naughty99 wrote...
Well, you might want to install one very tiny mod called "Vampire Aging Disabled" it's very small, doesn't do anything at all to the game except make it so your face doesn't look like an old man when you become a vampire.
There is a mod for that? lols thanks
At first, i was confused, when my character sleep, there is a pop up about telling what happen, but i guess a vampire bite her, then i find out her strength boast, but her face changed into an old man, i just...what the hell? lols Then i find out she can't be outside building when in a day. Then i get it she have become a vampire. Then i just try to feed a sleeping mage in the mage guild, then she got vampirism with a lot of active attributes, some of them are cool though. Then i feed on an elf woman in fighter guild. After that i feel my character have become an evil, i stop playing.
eroeru wrote...
If you want the game to be more easy, you should make a custom class (adventurer). Or simply slide the difficulty bar lower under options.
But well, it's true - I didn't have any problems whatsoever in vanilla, out-of-the-box Oblivion. Once you get the simple system behind it, everything is as easy as hell. Frankly, you've never played a harder game before??
About the money - that's mostly from loots. Like, kill the generic guys in your way, take only stuff that's valuable (cost divided by weight - the superior number is what you will carry), and find a good vendor that has a good disposition with you.
I reached level 25 or something, and it does get a bit more tedious later on. Not difficult, as the encounters are really not so smart - but tedious (you have to wait for your spell to recharge etc).
The fartherst I've gone with a pure-warrior Redguard is until level 18. And I didn't even optimize him (didn't get 5 points in all level-up abilities). Was even more tedious. Not difficult though - never needed to think anything through farther than the simple swing-and-parry.
The levelling system is nothing difficult. If I remember correctly, you need ten skill-points in total to any skills that are your majors, in order to advance a level. You know, if you have a major in a long sword, just swing your sword from say 20 --> 30, and you've got your level. But that gives you five points only in Strength (or whatever the governing ability is). And, if you wear light armor at the time, and achieve ten level ups for that as well, you'll also get 5 to Agility. Thus, you need to make your build and strategy so as to level up via only one major skill, and do at least ten points in two others (e.g. Light Armor and Rejuvenation).
So you must choose majors and tactics that don't conflict with each other, i.e. if you've a major in Heavy Armor and Long Swords, you needen't battle with both of them, lest you get less ability points on the level up. Just equip some other type of armor than your major, in the time where you fight by sword - the specialized skill doesn't give anything else than a faster progress by time, it doesn't give actual progress (which is only achieved with mainly getting more points to levelling up or being smart with spells equipment and such).
I.e. you'll get weaker in relation to foes only if you get less points when levelling up.
About the vampire thing - you've contracted the disease when touching vampires (in fights). Once you've contracted it (it says so if that's the case), you'll need to take a cure disease spell/potion in the time-span of one day, in order to get it fixed. If you're late with that, you only have one option to revert to your former self. That comes in a (later?) quest - you can really just google up any info on this (and the game in general - like where to find the best equipment etc).
Thanks for the advices
Yes it is confusing. In my early try and error character that is a Imperial-Warrior-Knight and Imperial-Warrior-Warrior, i find out my character always got +5 for Strength, Speed and Endurance. But when i play breton-Warrior-Spellsword, she don't get like that. Mostly +2 or +3 for all attributes. But she is more resilient than the other two class because of Protect, Defense and Magic Resistance.
I also try Nightblade, but i find out her Athletic and Acrobatic do not upgraded as fast as i play heavy armored character. But she is fast though.
The last one i try Witch Hunter, totally bad overall :-(
Yes there is a quest for a cure, but i just don't want to play it anymore.
I don't know if there is actually hard game, all other games i play normal difficulties. There is no hard game for me. But Oblivion is hard and confusing.
let see, if i choose Knight Specialization, i don't want to use Blunt Weapon, and i don't want Hand to hand, so these two will be wasted. even if i train my character to use Blunt and Hand to Hand, it will be wasting time and effort. i will sure using blade weapon, my favorite. So two major talent is wasted there.
But when i choose Spellsword, my character is not as good as a Knight or Warrior in combat, she is more resilient but not a good melee fighter due to low Strength. Although all major talents are used and not wasted, but she is not good in any.
Oh yeah, i just learned a trick, to fast level up block, armor and Restoration is by letting the crazy rat attack me, lols they are so fast and crazy lols This is one thing i found funny in this game, that is to upgrade armor is by get hit, who want to get hit??? If use block, armor not upgraded. Yes there are trainers, but this kind of mechanic is absurd.
Edit : Maybe i should try Breton-Warrior-Knight and see how she go....or just forget it...i like Breton because of the 50% resist magic and 50% resist physical once a day power. But i also like the feeling an Imperial....

i don't like others...Red Guard maybe, but just don't have the feeling playing Red Guard...Orc, Khajit and Elves will be never...
Modifié par Nizaris1, 11 avril 2012 - 03:12 .