It seemed Mac Walters was convinced the ending turned the galaxy into a wasteland
#76
Posté 10 avril 2012 - 02:43
EA now demands to retcon ME3 endings so giving Patrick Weekes power to do it, while Casey and Walters won't have any right to touch anything for Extended Cut.
#77
Posté 10 avril 2012 - 02:45
goose2989 wrote...
D24O wrote...
I'm surprised BW would be able to clear making the galaxy a hopeless wasteland with EA. Surely EA would want to milk Mass Effect for every cent.
Yea, in the most practical sense destroying the Mass Effect galaxy is a financial mistake. Why would people want to continue to invest time and money in a galaxy they know is doomed.... DOOOOOOOMED!![]()
What makes it better is that this is probably BW's biggest release to date and they destroyed the franchise when a new large group of people are starting to become fans. Great business sense.
#78
Posté 10 avril 2012 - 02:54
#79
Posté 10 avril 2012 - 02:56
What a crock. Bioware, your "artistic vision" keeps changing the more and more we look in to it, and our picture of it keeps showing that it was a rushed, shoddy job, akin to painting all the background of the Mona Lisa and then realizing that the commission is due tomorrow, so you throw in a stick-figure for the central figure and call it a day.
I'm seriously disappointed. All the quality we've come to expect from you as a studio, and from your writers in particular, just to be faced with THIS? You used to have a quad - now you've lost it in the face of corporate greed and pressure from your EA overlords.
Very, very disappointed.
#80
Posté 10 avril 2012 - 02:56
You could have space pirates (and a ready made enemy in Aria), formerly indoctrinated people trying to resurrect the reapers (sort of cross species Cerberus), trying to maintain peaceful co existence in the galaxy, and the geth splitting into factions - some wanting to establish superiority over organics - some wanting to work with and protect organics.
Since FTL is possible without the relays already, improvements could be implemented so though not as quick as relay transit, crossing the galaxy may take weeks rather than hours.
#81
Posté 10 avril 2012 - 03:01
Would be nice to see a fledgling Yahg empire as secondary baddies, but the new bad guys could maybe be an advanced species that developed outside the relay network and has superior conventional FTL technology which makes it difficult to fight them.
I'd like something like that.
#82
Posté 10 avril 2012 - 03:11
Modifié par Gedgehog, 10 avril 2012 - 03:11 .
#83
Posté 10 avril 2012 - 03:16
Gedgehog wrote...
What bothers me is that much of the Mass Effect lore was disbanded in the last few hours. Also the collector base literally did NOTHING and the Citadel moves. - What?!
Hey now! The Collector Base had huge implications! You're decision makes it slightly easier to get one colored ending over another!
/sarcasm
Okay... yeah, it does nothing.
#84
Posté 10 avril 2012 - 03:21
#85
Posté 10 avril 2012 - 03:23
Elyiia wrote...
Wiping out a universe which people have spent hours getting attached to is such a dumb idea. There was no way it was going to be released without outcry.
They already knew that.
But they kind of underestimated it. Somehow.
The disconnect here is stark! This can only be explained by a kind of bunker mentality. It like there is a different game then the one talked about in that article??!!! Hard to understand.
Modifié par Bomma72, 10 avril 2012 - 03:24 .
#86
Posté 10 avril 2012 - 03:43
I believe the only reason most of us are around is because we have love for Bioware and want them to step up and do the right thing...........that's a priceless gift that the Bioware PR team ignores.
If they believe so completely in their ending, then why not take the time to explain the ending.
#87
Guest_Arcian_*
Posté 10 avril 2012 - 03:44
Guest_Arcian_*
About as likely as the IDT if you ask me. Which is not at all.Mesina2 wrote...
OP, here's a theory.
EA now demands to retcon ME3 endings so giving Patrick Weekes power to do it, while Casey and Walters won't have any right to touch anything for Extended Cut.
#88
Posté 10 avril 2012 - 03:46
#89
Posté 10 avril 2012 - 03:49
Arcian wrote...
About as likely as the IDT if you ask me. Which is not at all.Mesina2 wrote...
OP, here's a theory.
EA now demands to retcon ME3 endings so giving Patrick Weekes power to do it, while Casey and Walters won't have any right to touch anything for Extended Cut.
I can dream, damn it.
Seriously, even if the greediest bastard in world owns EA should demand different endings.
You can't milk the dead cow.
#90
Posté 10 avril 2012 - 03:50
#91
Posté 10 avril 2012 - 03:55
Eain wrote...
I remembered this gem so I decided to dig it up:
"It would be sorta boring, playing in a wasteland, that would be the DLC if we did it after [the end of the game]."
Now this interview dates back to February, meaning that in February the ending was pretty much definitive. Makes sense, that close to release. It does place his pre-launch statements in an interesting light (and by that I mean: he was telling nonsense) since he told us the Rachni would play an important role in the final battle when he evidently knew that they did not. So what was that about?
But what really gets me is that Bioware is massively backtracking on their ending as it is. We've got their folks all over twitter and the forums and conventions going "oh but the universe isn't over, and the relays didn't blow up like in arrival, and we never thought the fans would think that the universe would be in such a bad shape".
I'm sorry, what?
MAC WALTERS SAID THAT THE UNIVERSE WAS IN A BAD SHAPE.
He literally says it, right there! I mean what the hell. Moreover this puts Bioware's artistic integrity argument in a horrible light, because if they're backtracking on Walters' original vision for the ending then they are backtracking, period. And backtracking means not sticking to your artistic guts. Now mind you I never wanted them to do that in the first place. But why are we being fed this blatant PR nonsense about how they're proud of the team's artistic vision, when that same artistic vision as articulated by Walters in the interview I linked above is already being backtracked on?
Why not just go all the way and cull Spacekid in its entirety?
I'm just baffled, really.
Um duh? Did you not see what the Reapers were doing? This has nothing to do with the mass relays...
#92
Posté 10 avril 2012 - 03:55
Sparse wrote...
N7Adept wrote...
Starkid nevers says all technology. He specifically said Reapers, synthetics(Geth), and Relays.
He says either 'most' or 'much' of the technology (I can't remember which) that you rely on. Which implies a hell of a lot more than just synthetics.
Im not sure what people are seeing in the star gazer scene to suggest we still are not in space that long after, the kid asks if he can go into space, Aldrin says "Someday" suggesting in that kids lifetime,
Doesn't he say 'we' go to the stars rather 'I'. There's a world of difference.
Not only that, he says Shepard will die to because hes "part" synthetic. So yeah His statmes was painting a very bleak future in destroy ending.
#93
Posté 10 avril 2012 - 03:58
#94
Posté 10 avril 2012 - 03:58
#95
Posté 10 avril 2012 - 03:59
The ME3 ending is analogous to the Legend of Zelda Timeline. No matter how long you try to look at it from a logical frame of mind, it's still a convoluted mess one way or another. Considering it will be free, I'll give the DLC a shot and see if they can actually pull this off.
Afraid I can't read the mind of mac walters(though I'm currently in the works of proper technology for that explicit purpose), so your guess is as good as mine whether that's his true intention, whether that intention pans out in the DLC, and whether this ending is in any way salvageable.
Modifié par DominusVita, 10 avril 2012 - 04:00 .
#96
Posté 10 avril 2012 - 03:59
Eain wrote...
I remembered this gem so I decided to dig it up:
"It would be sorta boring, playing in a wasteland, that would be the DLC if we did it after [the end of the game]."
Now this interview dates back to February, meaning that in February the ending was pretty much definitive. Makes sense, that close to release. It does place his pre-launch statements in an interesting light (and by that I mean: he was telling nonsense) since he told us the Rachni would play an important role in the final battle when he evidently knew that they did not. So what was that about?
But what really gets me is that Bioware is massively backtracking on their ending as it is. We've got their folks all over twitter and the forums and conventions going "oh but the universe isn't over, and the relays didn't blow up like in arrival, and we never thought the fans would think that the universe would be in such a bad shape".
I'm sorry, what?
MAC WALTERS SAID THAT THE UNIVERSE WAS IN A BAD SHAPE.
He literally says it, right there! I mean what the hell. Moreover this puts Bioware's artistic integrity argument in a horrible light, because if they're backtracking on Walters' original vision for the ending then they are backtracking, period. And backtracking means not sticking to your artistic guts. Now mind you I never wanted them to do that in the first place. But why are we being fed this blatant PR nonsense about how they're proud of the team's artistic vision, when that same artistic vision as articulated by Walters in the interview I linked above is already being backtracked on?
Why not just go all the way and cull Spacekid in its entirety?
I'm just baffled, really.
I agree 100%, what we had last weekend was Gamble, Weekes, Merizan and the rest trying to revise the whole tone of the ending while the top-level message was harping on about artistic integrity.
Either one or the other is simple lip-service. So LET'S SPECULATE.
Hudson and Walters haven't been seen in weeks. If Bioware were the USSR and it were 1982, I would say Brezhnev is dead. We don't know who's in charge in Edmonton. Is it Gamble and Weekes? Is it EA. Lot's of fun speculation.
Modifié par tamperous, 10 avril 2012 - 04:01 .
#97
Posté 10 avril 2012 - 04:00
Dominator24 wrote...
Sparse wrote...
N7Adept wrote...
Starkid nevers says all technology. He specifically said Reapers, synthetics(Geth), and Relays.
He says either 'most' or 'much' of the technology (I can't remember which) that you rely on. Which implies a hell of a lot more than just synthetics.
Im not sure what people are seeing in the star gazer scene to suggest we still are not in space that long after, the kid asks if he can go into space, Aldrin says "Someday" suggesting in that kids lifetime,
Doesn't he say 'we' go to the stars rather 'I'. There's a world of difference.
Not only that, he says Shepard will die to because hes "part" synthetic. So yeah His statmes was painting a very bleak future in destroy ending.
No he doesn't. He says the geth will die. After that he mentions "even you are partly synthetic" as a sidebar. He never directly says Shep would die.
#98
Posté 10 avril 2012 - 04:03
Capeo wrote...
Dominator24 wrote...
Sparse wrote...
N7Adept wrote...
Starkid nevers says all technology. He specifically said Reapers, synthetics(Geth), and Relays.
He says either 'most' or 'much' of the technology (I can't remember which) that you rely on. Which implies a hell of a lot more than just synthetics.
Im not sure what people are seeing in the star gazer scene to suggest we still are not in space that long after, the kid asks if he can go into space, Aldrin says "Someday" suggesting in that kids lifetime,
Doesn't he say 'we' go to the stars rather 'I'. There's a world of difference.
Not only that, he says Shepard will die to because hes "part" synthetic. So yeah His statmes was painting a very bleak future in destroy ending.
No he doesn't. He says the geth will die. After that he mentions "even you are partly synthetic" as a sidebar. He never directly says Shep would die.
He does need those synthetics to live though.
#99
Posté 10 avril 2012 - 04:04
T-0pel wrote...
well to be fair even if you could destroy only the reapers and keep relays intact, the universe is still pretty much f*cked up. Every citadel species homeworld is a burning husk, most of the other planets were also hit more or less. An aftermath of the this war can be clasified as a wasteland.
However in this scenario wouldn't you say there could be DLC where you put in an effort to help repair the Galaxy. As a matter of fact this would be a perfect plae to put in a $30 DLC ala Awakening(DA1) expansion where you no longer play as Shepard, but a new character.
They could have made a lot of episodic content about the aftermath of this war. Wouldn't you like to help the Krogans after the genophage has been cured/not cured(maybe you could actually cure it if you chose not to in ME3)? In the same respect help the quarians/geth, help rebuild thessia.
#100
Posté 10 avril 2012 - 04:05
marshkoala wrote...
I believe the only reason most of us are around is because we have love for Bioware and want them to step up and do the right thing...........that's a priceless gift that the Bioware PR team ignores.
This.
A lot.
Up until DA2, I had complete faith in the ability of BW staff to create intense, emotionally driven storylines. Dammit, I still do. This has to be an anomaly. There has to be that core of brilliant writers still locked in there somewhere.
....because there isn't ANYONE else in the market who does what BW can do. I need them. **wibble**





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