when there are no Reapers. Got it. Oh wait--if Reapers remain, Reapers under Shepard's control, then they'll eagerly explain all the ins-and-outs of their technology so they can make their new master and his allies blissfully happy.
This stuff Weekes and others are spreading is the first salvo in an attempt to "clarify"--i.e., rationalize--bad decisions Hudson and Walters made in writing the ending. It's spin. If drive cores could spin as fast, you could cross the entire galaxy in the blink of an eye.
#409
Posté 11 avril 2012 - 01:25
Aquilas wrote...
There is no reason in ME lore or in the story arc to destroy the relays.
Organics aren't ready for relay and Reaper tech use? They've been using them for millenia. Yes, organics were traveling down paths laid by the Reapers...those paths led to Reaper traps. But organics were using the technology unawares. Now they are aware.
What's more, organics were using Reaper tech without becoming indoctrinated on a galactic scale. If they were, the Reapers could have pulled up some kilometer-sized deck chairs and toasted organics as they marched merrily into the slurry tubes.
So organics fully aware of inherent dangers in Reaper tech will be endangered by Reaper tech when there are no Reapers. Got it. Oh wait--if Reapers remain, Reapers under Shepard's control, then they'll eagerly explain all the ins-and-outs of their technology so they can make their new master and his allies blissfully happy.
This stuff Weekes and others are spreading is the first salvo in an attempt to "clarify"--i.e., rationalize--bad decisions Hudson and Walters made in writing the ending. It's spin. If drive cores could spin as fast, you could cross the entire galaxy in the blink of an eye.
word!
-AE
#410
Posté 11 avril 2012 - 01:25
in the mean time, a galactic holocaust is going on, resources will be razor thin, and really those same scientists attention, assuming they are still alive will be required for other more immediate concerns.
I suppose it would depend on how much value the other species would have on getting home at all costs (if any).
I agree it won't be happening overnight.
#411
Posté 11 avril 2012 - 02:20
Allan Schumacher wrote...
in the mean time, a galactic holocaust is going on, resources will be razor thin, and really those same scientists attention, assuming they are still alive will be required for other more immediate concerns.
I suppose it would depend on how much value the other species would have on getting home at all costs (if any).
I agree it won't be happening overnight.
Doesn't matter what the value is, it doesn't change the amount of resources you have access to.
Earth; is about to have to try and take cake of a few million new residents, some of which cannot eat Earth based food, plus it has been seriously damaged, also there is no Eezo deposits in Sol, so they are going to have to go get it if they are going to rebuild their relay (assuming they can rebuild them at all)
Colonies (ANY RACE): these places are short on supplies as it is, consisting of colonists ranging in the dozens, to hundreds sometimes thousands, but they do not have major infrastructure or starships so there fore expecting them to rebuild their relays is all but impossible, hell travel to nearby systems may also be exceedingly difficult.
Other race's homeworlds: depending on what race your talking about will determine if they have the technological capacity or know how to rebuild their relays.
Rannoch: The quarians just got back there, assuming the civilian fleet was left behind while the military fleet went to earth, the quarians have NO infrastructure on this planet, they won't be rebuilding ANYTHING for quite some time.
Tuchanka: Is a nuclear wasted hell hole, plus have you ever met a Krogan Scientist? yeah, me neither.
Sur'kesh: Ah the Salarians, if anyone could bail us out it's the Salarian scientists, right? Well, while they have the intelligence they do not have the know how to rebuild a mass relay, they don't have major Eezo deposits for it's core, and they can't communicate that infomation to anyone else.
Thessia: The Asari, they had a prothean beacon, they have the know-how, they could do it. Well, it remains to be seen what exactly was in that beacon, and it's been said the protheans were close but didn't quite crack the secret, how close, also remains to be seen. However that beacon is now gone, they have no way to communicate that information, they have mined out their major Eezo deposits, and oh yeah, they were being exterminated by reapers at the time.
Minor Races: The hanar, Drell, Volus, Elcor, Vorcha: none of whom have either the intelligence, resources, capability and or man power to rebuild the relays, they are minor races with few colony worlds at best.
Look, sure am I biased and want the relays back, yes, i will admit that. Hell, I think that one point if reversed would made the ending a little bit more palatable, instead of a bad ending with a sense of finality, it would of just been a bad ending.
like it says in my sig, Wars come and go, Religions rise and fall, but the Mass Relays MUST go on if there is to be a future for any of us.
-AE
Modifié par Exeider, 11 avril 2012 - 02:21 .
#412
Posté 11 avril 2012 - 02:25
Even if we reach a state where we can traverse it in ~30 years the
galactic community will be forever destroyed. You cannot have trade
routes that take years to complete. it just would not be sustainable.
Have you ever heard of the Silk Road? Maybe the East India Trading Company? Multi-year trading missions were fairly standard hundreds of years ago. Yes, the extreme limits of the galaxy would be a bit long to travel, but remember that every capital aside from Rannoch is within 3-7 years of Earth, which isn't a casual hop, certainly, but it isn't ridiculous for dedicated trade either. Given time to stabilize the routes and fuel network, there would definitely be regular trading convoys for luxury goods and unique materials, and a reasonable amount of migration between worlds.
Yes, the galactic community would be a lot more local than it was in the time of the relays, but they would still have instantaneous communication, and they would still be able to share materials, even if it did take a while to move them around. Also keep in mind that several of the Citadel races have multi-century lifespans. While five years may seem like a long time for a human, it would only be about six months in Asari years. I imagine that there would be a larger cultural drift factor, with humans on Eden Prime culturally evolving in a different direction than those on Earth or Terra Nova, and what Asari remain on Illium becoming different than those on Thessia, etc., but that only makes the galaxy a more interesting place.
Now yes, I would not expect all worlds to survive in the state they had before. Illium, for example, would probably be in trouble since it is so far away from everyone else. On the other hand, the Asari, Hanar, and Elcor are all apparently in the same sector, so they would have a very thriving internal network.
I've said it before and I will
say it again, without the Mass Relays, Mass Effect is just another Star
Wars clone. Just another wanked FTL warp drive soft science baloney.
Ugh.
There are numerous distinctions between Mass Effect and other sci-fi series. The Relays were one of those (even thoguh other series have used similar mechanisms before, including Stargate, Cowboy Bebop, X-Men, etc.), but they were far from the only distinction.
Did you just include the word "Only" with a time scale of 15-20 years?
It's better than "centuries." It's a long trip, certainly, but it's a trip one can make within a single lifetime. Using current 21st century techniques it would take us thousands of years just to reach the next star system. A couple of decades is a huge improvement.
The current cycle has an understanding of their function, and how to
operate them for the most basic of reasons, but they do NOT have the
knowledge to contstruct them.
And yet they were able to construct the micro-relays used to operate the Extranet. They clearly have a grasp on the basic ideas. The modern-built relays might not have all the same functions as the originals (they might not be nigh-indestructible, for example), but they could probably make something capable of at the very least sending relatively small ships from place to place.
#413
Posté 11 avril 2012 - 02:29
Exeider wrote...
Doesn't matter what the value is, it doesn't change the amount of resources you have access to.
Of course it matters. If they deem it the top priority, it's what they'll focus their efforts on.
Earth; is about to have to try and take cake of a few million new residents, some of which cannot eat Earth based food, plus it has been seriously damaged, also there is no Eezo deposits in Sol, so they are going to have to go get it if they are going to rebuild their relay (assuming they can rebuild them at all)
Earth also has also lost its share of residents. As did the fleet up above. I believe two Quarian live ships came as well, and if they survived (I love this idea as a consequence to Koris being rescued), they're able to provide food for the Dextro based races.
Colonies (ANY RACE): these places are short on supplies as it is, consisting of colonists ranging in the dozens, to hundreds sometimes thousands, but they do not have major infrastructure or starships so there fore expecting them to rebuild their relays is all but impossible, hell travel to nearby systems may also be exceedingly difficult.
Other race's homeworlds: depending on what race your talking about will determine if they have the technological capacity or know how to rebuild their relays.
Rannoch: The quarians just got back there, assuming the civilian fleet was left behind while the military fleet went to earth, the quarians have NO infrastructure on this planet, they won't be rebuilding ANYTHING for quite some time.
Tuchanka: Is a nuclear wasted hell hole, plus have you ever met a Krogan Scientist? yeah, me neither.
Sur'kesh: Ah the Salarians, if anyone could bail us out it's the Salarian scientists, right? Well, while they have the intelligence they do not have the know how to rebuild a mass relay, they don't have major Eezo deposits for it's core, and they can't communicate that infomation to anyone else.
I stopped here because I've heard otherwise regarding communications. Why wouldn't they be able to communicate?
#414
Posté 11 avril 2012 - 02:31
Exeider wrote...
...
Colonies (ANY RACE): these places are short on supplies as it is, consisting of colonists ranging in the dozens, to hundreds sometimes thousands, but they do not have major infrastructure or starships so there fore expecting them to rebuild their relays is all but impossible, hell travel to nearby systems may also be exceedingly difficult.
...
-AE
Not every colony is a pokey little frontier world. Illium was a colony, and it was a major world. The in game descriptions of many planets lists populations in the millions.
#415
Posté 11 avril 2012 - 02:38
Atraiyu Wrynn wrote...
OhoniX wrote...
Rannoch is only around 15-20 years form Earth at existing FTL speeds.
Did you just include the word "Only" with a time scale of 15-20 years?
That's also if you were to travel in a straight line without stopping.
As has been stated many times: you're going to be stopping a lot for uknown amounts of time.
#416
Posté 11 avril 2012 - 02:45
BogdanV wrote...
brian_breed wrote...
That itself was one hell of a retcon. In Mass Effect 2, QECs were prohibitively expensive and suddenly even non-millitary personnel - including Emily Wong - have access to them in Mass Effect 3?
I don't know how Emily Wong got access to one of those, but before you said that, I just assumed that QECs were high-grade strategic assets developed by the military in wake of the Reaper invasion.
No one's gonna' care about the Alliance's military budget when Reapers are knocking at your door, right ?
Also, it didn't seem like they were mass produced. According to Anderson, it would be implied that they are strategically placed across Earth, and because of them being strictly bidirectional transceivers, I'd imagine them as some form of public property (if you say that just about anyone can use it), community service, like telegraph stations were back in the days.
Still, why would civilians want to use QECs when the Extranet seems far more suited for their needs ?
Damn, sorry for going off-topic, but this just caught my attention.
It's on-topic. The topic is, really, the reintegration of the galaxy or at least reaching home. QECs are point-to-point: the worst-case scenario is that every single QEC must be linked to only one other QEC, meaning that nearly the ONLY QECs in existence SHOULD be those tethered to the Normandy (remember, this was supposed to be Hackett's flagship). The best-case scenario is QEC hubs like old operators, where several lines converge and something "patches A to B."
#417
Posté 11 avril 2012 - 02:46
Allan Schumacher wrote...
Exeider wrote...
Doesn't matter what the value is, it doesn't change the amount of resources you have access to.
Of course it matters. If they deem it the top priority, it's what they'll focus their efforts on.Earth; is about to have to try and take cake of a few million new residents, some of which cannot eat Earth based food, plus it has been seriously damaged, also there is no Eezo deposits in Sol, so they are going to have to go get it if they are going to rebuild their relay (assuming they can rebuild them at all)
Earth also has also lost its share of residents. As did the fleet up above. I believe two Quarian live ships came as well, and if they survived (I love this idea as a consequence to Koris being rescued), they're able to provide food for the Dextro based races.Colonies (ANY RACE): these places are short on supplies as it is, consisting of colonists ranging in the dozens, to hundreds sometimes thousands, but they do not have major infrastructure or starships so there fore expecting them to rebuild their relays is all but impossible, hell travel to nearby systems may also be exceedingly difficult.
Other race's homeworlds: depending on what race your talking about will determine if they have the technological capacity or know how to rebuild their relays.
Rannoch: The quarians just got back there, assuming the civilian fleet was left behind while the military fleet went to earth, the quarians have NO infrastructure on this planet, they won't be rebuilding ANYTHING for quite some time.
Tuchanka: Is a nuclear wasted hell hole, plus have you ever met a Krogan Scientist? yeah, me neither.
Sur'kesh: Ah the Salarians, if anyone could bail us out it's the Salarian scientists, right? Well, while they have the intelligence they do not have the know how to rebuild a mass relay, they don't have major Eezo deposits for it's core, and they can't communicate that infomation to anyone else.
I stopped here because I've heard otherwise regarding communications. Why wouldn't they be able to communicate?
Because they lack comms buoys and QECs were SUPPOSED to be prohibitively expensive. In ME2, there were barely any. Now everybody's got them some quantanglementations? What happened to the integrity of stories when Bioware decides to retcon on their own?
#418
Posté 11 avril 2012 - 02:48
OhoniX wrote...
Have you ever heard of the Silk Road? Maybe the East India Trading Company? Multi-year trading missions were fairly standard hundreds of years ago. Yes, the extreme limits of the galaxy would be a bit long to travel, but remember that every capital aside from Rannoch is within 3-7 years of Earth, which isn't a casual hop, certainly, but it isn't ridiculous for dedicated trade either. Given time to stabilize the routes and fuel network, there would definitely be regular trading convoys for luxury goods and unique materials, and a reasonable amount of migration between worlds.
Yes, the galactic community would be a lot more local than it was in the time of the relays, but they would still have instantaneous communication, and they would still be able to share materials, even if it did take a while to move them around. Also keep in mind that several of the Citadel races have multi-century lifespans. While five years may seem like a long time for a human, it would only be about six months in Asari years. I imagine that there would be a larger cultural drift factor, with humans on Eden Prime culturally evolving in a different direction than those on Earth or Terra Nova, and what Asari remain on Illium becoming different than those on Thessia, etc., but that only makes the galaxy a more interesting place.
Now yes, I would not expect all worlds to survive in the state they had before. Illium, for example, would probably be in trouble since it is so far away from everyone else. On the other hand, the Asari, Hanar, and Elcor are all apparently in the same sector, so they would have a very thriving internal network.
two things you said that are incorrect,
1) 5-7 years as the crow flies and assuming they can travel at constant speed. But keep in mind they have to follow the path of discharge sites, which means they would have to travel up one spiral arm and then across teh common connection point, and then down that spiral arm to the destination, also they have to stop to discharge, which can take almost as long as they are traveling, several hours to days, increasing any estimates by alot.
2) They DO NOT have instantaneous communication, the entangled pairs were headquatered and were destroyed at Arcturus Station in the Arcturus star cluster, you can visit the debris in game to see what I mean. the only entangled pairs that still exist, assuming the structures they are contained in are intact are, TIM's Office-Normandy pair, Citadel-Normandy Pair, Earth-Normandy pair. (This assumes that the space magic wave didn't destroy all technology, like star child sometimes says depending on your ending.)
The only communication they would have is with home base, assuming they could still had the manufacturing ability. IF they did, then the trade fleets could take entangled pairs with them to leave at each destination, but again, this would be part of the rebuilding effort to set up a NEW network.
OhoniX wrote...
The current cycle has an understanding of their function, and how to
operate them for the most basic of reasons, but they do NOT have the
knowledge to contstruct them.
And yet they were able to construct the micro-relays used to operate the Extranet. They clearly have a grasp on the basic ideas. The modern-built relays might not have all the same functions as the originals (they might not be nigh-indestructible, for example), but they could probably make something capable of at the very least sending relatively small ships from place to place.
"Real-time communication is possible thanks to networks of expensive mass relay comm buoys that can daisy-chain a transmission via lasers.
Comm buoys are maintained in patterns built outward from each
mass relay. The buoys are little more than a cluster of primitive,
miniature mass relays. Each individual buoy is connected to a partner on
another buoy in the network, forming a corridor of low-mass space.
Tightbeam communications lasers are piped through these "tubes" of FTL
space, allowing virtually instantaneous communication to anywhere on
the network. The networks connect across regions by communications
lasers through the mass relays." Codex - Secondary Codex>Technology>Communications
The Comm buoys operate like mass relays in that they create small FTL corrodors for lasers to travel through, however they are extremely short range and require the LARGER Mass Relay to send any signals beyond their short range, to other clusters or nearby systems.
Comm buoys are used in tandem with the already present Relays that are there.
-AE
Modifié par Exeider, 11 avril 2012 - 02:51 .
#419
Posté 11 avril 2012 - 02:49
The relays may be the most efficient way to travel the galaxy, but that doesn't mean there aren't alternatives. I remember the codex or something stating that the reapers found a way to use continuous FTL without having to discharge, so it is conceivable organics could use the reaper corpses around Earth to Thanix their own version.
Sure it would still take 30 or so years to reach the Rannoch, the farthest homeworld from Earth. But the point is it would become a feasible journey. It may also take hundreds of years to rebuild the relays, but at least it remains a possibility.
#420
Posté 11 avril 2012 - 02:52
Modifié par Exeider, 11 avril 2012 - 02:54 .
#421
Posté 11 avril 2012 - 03:02
"FTL drives are devices which allow ships to travel at FTL speeds through space. FTL drive cores work by exposing element zero to electric currents, creating mass effect fields. It reduces the mass of an object—such as a starship—to a point where velocities faster than the speed of light are possible. With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise."
And now for a copy paste from wikipedia (I trust them).
The Milky Way is a barred spiral galaxy 100,000–120,000 light-years in diameter containing 200–400 billion stars.
So now MATH time.
In the ME universe a ship can traverse 12 light years in one day.
So they could travel from one side of the galaxy to the other in 10,000 days.
That's 27.4 years.
Keep in mind that most of the home world planets and main colonies are not on the other side of the rim, outside of the Geth and Quarians. Most home systems are much closer. So outside of the Quarians it's not that big of a deal if the relays are destroyed, and even then they are used to living without a world and contained in their flotilla ships.
Sure they wouldn't be able to go home in one big jump, they'd have to stop to dissipate heat and refuel, but that wouldn't take too long. As for fuel, well I scanned plenty of systems and found fuel remains for the Normandy, and even then, I'm sure it wouldn't be THHHAAATTT hard of a task for them to repair and rebuild quick and easy refueling stations that use Helium 3, which any gas giant would reasonably have a surplus of. Even some moons and planets would have some, though it wouldn't be easy to refine it compared to the gaseous form from gas giants.
Sure some smaller or damaged ships would have a greater difficulty with this but they could piggy back on larger ships, and possibly even be left derelict as the passenger and crews board larger ships.
I think the races and groups will be just fine and aren't stranded in the Sol system without the relays.
#422
Posté 11 avril 2012 - 03:22
Mike_Neel wrote...
Not Reading your giant thread, sorry, but the ME codex clearly says that other ships are FTL capable. Now lets do some basic math here. First off a copy paste of the codex.
"FTL drives are devices which allow ships to travel at FTL speeds through space. FTL drive cores work by exposing element zero to electric currents, creating mass effect fields. It reduces the mass of an object—such as a starship—to a point where velocities faster than the speed of light are possible. With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise."
And now for a copy paste from wikipedia (I trust them).
The Milky Way is a barred spiral galaxy 100,000–120,000 light-years in diameter containing 200–400 billion stars.
So now MATH time.
In the ME universe a ship can traverse 12 light years in one day.
So they could travel from one side of the galaxy to the other in 10,000 days.
That's 27.4 years.
Keep in mind that most of the home world planets and main colonies are not on the other side of the rim, outside of the Geth and Quarians. Most home systems are much closer. So outside of the Quarians it's not that big of a deal if the relays are destroyed, and even then they are used to living without a world and contained in their flotilla ships.
Sure they wouldn't be able to go home in one big jump, they'd have to stop to dissipate heat and refuel, but that wouldn't take too long. As for fuel, well I scanned plenty of systems and found fuel remains for the Normandy, and even then, I'm sure it wouldn't be THHHAAATTT hard of a task for them to repair and rebuild quick and easy refueling stations that use Helium 3, which any gas giant would reasonably have a surplus of. Even some moons and planets would have some, though it wouldn't be easy to refine it compared to the gaseous form from gas giants.
Sure some smaller or damaged ships would have a greater difficulty with this but they could piggy back on larger ships, and possibly even be left derelict as the passenger and crews board larger ships.
I think the races and groups will be just fine and aren't stranded in the Sol system without the relays.
Wow, you missed several critical pieces of math in that entire post.
A) The amount of time a ME core can operate is 50 hours and must be shut down
C) You cannot plot linear courses, you have to be with in range of discharge sites, meaning no crossing into the void of galactic arms. In fact you would have to plot courses in the shape of the galactic arms, you would have to travel up one, cross at the points they are connected, and travel down another to reach you final destination.
might want to think about those kinds of things before you post.
EDIT: btw, Dissipating heat is only a concern for the normandy and ships equiped with emission sinks for stealth, that has nothing to do with the FTL system. Also, the Fuel mechanic in this game is really asinine because ships are powered by fusion cores, which can go YEARS without needing to be refueled.
-AE
Modifié par Exeider, 11 avril 2012 - 03:26 .
#423
Posté 11 avril 2012 - 03:35
Ummm, ok, apparently the devs are retconning their own ending, because the relays are only disabled now.....I think.....
Mike Gamble Twitter
-AE
#424
Posté 11 avril 2012 - 03:36
1) 5-7 years as the crow flies and assuming they can travel at constant speed. But keep in mind they have to follow the path of discharge sites, which means they would have to travel up one spiral arm and then across teh common connection point, and then down that spiral arm to the destination, also they have to stop to discharge, which can take almost as long as they are traveling, several hours to days, increasing any estimates by alot.
An interesting point about the spiral arms, I'd like to see a more accurate galactic map with the ME planets on it, to see what arms each are in.
Let's consider a worst case navigational scenario, that it might take a year or more to cross the dead space between arms. That wouldn't work with the existing ships. For that scenario to work, they would need several things. 1. They'd need to solve the discharge thing. Personally I don't see why they can't redirect that static charge into their own energy reserves, it seems to me like a highly valuable energy source, not a waste product. 2. They'd need to conserve fuel, which means that instead of boosting half way and then braking half way, they'd need to just boost at the start and then coast most of the way, which would lengthen the overall travel time. 3. They'd need an efficient form of power during that trip to maintain their fields and such. 4. They'd need to keep the crew alive in transit, perhaps cold sleeping them for most of the trip. All that seems feasible within ME, but it would definitely add to the travel time considerably.
2) They DO NOT have instantaneous communication, the entangled pairs were headquatered and were destroyed at Arcturus Station in the Arcturus star cluster, you can visit the debris in game to see what I mean. the only entangled pairs that still exist, assuming the structures they are contained in are intact are, TIM's Office-Normandy pair, Citadel-Normandy Pair, Earth-Normandy pair. (This assumes that the space magic wave didn't destroy all technology, like star child sometimes says depending on your ending.)
We know Alliance communication is pretty shot, but we don't know what communications the other races might have with their own worlds.
Comm buoys are used in tandem with the already present Relays that are there.
Yes, so they likely wouldn't function as-is, but the fact that they were able to build the comm bouys used in the chain means that they understood the basic principles of building a Mass Relay, they just never got around to scaling them up before. As I said, the tools seem to be there to build at the very least a primitively functional mass relay, capable of sending relatively small vessels across reasonable distances.
Modifié par OhoniX, 11 avril 2012 - 03:45 .
#425
Posté 11 avril 2012 - 03:40
read my above post, because apparently this discussion just became moot, because mike gamble just said they are just disabled??
WTF??
-AE





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