Aller au contenu

Photo

Shouldn't our characters be rich?


  • Veuillez vous connecter pour répondre
52 réponses à ce sujet

#26
drill10

drill10
  • Members
  • 36 messages
So does anyone truely believe that Alistair was the true heir to the throne? Or was he in fact playing the role down only to be bolstered up? From my understanding the rightful heir was locked away in a cell. I never saw Alistair take part in the joining.. and from the stories he tells of the other Wardens they all sound like frat kids... After speaking to one of the older wardens I guess it is ok to assume that Alistair may in fact not be a warden at all but the main character that is the pawn in a much larger scheme where the Wardens are the blight. Before facing the final demon every warden has the opportunity to sleep with the witch.. an important decision... it leaves the game entirely open for a part 2. The wardens child becomes the archdemon imo and this is why it is a warden that must slay him. A bit like beowulf if you will.

#27
The Angry One

The Angry One
  • Members
  • 22 246 messages

drill10 wrote...

So does anyone truely believe that Alistair was the true heir to the throne? Or was he in fact playing the role down only to be bolstered up? From my understanding the rightful heir was locked away in a cell. I never saw Alistair take part in the joining.. and from the stories he tells of the other Wardens they all sound like frat kids... After speaking to one of the older wardens I guess it is ok to assume that Alistair may in fact not be a warden at all but the main character that is the pawn in a much larger scheme where the Wardens are the blight. Before facing the final demon every warden has the opportunity to sleep with the witch.. an important decision... it leaves the game entirely open for a part 2. The wardens child becomes the archdemon imo and this is why it is a warden that must slay him. A bit like beowulf if you will.


Was it your intention to create a statement filled with so much wrong that it bends the fabric of spacetime and loops around itself to become right?

#28
Nighteye2

Nighteye2
  • Members
  • 876 messages

Koyasha wrote...

If they had simply called it the Armory it would have made sense, but calling it the Treasury without there being any money there is silly.


An empty treasury is still a treasury. I'm sure they used to have money in there before the call to arms came and troops had to be trained and paid....

#29
Rainen89

Rainen89
  • Members
  • 935 messages
War efforts and all but I'm fairly certain the royal accountant is not too nearsighted to not save a few sovereigns here and there.

#30
Mnemnosyne

Mnemnosyne
  • Members
  • 859 messages
Yeah. A war might leave a family like the Couslands low on liquid cash, but they certainly wouldn't spend every last sovereign on it. There's no way they'd leave themselves without at least a couple hundred gold on hand.

Which is why it really doesn't make sense for there to be no money in the treasury. Gameplay wise sure, they can't give you a couple hundred gold at the start of the game, but just calling it the armory would have worked. Have the treasury have been in one of the parts of the castle we can't reach due to rubble.

#31
Bullets McDeath

Bullets McDeath
  • Members
  • 2 978 messages
Fergus took it with him, so he could stock up on wine and wenches in the Wilds (for the men, of course).

#32
Fragglespank

Fragglespank
  • Members
  • 332 messages

outlaworacle wrote...

Fergus took it with him, so he could stock up on wine and wenches in the Wilds (for the men, of course).


wots a wench!?

(God that kid was annoying)

#33
Elias Grail

Elias Grail
  • Members
  • 16 messages

ReggarBlane wrote...

Human Noble: I'm sure that pocketing all the sovereigns you could find was the first thing on your mind as you race to save your father. I would consider it lucky just to have clothes to wear.
Dwarf Commoner: The Carta vault is locked. If the boss didn't have the key (which he doesn't), betcha that Jarvia had it (and she does). If the Carta keeps you in the poor-house, why would they change for the other flunkies you kill?
HOWEVER!
It is odd how people (and things) around the realm seem to get significantly richer over time. I know that some economies flourish in a time of war, but it seems a bit ridiculous how much in Ferelden. :)


Human Noble: Now that's a good point, but that really depends on the type of character you're playing doesn't it? If you're playing a son who doesn't care much about his father, then pocketing some sovereigns might be more at the forefront of the character's brain. But does it really need to be the first thing on your mind? It wasn't when I went into the Family Vault. I went in there to get my family sword and shield. However, as I was looking around for other things that might help me rescue my father, I noticed that there wasn't any gold I could pick up. While it wasn't the first thing I thought of, the lack of gold in the Vault was still obvious.

Dwarf Commoner: Also good points, but I still find the lack of liquid cash in the bosse's secret base to be rather conspicuous. It didn't even have to be a particualrly large amount. But he should have had a stach of a hundred gold or so. As another posted pointed out, he probably keeps his gold in more than one place. In the secret base would have been an obvious place to put some of it.

Side Note: I did not bring this topic up with the intention of implying that I felt poor running through the game. There are plenty of ways to get money in the game. From finishing quests, stealing, and selling all the loot you pick up, you can have plenty of cash. I am not argueing that point. My point is that some of the characters should start off with more money than they do given what they have access to during their origin story. That's all.

But I do appreciate everyone's input on the subject. :)

--Sir Grail

#34
GoldenusG

GoldenusG
  • Members
  • 220 messages
For the Dwarven Commoner, if you were a crime lord, would you keep your cash in a den of thieves?

#35
th3warr1or

th3warr1or
  • Members
  • 995 messages
I think that's a good idea. At least Dwarven Noble gets 3sovereigns early into the Origin.

#36
The Angry One

The Angry One
  • Members
  • 22 246 messages

GoldenusG wrote...

For the Dwarven Commoner, if you were a crime lord, would you keep your cash in a den of thieves?


If they're YOUR thieves, why not?

#37
Khimber

Khimber
  • Members
  • 15 messages
That is one thing that I find completely boring in a lot of RPG's....scrounging for every last item to sell. Yeah on the first time through I understand and if you're completely into the "roll-playing" aspect as well, but otherwise, I just find it annoying. I usually use codes/toolsets to give me some coin after a few times through, if for no other reason then being able to afford to buy the many items in the game that I was never able to afford (mostly b/c I was buying tomes for skills, etc). That way i'm not all anal about having to go back through an already explored area/map with a rogue to be sure i've unlocked every last chest to get every last copper.

#38
Mnemnosyne

Mnemnosyne
  • Members
  • 859 messages

th3warr1or wrote...

I think that's a good idea. At least Dwarven Noble gets 3sovereigns early into the Origin.

Dwarf noble should have started with a couple hundred gold in pocket, and there should have been a ton of awesome stuff to buy at the shops.  ...cause you're gonna lose it all anyway.  Mwhaha.

#39
cglasgow

cglasgow
  • Members
  • 499 messages
Possible solution: your mother has a copy of the key to the treasury door, but to actually open the lockboxes the money is in requires your father's key, which you don't have at that moment.

#40
ITSSEXYTIME

ITSSEXYTIME
  • Members
  • 1 201 messages
Human Noble:

-The couseland wealth was more about the land they controlled rather than actual gold.



Mage:

-Why would the circle keep gold in with precious artifacts? Sure the artifacts themselves are worth some gold but it's not a bank vault



Dwarf Commoner:

-Why would a crime lord leave gold lying around for all of his criminal henchmen who start with the Stealing skill to steal? Considering the connection to the merchant I'd say that the carta's gold is stored in the merchants vault as a front.




#41
Patrickblah

Patrickblah
  • Members
  • 27 messages
i guess the crime business isn't that good and a human noble family isn't that rich and the mages sold all their stuff for power

#42
cglasgow

cglasgow
  • Members
  • 499 messages
I can entirely believe that Beraht did not keep his money in the carta fortress, because his biggest cash flow problem is skimming. Heck, that's your first job in the Dwarf Commoner origin, killing a guy who's skimming the take and getting the loot back.



Besides, Beraht isn't casteless (note his lack of tattoos), that means he can use banks.

#43
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages
When it comes to human noble, the money is not hte real issue, since I'd doubt anyone in that situation would run to get it.

BUT, as a son of one of hte mighties nobles in the lan, I hopes you would have something better than the piece of crap equipment you start with. C'mon! Make hte first few levels harder for a human noble. Make hte enemies stroinger. Balance it however you wish, but make it more..sensible.

#44
Mnemnosyne

Mnemnosyne
  • Members
  • 859 messages
Honestly the lack of powerful equipment I can understand. Magical arms and armor wouldn't be that common even for nobles, and your father and brother just marched off to war, they probably took all the good stuff with them, leaving you with whatever was adequate for staying in what was presumed to be a safe location.

I think the biggest failure is you being outfitted in leather armor as a warrior, instead of splintmail at the least, or more likely, heavy or massive armor. A suit of fancy but not-particularly-functional platemail like the dwarf nobles get during their origin would have made much more sense to me.

As for the family sword not being a powerful magical item, that also makes sense. It's very often the case that such things are more symbolic than functional.

#45
cglasgow

cglasgow
  • Members
  • 499 messages
You should have had chainmail, at the least. Maker knows that both the best sets of armor would be leaving with your father and older brother, but being less well-armored than your guards?

#46
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

cglasgow wrote...

You should have had chainmail, at the least. Maker knows that both the best sets of armor would be leaving with your father and older brother, but being less well-armored than your guards?

  Yeah.  And even if then, you're right  there when your father is  kneeling on his death bed.  You'd think  he'd say something to the effect of:  "Hey.  I'm about  to die, and the  Family   is about to lose everything.  Here's   1) some gold  I was saving for an emergency; or, 2)  Take my  heavy armor, you'll probably need it more than me".

#47
cglasgow

cglasgow
  • Members
  • 499 messages
Your father wasn't wearing armor when he died, nor did he have any reason to be carrying his purse (as he was inside the household), but, something.

#48
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

Sir Ulrich Von Lichenstien wrote...

From a RP PoV - Considering at the point when you go to the Armory you are more thinking about defending your castle than turning coat and running, I don't think grabbing money instead of weapons would come into the characters thoughts...


Yet my character was stripping everyone they met of every valuable she could get at, including coin. Why am I stealing 15 copper from a soldier's corpse, but not taking 15 gold from my family tresurey?

#49
Roxlimn

Roxlimn
  • Members
  • 1 337 messages
Money isn't hard at all in this game - there's just too much phat lewt for any one character to buy all at once, which kind of makes sense, if you think about it.



By the end of the game, you could have accumulated and used a value of over 200 gold, which is more than any commoner will see in his lifetime, and certainly a fair sum for any noble. And you have your very own fortress, too.



Having a collection of some of the most powerful weapons in the entire kingdom plus similar quality armors - that's pretty rich.

#50
HarlequinDream

HarlequinDream
  • Members
  • 384 messages

Koyasha wrote...

As for the family sword not being a powerful magical item, that also makes sense. It's very often the case that such things are more symbolic than functional.



I used my family sword throughout the whole game, even slayed the archdemon with it and another longsword I added once I had dual-weapon mastery.