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It seemed Mac Walters was convinced the ending turned the galaxy into a wasteland


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#51
N7Adept

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Sparse wrote...

N7Adept wrote...
Even if all that is possible then yes we are still dealing with a wasteland scenario. Earth is devastated even in the best of situations, Citadel is in pieces, Palaven's toast, Thessia fell, and Rannoch is just now back in the hands of the Quarians. The galaxy is a wasteland in the best of circumstances. Doesn't mean its over, just that rebuilding will have to take place, and that it probably wouldnt make for good DLC.


For the Destroy ending starchild says that most of the technology that civilisation relies on will be destroyed. Couple that with the space magic destroying the Normandy and the grandfather bit at the end clearly implying there is no space travel, and I think it fairly clearly says that technology by the end of the game has been knocked back beyond present day.

So that would leave space itself as an uninhabited wasteland.

Although Steampunk Effect would be rather good fun. ;)


Starkid nevers says all technology. He specifically said Reapers, synthetics(Geth), and Relays. Weekes has stated contrary to the idea that all tech is irreparably lost, I belive Gamble has as well.
 
Im not sure what people are seeing in the star gazer scene to suggest we still are not in space that long after, the kid asks if he can go into space, Aldrin says "Someday" suggesting in that kids lifetime, Buzz talks as if he has seen it before, knows all the possible things you can find out there, talking from apoint of knowledge not ignorance and speculation, I always took the "someday" as the kid is young and someday he will leave his home and travel in space.

#52
Atraiyu Wrynn

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IT is dead. Not mostly dead. All dead. All you can do at this point is look through it's pockets for loose change.

#53
Cucobr

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GBGriffin wrote...

Relax. It all takes place in Shepard's head. Everything from the beam to the credits never happened. The galaxy is fine.


( ;) )



Mass Effect 3 is the best off all 3. Because the ending never happend.


THE END NEVER HAPPEND.

NEVER

NEVER.

#54
jkflipflopDAO

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It's like they put no thought into their own lore what so ever. The last 10 minutes of the game invalidates most of the storyline through the trilogy. It really is like someone went off by themselves and wrote this without the rest of the writing team there telling them how stupid it is.

#55
Kushan101

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There doesn't seem to be much point in buying DLC for Shepard to resolve problems, take names, and kick ars* if the galaxy is going to end up a wasteland anyway.

They really didn't think this through did they?

#56
Sparse

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Nerevar-as wrote...
There´s a difference between everywhere the Reapers been to devastated and all galactic society collapsing, and giving as a "victory" that leaves the galaxy in a worst state than Reapers winning, through a plot lement introduced in the last 5 minutes. Diabolus Ex Machinas are as bad as Deus ones. I don´t get why Walters got allowed to go ahead with this.


Yes, but they did bring in their awful plot devices in ME3 so you have to presume that is what they wanted to do. If that's the case then I do see why they would have wanted to say that even in winning the war the costs were staggering. Of course they shouldn't have brought in either the Crucible or the Catalyst out of almost nowhere, but they did.

As for why he was allowed to do it, I get the impression they had no clue how they were going to have the player defeat the Reapers when they finished ME2 so hadn't foreshadowed anything enough.

#57
Peranor

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anlk92 wrote...

Yeah it is clear from both the Normandy and the Stargazer scenes that they intended for the events of the ending to be the end of galactic civilization for a long time to come. But they can backtrack on these behind the scenes things much more easily saying that people interpreted them in a way they did not intend to. They may even end up removing scenes like the Normandy running away (if they can't come up with proper explanations) by saying that with additional closure they put in there was no longer a need for them.

Elyiia wrote...

Wiping out a universe which people have spent hours getting attached to is such a dumb idea. There was no way it was going to be released without outcry.


They already knew that.

But they kind of underestimated it. Somehow.



I just can't help my self but laugh everytime I read that article in Eurogamer and what Mike Gamble said Image IPB

"It's going to make some people extremely happy. It's going to make some people angry. But that's part of it, right? To invoke the emotion putting some of these stories to bed will naturally bring up.


Well he was right about the angry part at least  Image IPB


He added: "I honestly think the player base is going to be really happy with the way we've done it. You had a part in it. Every decision you've made will impact how things go. The player's also the architect of what happens."


If you say so chief Image IPB



Whether you're happy or angry at the ending, know this: it is an ending. BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised.


O RLY? Image IPB



"You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people."



Again.... O RLY? Image IPB

Modifié par anorling, 10 avril 2012 - 01:48 .


#58
Eain

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Kushan101 wrote...

There doesn't seem to be much point in buying DLC for Shepard to resolve problems, take names, and kick ars* if the galaxy is going to end up a wasteland anyway.

They really didn't think this through did they?


Yeah. I'm personally not gonna buy anything SP related. Bioware will likely gather from this that MP is a more lucrative investment, but you know what? I don't even care.

I'd rather they make MP games than SP ones where they mess the story up.

#59
Guest_Imperium Alpha_*

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MattFini wrote...

 I remember this, too.

It's possible that BioWare has gently begun to backpedal on what was the original intent of the ending by suggesting these "No, the Geth can live if you chose destroy" / "Don't worry the galaxy is fine!" types of sentiments recently.
This tells me that it's possible they did originally plan to leave the galaxy in a pit of despair originally (for some reason), but the fan reaction has convinced them otherwise.
But who knows.  They've been way too vague to know for sure.  This is just more speculation. ;)


I think the point about the Geth surviving is if you take Destroy and have over 4000/5000 EMS and get Shepard breath scene. Obviously EDI/Shepard surviving also imply Geth may survive. Looks like with a few people working the Crucible accuracy on which target they affect got a little more precise.

Modifié par Imperium Alpha, 10 avril 2012 - 01:50 .


#60
Capeo

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Sparse wrote...

Nerevar-as wrote...
There´s a difference between everywhere the Reapers been to devastated and all galactic society collapsing, and giving as a "victory" that leaves the galaxy in a worst state than Reapers winning, through a plot lement introduced in the last 5 minutes. Diabolus Ex Machinas are as bad as Deus ones. I don´t get why Walters got allowed to go ahead with this.


Yes, but they did bring in their awful plot devices in ME3 so you have to presume that is what they wanted to do. If that's the case then I do see why they would have wanted to say that even in winning the war the costs were staggering. Of course they shouldn't have brought in either the Crucible or the Catalyst out of almost nowhere, but they did.

As for why he was allowed to do it, I get the impression they had no clue how they were going to have the player defeat the Reapers when they finished ME2 so hadn't foreshadowed anything enough.


Tough to know for sure how much they planned in advance but the blog post from Drew K implies these are the endings, at least in concept (Destroy, Synthesis and Control), that they decided on when he was still on the team.  That puts it during ME2.  Now the execution of it?  The Starchild, Crucible and all that crap?  That may not have been there then.  In other words they knew the destination but may not have come up with the path until ME3's development.

#61
Darth_Trethon

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You know I have this funny feeling that we won't hear from Mr. Walters for a very long time until way after ME3 and all its DLC is long gone history when someone will inconspicuously drop a line about him not being at BioWare anymore and how he "chose" to go do different things and how "valued" his contributions were.....I bet EA is going to appreciate the black eye it got from this ending very much indeed.

#62
Sparse

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N7Adept wrote...

Starkid nevers says all technology. He specifically said Reapers, synthetics(Geth), and Relays.


He says either 'most' or 'much' of the technology (I can't remember which) that you rely on. Which implies a hell of a lot more than just synthetics.
 

Im not sure what people are seeing in the star gazer scene to suggest we still are not in space that long after, the kid asks if he can go into space, Aldrin says "Someday" suggesting in that kids lifetime,


Doesn't he say 'we' go to the stars rather 'I'. There's a world of difference.

#63
Pyromatic Tabby

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Total Biscuit wrote...

Pyromatic Tabby wrote...

*Even More Snipping*


Hopefully not. 

Weekes and the twitter feed have both hinted that things are going to be given a more optimistic and satisfying spin in the EC. They've specifically talked about the fleets getting home, Tali and Garrus getting back to their home worlds, and a reunion between Shepard and the Normandy crew if they all survive, which would mean not only would the Normandy crew get rescued but that obviously galactic civilisation would be intact, even if it was in a horrible state, and the loss of the Relays would make everything harder from now on.

It'd still be an ending with hope, and an actual bittersweet ending, even if it was keeping all the incredibly badly written stuff intact.

It'd still make the ending acceptable, so hopefully they're not just lying again.


I could be content with the ending in the EC if everything mentioned in your first paragraph was included, but I'm still rather skeptical that I could be happy with the EC as I believe the logic behind the Catalyst is intrinically (alien? demeaning?) to the story and as such no amount of expanding on that part of the plot would smooth the jarring juxtaposition in the sudden change of the goal of the player.

I'm greedy and I just want the Catalyst to be removed wholesale. My fear is that if the EC mantains the Catalyst, I'll still call the ending broken.

Modifié par Pyromatic Tabby, 10 avril 2012 - 02:08 .


#64
Eain

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Darth_Trethon wrote...

You know I have this funny feeling that we won't hear from Mr. Walters for a very long time until way after ME3 and all its DLC is long gone history when someone will inconspicuously drop a line about him not being at BioWare anymore and how he "chose" to go do different things and how "valued" his contributions were.....I bet EA is going to appreciate the black eye it got from this ending very much indeed.


I'll add to that.

Calling this right now: in several years time some interview somewhere with a person who was once on this team and has since entered into a new project is gonna reveal the finer details of what went on behind the screens. And it will not be pretty. I'm guessing a writer or a producer who's gonna spill his guts about how nobody liked the ending but had no choice.

#65
estebanus

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Of corse the galaxy will be a wasteland! The reapers had almost already conquered the whole galaxy!

That doesn't mean that IT is wrong!

#66
Capeo

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estebanus wrote...

Of corse the galaxy will be a wasteland! The reapers had almost already conquered the whole galaxy!

That doesn't mean that IT is wrong!


Nope.  The fact that they have repeatedly said the aren't changing the endings nor adding any choices means IT is wrong.  They are treating all the endings as equally real and valid.

#67
goose2989

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Capeo wrote...

I think with their "clarifications" they are going to backpedal on this a bit now and have a couple somewhat rosier epilogues. It is clear the original intent was basically to annihilate the universe though.



Image IPB 

#68
ZeoxPT

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I'm personally quite OK with a wrecked galaxy. After an invasion of allmighty god-machines, it pretty much makes sense. It also lays out a myriad of ways on how the Mass Effect series can progress from here. New games focusing on rebuilding the galaxy, political fallout from the Reaper war, old allies turning on each other and new friendships being born from the rubble, etc.

Maybe ME can move away to a strategy role-playing game where you control a faction of a race trying to re-establish their place in the galaxy while keeping solid RPG themes intact. Think Starcraft II. BioWare is venturing into the strategy realm with the new C&C game, so this wouldn't be so farfetched. Could even be an MMO, as long as it is done properly.

#69
MPSai

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So yeah, now they're like "oh no, no, everything isn't destroyed you guys." So why can't they just completely steamroll Mac's "artistic vision". Obviously he was determined to just destroy the entire setting. The question is why?

Modifié par MPSai, 10 avril 2012 - 02:33 .


#70
javierabegazo

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The more and more I read of official comments on the "artistic choices" made for the ending of the trilogy, the more sad I am, especially since a lot of my favorite people have left BioWare, namely Christina Norman, Brent Knowles, and especially Jesse Houston. :(


My only consolation is that The Witcher 2 is coming out in a week.

#71
Giskler

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Sur'Kesh isnt a smoking ruin.

All hail our new Salarian overlords.

Modifié par Giskler, 10 avril 2012 - 02:34 .


#72
Siven80

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TBH i ignore everything he says.

#73
Erenbe

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I am not even sure you can believe anything that Mac Walters issues. I remember his tweet about the casualties when the citadel got moved. He basically said that everyone in there died and the chance of survival for any inhabitants was minimal.(anyone has a reference for that? I don't have twitter and just saw it here on the forums) Patrik Weekes though said in his recent interview that enough people could escape via pods, etc...because they wouldn't do something that would diminish the replay value (http://social.biowar...ndex/11154234/1)

So either this is up for personal interpretation by everyone (we're back at the speculations part) or even people at Bioware don't know what's going on.

#74
D24O

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I'm surprised BW would be able to clear making the galaxy a hopeless wasteland with EA. Surely EA would want to milk Mass Effect for every cent.

#75
goose2989

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D24O wrote...

I'm surprised BW would be able to clear making the galaxy a hopeless wasteland with EA. Surely EA would want to milk Mass Effect for every cent.


Yea, in the most practical sense destroying the Mass Effect galaxy is a financial mistake. Why would people want to continue to invest time and money in a galaxy they know is doomed.... DOOOOOOOMED!

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