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Mr. Gamble, you have me scratching my head . . . (Now With Links!)


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#51
BalooTheBear

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I'm with you on this, from all the people who have been tweeting about Mass effect's endings. They seem to suggest more than the official we will give you a little extra for the ending in response to fan protests.

While I really like the IT, I don't think they are going to go with it. But if they aren't, why don't they just say so. It puzzles me!

#52
ShadowNinja1129

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kidbd15 wrote...

OP, I challenge you to compile all the "odd" tweets you speak of in your original post!


Hoo boy, I knew it was only a matter of time before someone came along and asked for this. Alright, I'll get started. Bleh.

EDIT: There. Links. You're welcome XD. I'll fix up the YouTube links later, for whatever reason our wireless is not getting along with YouTube right now.

Modifié par ShadowNinja1129, 10 avril 2012 - 10:49 .


#53
Nykara

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oblique9 wrote...

One more story... And Bioware had stated before that they were likely doing any new ME games BEFORE Shepards story arc...

One more story... The Normandy comes back to Earth to pick up Shepard before re-stranding itself on the same planet? I just don't know.


Bad bad bad idea, prequels suck. Any further ME needs to be after, not before.

#54
ShadowNinja1129

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liggy002 wrote...

Dendio1 wrote...

Redoing the endings would probably take longer than a few months. Clarification is probably the only reasonable option at this point


Unless they've been working on it longer than we know.  Clarification and nothing else is the stupidest thing they can do and the easiest route they can take.  You see how that works?  In this case, the easiest route is the dumbest one.  Offering gameplay and going with IT is the best thing they can do.  People would love them for it.  Most people anyway.


This is what I started wondering when Casey said "DLC plans were re-prioritized" with the announcement of Extended Cut DLC. To "re-prioritize" their plan implies that Extended Cut DLC was already on the table, but was going to be released later than, say, a Take Back Omega DLC or whatever else they have planned.

#55
Ingvarr Stormbird

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It's totally plausible to think that they weren't oblivious that game was, well, unfinished.
So they wanted to do something like they did with LotSB and Arrival - add DLCs which happen "after main game ended" but clearly add to the story/conclusion.

#56
Erethrian

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ShadowNinja1129 wrote...

liggy002 wrote...

Dendio1 wrote...

Redoing the endings would probably take longer than a few months. Clarification is probably the only reasonable option at this point


Unless they've been working on it longer than we know.  Clarification and nothing else is the stupidest thing they can do and the easiest route they can take.  You see how that works?  In this case, the easiest route is the dumbest one.  Offering gameplay and going with IT is the best thing they can do.  People would love them for it.  Most people anyway.


This is what I started wondering when Casey said "DLC plans were re-prioritized" with the announcement of Extended Cut DLC. To "re-prioritize" their plan implies that Extended Cut DLC was already on the table, but was going to be released later than, say, a Take Back Omega DLC or whatever else they have planned.


It makes sense. I've been thinking about this, too. IT or not, it seems something was planned. But we'll have to wait if we want to know what really happened (I hope they'll explain this to us once this nightmare ends).

#57
justlogme

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All Dead wrote...

They just seem to be making things up as they go along at this point.


This ^^

#58
justlogme

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BalooTheBear wrote...

I'm with you on this, from all the people who have been tweeting about Mass effect's endings. They seem to suggest more than the official we will give you a little extra for the ending in response to fan protests.

While I really like the IT, I don't think they are going to go with it. But if they aren't, why don't they just say so. It puzzles me!


"Lots of speculation!"

 Simply put EA/Bioware is loving all the free advertising they are getting due to this. Articules in forbes, and almost every news paper on the planet. They couldn't buy this much advertisement and all they have to do is piece together some stuff they edited out and hand it out in a few months for free to come out smelling like roses, and looking like Saints.

#59
Chakuura

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Gambles tweets have be confused too, a lot of the stuff Bioware staff are saying on twitter seem to allude to"something more" but I don't want to get,y hopes up.

#60
Mobius-Silent

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"The indoctrination theory illustrates again how, um, committed the fanbase is... don't want to comment either way. Don't want to be prescriptive -- fans interpret their own way, plus DLC coming. We want the content to speak for itself, and we'll let it do so."


Confirming IT would be prescriptive, it's never going to happen. Whatever plans they had did not include IT.

#61
crimzontearz

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they are not gonna answer that

#62
AllThatJazz

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It's perfectly possible (likely, even) that they had post vanilla campaign dlc planned from the start, not too dissimilar to Fallout 3's Broken Steel. They may well be repackaging some of that, as well as adding bits to the original end in 'response' to the fan backlash. They've probably also moved it up the release date ladder a bit, hence the 're-prioritise' comment.

I bet alt-end dlc was originally planned to come out much later, even last - and I bet they still want to make money from alt-end/post campaign dlc - so they're having to work out how they can still do that, while also providing some free olive branch stuff to fans.

#63
SimonTheFrog

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Dendio1 wrote...

Redoing the endings would probably take longer than a few months. Clarification is probably the only reasonable option at this point


strange isn't it? The current endings feel like they have been made in 2-3 weeks.

#64
Dap Brannigan

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I would love for IT to be true. But at this point, I don't expect that it is.

I don't think Mike Gamble's tweets are indicative of anything. It's part of his job to talk up the game, and keep people optimistic. There's no reason for anyone to trust him and take his twitter statements seriously.

When he was asked about IT at PAX, his response was basically, "Yeeeeeah, about that... we appreciate how... committed the fans are..." and people laughed. His attitude and body language didn't look promising. He looked uncomfortable.

Even if IT -was- true (I doubt it is), no one from Bioware is going to tip their hand now and tell you. Just wait for summer.

#65
Oakenshield1

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From that Gamerzines website article: “We want the outcomes to be satisfying to the player. That doesn’t necessarily mean they’re all going to be happy or positive, but they have to be satisfying. Players have to understand that the choices they’ve been making in this game and in previous have had an impact, and that they’re an architect in what happens.” -Mike Gamble

I am disappoint.

#66
Joccaren

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All Dead wrote...

They just seem to be making things up as they go along at this point.

This.
And refusing to talk to anyone either.

#67
Alexius

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Well, the thing with this is that anything can be used to support any stance we decide to take.

Because he didn't confirm or deny the IDT, people who support it will say it's true and those that don't will say that it's probably hogwash. And both groups would be using the same quote as their basis. The same applies to practically any other statement. If I wanted to believe that the ending DLC was planned before release, then I can definitely hold the "we're reprioritizing the DLC schedule" as proof. Same if I wanted to believe it wasn't planned at all.

I have the feeling this will go on and on until the EC DLC is released. Way to go.

Modifié par AlexiusDAlex, 10 avril 2012 - 12:25 .


#68
tufy1

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BentOrgy wrote...

They have no idea what the hell they're doing anymore; its like they fully expected every person who bought the game to fall instantly in love with it, and never question a thing regarding its content or direction, and the instant they were proven wrong, (After the initial reviving from the comas they probably all endured.) they began furiously trying back-pedal their way out of the mess they made.


But the thing is, they wouldn't need to backpeddal out of it. In fact, the community has given them a way out that would not only solve the mess, but make a publicity stunt the likes of which we've never seen in the history of gaming, possibly sealing thousands of fans to eternal worshipping or not just the franchize, but the company itself.

Instead, they chose to pull out the artistic integrity card, having the exact opposite effect on the fan base.

In terms of corporate language: which of the two paths would be more profitable?

This is all they'd need to say after the initial backlash: "That's right, people, we've intentionally made it vague and we've thrown in a few hints of what's going on. Expect a free DLC in a few months to explain it." Bam, now based on fan theories you can choose the most technically viable and popular ending out of a few - the fan base will practically make it for you. Grats on perfect ending.

Modifié par tufy1, 10 avril 2012 - 12:34 .


#69
PhotonMaze

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I posted the same kind of thing, but you've done it far better and in far more detail. Well done sir.

#70
Mathias

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OneWithTheAssassins wrote...

I think he was lying about the whole "this dlc was planed from the start" bit.


I'm just being honest here and i'm not trying to trash the guy, but Michael Gamble is NOT trustworthy. I'm not calling him a liar as a whole, but he definitely lies to the fans a lot. Maybe he has to for PR reasons, but whatever the case I always take what he says with a truck load of salt.

#71
PhotonMaze

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I hope they have planned this all along. Also, when I have asked a lot of the developers directly on twitter (Did you plan this all along?) and they never respond.

If it wasn't true, why wouldn't they just say 'No'?

Modifié par PhotonMaze, 10 avril 2012 - 12:46 .


#72
Alexius

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PhotonMaze wrote...

I hope they have planned this all along. Also, when I have asked a lot of the developers directly on twitter (Did you plan this all along?) and they never respond.

If it wasn't true, why wouldn't they just say 'No'?

It would make them look bad?

#73
Marta Rio II

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From the OP: "If this is the case, how could you have alluded to that just two days after the game's release?"

I've been following the whole ending controversy since before the release.  Yes, I said before because ME3's endings were leaked about a week before the release.  I'm not talking about the leaked script from the beta, I'm talking about the actual endings.  There was a poster called "In it for the Tank" on the Something Awful forums (I think he was a ME3 playtester), who leaked the ending, plus there was a poster called Xoisite on the BSN who confirmed "Tank's" leak after playing through an early "Space Edition" copy multiple times.  (Xoisite signed a non-disclosure agreement to get the copy, but he broke it.)

People who spoiled themselves by reading Tank and Xoisite's posts were up in arms a week before the game came out.  Hence the update of the BSN's site rules and code of conduct on March 2.  Bioware saw they were already in the beginning of a ****-storm, and they knew as soon as people began finishing the game they would be pissed as well. 

I'm guessing what happened is that they saw the start of the backlash a week before the release, and thought, "maybe we should start planning for the fallout."  (It's possible, they may have even been able to predict the fan outrage themselves, and thus had a contingency plan in place in case it was as bad as they predicted.)  There were likely some talks within Bioware about what to do to appease the tsunami of angry fans that was on its way, and Gamble's March 8 tweet possibly reflects those initial internal discussions.

So anyway, TLDR: Due to leaks, a large number of people were pissed about the endings a week before the release.  This is probably when the first talks occurred within Bioware regarding doing something to appease the fans...Gamble's tweet just reflects those initial talks, not that the Extended Cut was in the works for a long time.

Modifié par Marta Rio II, 10 avril 2012 - 12:56 .


#74
bpzrn

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All Dead wrote...

They just seem to be making things up as they go along at this point.



+1

#75
Alexius

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Marta Rio II wrote...

From the OP: "If this is the case, how could you have alluded to that just two days after the game's release?"

I've been following the whole ending controversy since before the release.  Yes, I said before because ME3's endings were leaked about a week before the release.  I'm not talking about the leaked script from the beta, I'm talking about the actual endings.  There was a poster called "In it for the Tank" on the Something Awful forums (I think he was a ME3 playtester), who leaked the ending, plus there was a poster called Xoisite on the BSN who confirmed "Tank's" leak after playing through an early "Space Edition" copy multiple times.  (Xoisite signed a non-disclosure agreement to get the copy, but he broke it.)

People who spoiled themselves by reading Tank and Xoisite's posts were up in arms a week before the game came out.  Hence the update of the BSN's site rules and code of conduct on March 2.  Bioware saw they were already in the beginning of a ****-storm, and they knew as soon as people began finishing the game they would be pissed as well. 

I'm guessing what happened is that they saw the start of the backlash a week before the release, and thought, "maybe we should start planning for the fallout."  (It's possible, they may have even been able to predict the fan outrage themselves, and thus had a contingency plan in place in case it was as bad as they predicted.)  There were likely some talks within Bioware about what to do to appease the tsunami of angry fans that was on its way, and Gamble's March 8 tweet possibly reflects those initial internal discussions.

So anyway, TLDR: Due to leaks, a large number of people were pissed about the endings a week before the release.  This is probably when the first talks occurred within Bioware regarding doing something to appease the fans...Gamble's tweet just reflects those initial talks, not that the Extended Cut was in the works for a long time.


That would explain the post titled "It's all about the journey" or something like that in BioWare's blog some days before release. I didn't know what it was talking about then but now I see it was a rather fitting title.