Seriously hope that you guys don't throw us in endless corridors with "challenge" waves.
This totally kills the mood of a rpg.
I actually wanna get lost in the dungeons, look for clues, explore the map and admire what the developer crafted for the player.
The corridors turn the game souless.
And the arrows showing where you should go its a spear in the heart.

edit: fixing up the mess one second
Modifié par Takamori The Templar, 10 avril 2012 - 02:59 .





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