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We need a pvp mode


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#176
Ratham

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MissMinaethiel wrote...

Ratham wrote...

MissMinaethiel wrote...

Ratham wrote...

MissMinaethiel wrote...

Unless the majority of the community wants it, I don't see it happening.

Ever.

Even if it was a majority I don't see it likely to happen.

Ever.

Because the balancing involved would be such a pain. Besides that the MAJORITY of the community doesn't want it or doesn't see a way to implement it. You supporters keep saying "oh, PvP is something ME3 needs!" but fail at providing a plan of implementation that is balanced, entertaining, and has replay value.

If a detailed plan WAS put forth instead of less aggressiveness, the anti-PvP people might take you more seriously.


Did the "majority" want / ask for co-op? No

Its all about money and how many different types of players you can reach & get money from...


Yup, and I can't see PvP being worth the man power and cost of making/implementing. The majority may not of asked for it (PvE MP), but it actually was a feasible thing to implement (unlike PvP which has much more variables to consider than PvE) and the majority of the community now enjoys it. And a majority of this community does not like the idea of PvP.

You can argue for it all you want, but I want to see a supporter present a valid scenario for balance and entertainment for PvP instead of speaking out about wanting it. All ideas need a strong base for consideration.


Apply that to a possible future pvp mode.

Could make some cash off of stupid little customization/weapon packs like they are with the spectre packs now.


Yes but that doesn't make the feasibility argument any less valid. Seriously, someone in support of PvP provide me with a balanced scenario. I can't consider PvP in ME3 at all with the amount of balance issues there are.


Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(

For the record, yes I agree that NOW adding pvp to ME3 would be a balancing nightmare.

Modifié par Ratham, 10 avril 2012 - 12:59 .


#177
Highlord Heian

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Ratham wrote...

Thought I saw quite a bit of rage on BSN when MP was announced... though I will admit I didnt follow this game / forums through development, so I'm not entirely sure what was asked for way back.


So then why are you saying nobody asked for it?

Did the "majority" want / ask for co-op? No


You can't help but contradict yourself. Seems like not even you think you know what you're talking about.

#178
wolfstanus

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#179
Ratham

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Highlord Heian wrote...

Ratham wrote...

Thought I saw quite a bit of rage on BSN when MP was announced... though I will admit I didnt follow this game / forums through development, so I'm not entirely sure what was asked for way back.


So then why are you saying nobody asked for it?

Did the "majority" want / ask for co-op? No


You can't help but contradict yourself. Seems like not even you think you know what you're talking about.


When I personally looked on here one day, I saw lots of rage.

Somebody pointed out I was "****ing retarded" which led me to admit that I wasnt lurking on the forums or really following ME3 through its early stages so I wasnt 100% sure if earlier on people were asking for co-op when I wasnt here.

No contradictions, just admiting a possible mistake I made due to lack of background info.

Modifié par Ratham, 10 avril 2012 - 01:02 .


#180
The Angry Kat

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Udalango wrote...

What happens when two opposing Vanguards charge eachother?

Here

Modifié par The Angry Kat, 10 avril 2012 - 01:02 .


#181
Highlord Heian

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Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(


Meanwhile, Mass Effect 3 forums....

What's sad is you backpedaling so rapidly on your argument. Just stop. You're trying desperately to change what you "meant" so you feel less like a complete fool, but just. Stop.

Your brain is obviously catching up to what you're doing and panicking, sirens blaring, the big red "ABANDON IDEA" sign blinking frantically.

#182
MissMinaethiel

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Ratham wrote...

MissMinaethiel wrote...

Ratham wrote...

MissMinaethiel wrote...

Yup, and I can't see PvP being worth the man power and cost of making/implementing. The majority may not of asked for it (PvE MP), but it actually was a feasible thing to implement (unlike PvP which has much more variables to consider than PvE) and the majority of the community now enjoys it. And a majority of this community does not like the idea of PvP.

You can argue for it all you want, but I want to see a supporter present a valid scenario for balance and entertainment for PvP instead of speaking out about wanting it. All ideas need a strong base for consideration.


Apply that to a possible future pvp mode.

Could make some cash off of stupid little customization/weapon packs like they are with the spectre packs now.


Yes but that doesn't make the feasibility argument any less valid. Seriously, someone in support of PvP provide me with a balanced scenario. I can't consider PvP in ME3 at all with the amount of balance issues there are.


Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(

For the record, yes I agree that NOW adding pvp to ME3 would be a balancing nightmare.


Ok, see, in future games it might be feasible, but in ME3, which the OP seems to be arguing in favor of adding PvP to ME3, it just won't work. The game just was not designed to suit PvP gameplay. Besides that, what about maps for fighting on? If people think camping in CoD is bad, it would be even worse in ME.

#183
J-Reyno

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Personally, I'd like for the game to have PvP, but I don't want them to do it as is. Meaning, the classes as they are would not work out well for PvP. The powers are not designed for it. Sure they could be changed to work differently in PvP mode - cryo blast simply being a movement-slowing chill or stasis becoming a short, momentary immobilization instead - but I'm not sure it would be worth the effort to attempt balance when all the classes would just be a bland version of their PvE counterparts. And people would STILL b*tch about it anyway.

PvP can be great fun but I feel that for ME it would be a major headache for everyone.

#184
GGW KillerTiger

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Machazareel wrote...

I'd rather the forums not be littered with even more nerf posts than they already are tbh.



#185
Ratham

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Highlord Heian wrote...

Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(


Meanwhile, Mass Effect 3 forums....

What's sad is you backpedaling so rapidly on your argument. Just stop. You're trying desperately to change what you "meant" so you feel less like a complete fool, but just. Stop.

Your brain is obviously catching up to what you're doing and panicking, sirens blaring, the big red "ABANDON IDEA" sign blinking frantically.


You do know thats not the only time I said that, right? I've been saying over and over "not specifically ME3"

You twisted my words into what you personally wanted to read, and are now trying to use that against me somehow for some reason...

Modifié par Ratham, 10 avril 2012 - 01:06 .


#186
Toucans

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Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(

For the record, yes I agree that NOW adding pvp to ME3 would be a balancing nightmare.


Ok so we agree that pvp with the player classes is a terrible idea. I do think a pvp like in left 4 dead would be cool. You could even have some of the rpg stuff with leveling up the skills on different boss characters. It would be more simplified of course, mostly just choosing whether to have more health/armor vs cooldown. Might be kind of neat.

Even a mode where you moved through a large level like in left 4 dead would be nice. I mean all the mechanics are already there, it would just be a difference of going through a large level and occasionally completing an objective to pass rather than retreading the same small area over and over. idk, just a thought

#187
wolfstanus

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I remember back in me1-2 a lot of people bringing up a co-op type mode...

#188
Highlord Heian

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Ratham wrote...

Highlord Heian wrote...

Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(


Meanwhile, Mass Effect 3 forums....

What's sad is you backpedaling so rapidly on your argument. Just stop. You're trying desperately to change what you "meant" so you feel less like a complete fool, but just. Stop.

Your brain is obviously catching up to what you're doing and panicking, sirens blaring, the big red "ABANDON IDEA" sign blinking frantically.


You do know thats not the only time I said that, right? I've been saying over and over "not specifically ME3"

You twisted my words into what you personally wanted to read, and are now trying to use that against me somehow for some reason...


I don't need to twist your words, because that would mean I'd need to touch them, and I don't want my hands to get dumb.

#189
Ratham

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Highlord Heian wrote...

Ratham wrote...

Highlord Heian wrote...

Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(


Meanwhile, Mass Effect 3 forums....

What's sad is you backpedaling so rapidly on your argument. Just stop. You're trying desperately to change what you "meant" so you feel less like a complete fool, but just. Stop.

Your brain is obviously catching up to what you're doing and panicking, sirens blaring, the big red "ABANDON IDEA" sign blinking frantically.


You do know thats not the only time I said that, right? I've been saying over and over "not specifically ME3"

You twisted my words into what you personally wanted to read, and are now trying to use that against me somehow for some reason...


I don't need to twist your words, because that would mean I'd need to touch them, and I don't want my hands to get dumb.


So in other words, you're too lazy to go back and read what I wrote because you'd find out that you're wrong.

*plugs ears*  LALALALALALALALALALALA

Modifié par Ratham, 10 avril 2012 - 01:14 .


#190
MissMinaethiel

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Highlord Heian wrote...

Ratham wrote...

Highlord Heian wrote...

Ratham wrote...

Doesnt have to be Mass Effect 3. Could very well be a gameplay option in a future Mass Effect game.

I think some people are getting confused with what I'm suggesting. It makes me sad :(


Meanwhile, Mass Effect 3 forums....

What's sad is you backpedaling so rapidly on your argument. Just stop. You're trying desperately to change what you "meant" so you feel less like a complete fool, but just. Stop.

Your brain is obviously catching up to what you're doing and panicking, sirens blaring, the big red "ABANDON IDEA" sign blinking frantically.


You do know thats not the only time I said that, right? I've been saying over and over "not specifically ME3"

You twisted my words into what you personally wanted to read, and are now trying to use that against me somehow for some reason...


I don't need to twist your words, because that would mean I'd need to touch them, and I don't want my hands to get dumb.


You know, your rudeness is incomprehensibly dumb in and of itself. Do you need to insult everyone that has an idea you don't like? Granted both sides have been lobbing insults everywhere but every post you've made is just flat out demeaning and unhelpful to the debate.

#191
Lastswarm

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I truly think pvp is worth a try despite all its detractors. The more you enlarge your client base the more you make a successful game.

#192
Dorje Sylas

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wolfstanus wrote...

I remember back in me1-2 a lot of people bringing up a co-op type mode...


That because they were thinking for a Co-Op campaign mode, much like other games out at the time. ME3 G@W MP sure ain't no story mode, but its a first attempt.

#193
wolfstanus

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Dorje Sylas wrote...

wolfstanus wrote...

I remember back in me1-2 a lot of people bringing up a co-op type mode...


That because they were thinking for a Co-Op campaign mode, much like other games out at the time. ME3 G@W MP sure ain't no story mode, but its a first attempt.


Exactly... And this is pretty much a compromise... Nobody has asked for pvp untill this game came out... NOBODY.

#194
Delta095

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Being attacked by biotic attacks isn't something that's designed in the game. YOU don't ever get thrown, lifted, slammed, charged, pulled, reave'd, stasis'd, or anything like that. Imagine how ridiculous that would be.

Personally, I want to see that old FPS multiplayer mode they had going back in 2010

#195
Dorje Sylas

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Lastswarm wrote...

I truly think pvp is worth a try despite all its detractors. The more you enlarge your client base the more you make a successful game.


The problem, as has been demonstarted through this thread, is that the current setup is not friendly to it all. From the way the store works, to credit grants, to class blance/format. Direct squad based PvP is totally out of the question. Bioware would need to make some serious changes to make it moderately palatable.

The most doable PvPish modes would have to something akin to Left 4 Dead, or perhaps some kind of inderect DotA/LoL thing (where teams actions each round determine what spawns against the opposing team the following). But again both styles would require some heavy evaluation to Credit Farming/Abuse/Etc.

ME3 G@W was not built to handle Player vs Player, and to try and force it will just be even more of a mess.

A futuer ME game focused on multiplayer... maybe. This one? Not a chance in a Reapers core. 

#196
Highlord Heian

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Lastswarm wrote...

I truly think pvp is worth a try despite all its detractors. The more you enlarge your client base the more you make a successful game.


They should definitely not focus on the aspects the game was designed and intended for and instead just make a big, bland game that does a lot of things.

#197
Dorje Sylas

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Delta095 wrote...

Being attacked by biotic attacks isn't something that's designed in the game. YOU don't ever get thrown, lifted, slammed, charged, pulled, reave'd, stasis'd, or anything like that. Imagine how ridiculous that would be.

Personally, I want to see that old FPS multiplayer mode they had going back in 2010


You do get Warped by the Banshee. The enegy ball she throws is more or less a slower moving Warp. But yes the impact based biotics and non-biotic powers are not used against the Player in the ME system.

If they were, I would imagine these would only have stagger effects, which would not translate well in PvP.

#198
wolfstanus

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Highlord Heian wrote...

Lastswarm wrote...

I truly think pvp is worth a try despite all its detractors. The more you enlarge your client base the more you make a successful game.


They should definitely not focus on the aspects the game was designed and intended for and instead just make a big, bland game that does a lot of things.


Oh... So cod?

#199
Aaperture

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They should add a Normandy racing mode where you can trick-out your own SR2 Normandy and race your friends in different galactic courses.

Racing games are better than PvE anyway. Racing is fast-paced and fun and PvE is lame and too easy.

And if you don't like the Normandy racing mode, then don't play it. It's that easy.

#200
Delta095

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Dorje Sylas wrote...

Delta095 wrote...

Being attacked by biotic attacks isn't something that's designed in the game. YOU don't ever get thrown, lifted, slammed, charged, pulled, reave'd, stasis'd, or anything like that. Imagine how ridiculous that would be.

Personally, I want to see that old FPS multiplayer mode they had going back in 2010


You do get Warped by the Banshee. The enegy ball she throws is more or less a slower moving Warp. But yes the impact based biotics and non-biotic powers are not used against the Player in the ME system.

If they were, I would imagine these would only have stagger effects, which would not translate well in PvP.


Direct damage over time abilities would work. Reave, warp, incinerate.
But the rest would not. Any ability that involves you being physically moved in any way besides staggering would not work.