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It seemed Mac Walters was convinced the ending turned the galaxy into a wasteland


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#201
Guest_Arcian_*

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Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.

#202
mumwaldee369

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Eain wrote...

I remembered this gem so I decided to dig it up:

"It would be sorta boring, playing in a wasteland, that would be the DLC if we did it after [the end of the game]."

Now this interview dates back to February, meaning that in February the ending was pretty much definitive. Makes sense, that close to release. It does place his pre-launch statements in an interesting light (and by that I mean: he was telling nonsense) since he told us the Rachni would play an important role in the final battle when he evidently knew that they did not. So what was that about?

But what really gets me is that Bioware is massively backtracking on their ending as it is. We've got their folks all over twitter and the forums and conventions going "oh but the universe isn't over, and the relays didn't blow up like in arrival, and we never thought the fans would think that the universe would be in such a bad shape".

I'm sorry, what?

MAC WALTERS SAID THAT THE UNIVERSE WAS IN A BAD SHAPE.

He literally says it, right there! I mean what the hell. Moreover this puts Bioware's artistic integrity argument in a horrible light, because if they're backtracking on Walters' original vision for the ending then they are backtracking, period. And backtracking means not sticking to your artistic guts. Now mind you I never wanted them to do that in the first place. But why are we being fed this blatant PR nonsense about how they're proud of the team's artistic vision, when that same artistic vision as articulated by Walters in the interview I linked above is already being backtracked on?

Why not just go all the way and cull Spacekid in its entirety?

I'm just baffled, really.


Clearly they knew they had a turd on their hands.  They'd promised a lot and couldn't deliver.  So instead of owning up to it and delaying the release they decided to go all in with their bs and hide behind PR.  They were hoping to make enough to offset the backlash.  I hope they become pariahs in the game world.

#203
Eain

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Arcian wrote...

Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.


Sometimes I wonder why I bust my ass in uni trying to get a degree.

Modifié par Eain, 11 avril 2012 - 10:18 .


#204
JerradH

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Even with planets like Earth and Thessia being mostly wastelands, that doesn't mean it's going to be Mass Effect: Fallout Edition afterwards.

Billions of humans, turians, asari, quarians, etc. are still alive with their ships and knowledge of their technology. Not to say that it would be easy (dramatic resource shortages, conflict from desperation, etc.) and wouldn't take time, but it's not the end of the universe.

Look at how Germany looked back in 1945 after WWII and look at it now.

And even with the Mass Relays destroyed, I'm sure there are still planets within FTL travel distance of Earth that could be colonized by each race to suit their needs for survival. Of course, it would mean that until a substitute for the mass relays were discovered, the surviving fleets and troops on/around Earth would be permanently separated from their homeworlds and colonies throughout the galaxy (except for the Asari if they decide to travel back to Thessia and don't mind waiting upwards of hundreds of years to get there). It's tragic, but it beats being completely wiped out by the reapers.

I strongly believe that this is all a setup for how Mass Effect 4 (or perhaps a Mass Effect MMO) will continue the story. If they're going to continue the series, they have to have a largely consistent ending regardless of choices so they have that base to go from. Without it, they have to pick one ending, say "this is what actually happened", and invalidate the others, which would invalidate the whole concept of player choice anyways.

That said, I still hate the ending(s) and the direction they decided to take. Worse more than anything is just the ****** poor quality of them. They could have still went the same route and made them much better by including more cinematics and dialog, and thought the major plot hole points through more. An ending doesn't have to be sunshine and roses to be good, it just has to be done well.

#205
Costin_Razvan

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Arcian wrote...

Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.


He created Wrex and Garrus and as a lead writter he had the final say in all the writing of ME2 and ME3, and yes this includes Rannoch and Tuchanka so do please continue telling us how he is a **** writter. 

Also Walters doesn't make these decisions on his own, far from it. He answers to the Lead Designer who then answers to the Executive Producer, that Producer is Casey Hudson.

Short Version: Blame Hudson not Walters if you hate the ending. 

#206
Seboist

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RE: The Rannoch plot, Geth being "lol indoctrinated", the Quarian admirals turned into caricatures and the complete butchering of the Geth in the Peace/Geth Victory outcomes where they go from being one of the few genuinely alien species with a unique "culture" into generic individual robots is nothing to boast about.

Then we have Tuchanka where Eve spouts hamfisted "girl power" feminism and raves about how stupid and violent Krogan males are despite ME2 telling us there were female warlords and they had input in Krogan society. The retconned Cerberus superpower also makes an appearance here on two missions to overshadow the reapers. Speaking of said Reapers, in their great unfathomable knowledge decided to only send one theirs to Tuchanka who ends getting taken down by a Thresher maw.... just lovely.

Now obviously Walters isn't all to blame for this as he's just one cog in the overhyped fan fiction quality BW writing machine.

#207
PaxtonFetel

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If the chiefs of the EA will say enough of this crap, then where to go artistic integrity ...

#208
Prosarian

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Seboist wrote...

RE: The Rannoch plot, Geth being "lol indoctrinated", the Quarian admirals turned into caricatures and the complete butchering of the Geth in the Peace/Geth Victory outcomes where they go from being one of the few genuinely alien species with a unique "culture" into generic individual robots is nothing to boast about.

Then we have Tuchanka where Eve spouts hamfisted "girl power" feminism and raves about how stupid and violent Krogan males are despite ME2 telling us there were female warlords and they had input in Krogan society. The retconned Cerberus superpower also makes an appearance here on two missions to overshadow the reapers. Speaking of said Reapers, in their great unfathomable knowledge decided to only send one theirs to Tuchanka who ends getting taken down by a Thresher maw.... just lovely.

Now obviously Walters isn't all to blame for this as he's just one cog in the overhyped fan fiction quality BW writing machine.


75 PERFECT SCORES!!

#209
Dark Specie

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evisneffo wrote...

That's great! I'm now picturing Fallout as a sequel to Mass Effect. All that rubble ... at least it's artistic.


Lol, suddenly I have this image in my head of Fallout with husks instead of ghouls, Krogan instead of super mutants, Ranchi instead of deathclaws, Cerberus instead of the Enclave and so forth... Image IPB

#210
Esoretal

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He said that in February? Wouldn't that count as a huge spoiler?

#211
b2smooth

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PaxtonFetel wrote...

If the chiefs of the EA will say enough of this crap, then where to go artistic integrity ...


Actually I believe EA is the reason for all of this.  They are also the reason Bioware has been so quiet about everything.  If EA had given them the time to finish the game it would have been a much improved product, but EA is notorious for pushing a game out the door ready or not.  Then they like to say here it is, you bought it, if you don't like it screw you.  And don't think about taking your business elsewhere, we'll just buy the compitition.

#212
digby69

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@OP Basically BW created an almighty FUBAR with the ending (not even going to mention the prerelease lies) and havent got a clue how to fix it without spending a ton of cash on and ending rewrite

#213
darkdruid117

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Red Dust wrote...

When Tolkien was ready to release the first book in his new trilogy "The Lord of the Rings: The Fellowship of The Ring", he moved into print a new copy of his already popular book The Hobbit with a heavily edited "Riddles in the Dark" chapter, to more seamlessly bridge the two works.

Tolkien had no artistic integrity, which is why in 60 years no one will remember him. But we'll totally be talking about Bioware and Mass Effect.


Ahh, okay. I guess if we ignore everything he did and the fact that he is considered the "father of modren fantasy literature" means he just wrote average stories. Check out http://en.wikipedia....ien#cite_note-5 and http://en.wikipedia....rd_Companion-6. Or just read the entire article : http://en.wikipedia.org/wiki/Tolkien

#214
Nefylym

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darkdruid117 wrote...

Red Dust wrote...

When Tolkien was ready to release the first book in his new trilogy "The Lord of the Rings: The Fellowship of The Ring", he moved into print a new copy of his already popular book The Hobbit with a heavily edited "Riddles in the Dark" chapter, to more seamlessly bridge the two works.

Tolkien had no artistic integrity, which is why in 60 years no one will remember him. But we'll totally be talking about Bioware and Mass Effect.


Ahh, okay. I guess if we ignore everything he did and the fact that he is considered the "father of modren fantasy literature" means he just wrote average stories. Check out http://en.wikipedia....ien#cite_note-5 and http://en.wikipedia....rd_Companion-6. Or just read the entire article : http://en.wikipedia.org/wiki/Tolkien



ahem
i do believe the previous poster you replied to was using sarcasm
i may be wrong, but i read it as a dig at Bioware's silly claim to artistic integrity
and how by standing by their guns instead of listening to their fans
like Tolkien did, that they will be forgotten while Tolkien will remain a timeless legend

Modifié par Nefylym, 20 avril 2012 - 04:59 .


#215
RobinEJ

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Hi. It's new idea how to make BW so depressed as we are:
retake campaign "TURN it ON and TURN it OFF" - more info
on HTL (http://www.holdtheli...or-bioware.877/)
on FB (http://www.facebook....10761315601880/)
Please invite your friends!

Shortly how to take part:
- Turn ON the Mass Effect 3 single player campaign at some point during Saturday, April 28th (Pacific Time/GMT -7). It does not need to be on for the entire 24 hour period.
- Tweet Bioware/EA to let them know you are playing in order to show them the number of fans who support them. Post an after action report on the BSN.
- Turn OFF Mass Effect 3 and do not play either single or multiplayer for the entirety of Sunday, April 29th (Pacific Time/GMT -7). The game must be shut off for the entire 24 hour period. Do not log in to the BSN forum during this time.
- Tweet Bioware/EA again to let them know you are demonstrating their potential loss of customers.

#216
TMA LIVE

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Well, the universe is in bad shape. I don't know what Shepard could do besides build houses, plant crops, or help build ships. He doesn't have anything to shoot at at the end of the game.

#217
Jeb231

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I smell a massive retcon with the EC:

Red ending: Geth were backed up on a random hard drive. Reunion with crew and LI.
Blue ending: Shepard repairs the relays then send the reapers into the nearest suns.
Green ending: Synthesis beam was in fact a LSD light. Shepard wakes up 3 days later with a massive headache.

#218
Kunari801

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I saw this at the time, we all knew that Earth (and many other planets) was going to be a War Zone, so yeah, a wasteland is pretty much assumed in a immediate post-war time. Little did we know "wastland" was going to include the destroyed Citadel, Relays, the Normanday crashed, and our team stranded on some jungle world to starve or die slowly.

#219
sistersafetypin

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Eain wrote...

Capeo wrote...

I think with their "clarifications" they are going to backpedal on this a bit now and have a couple somewhat rosier epilogues. It is clear the original intent was basically to annihilate the universe though.


Exactly. So I don't get why they basically assume that we're massive idiots who'll believe whatever we're being told. Who was it again that said that they never thought we would've interpreted the exploding relays and the milky way going rampant as the end of the universe?

Because it's pretty clear that it was intended going by what Walters says.


And yet they continue to say stupid things like, "There's no proof everyone on the Citadel is dead..." or "Team Dextro TOTALLY have a plan to not starve..."

#220
Ravennus

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Personally, I think we will see a lot more 'Space Magic' before all this is said and done.

Honestly, I don't know how they can 'expand and clarify' the endings without completely contradicting much of the established lore and technology.

#221
Reptilian Rob

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This still rustles my jimmies.

#222
Taboo

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Arcian wrote...

Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.


I have more writing experience then he does. Good GOD.

#223
Flammenpanzer

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Ravennus wrote...

Personally, I think we will see a lot more 'Space Magic' before all this is said and done.

Honestly, I don't know how they can 'expand and clarify' the endings without completely contradicting much of the established lore and technology.


Artistic integrity dude. That's how they'll do it. Even if it goes back on lore....

Like how starchild basically nulled Mass Effect 1.....

#224
Reptilian Rob

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Taboo-XX wrote...

Arcian wrote...

Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.


I have more writing experience then he does. Good GOD.

I have  two degrees in literature and writing! GOOD GOD WHY!?

#225
Taboo

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Reptilian Rob wrote...

Taboo-XX wrote...

Arcian wrote...

Dap Brannigan wrote...

Wow. Why in the world is this guy lead writer?

Has he written for anything else?

He was hired because he created a module for Neverwinter Nights that was very well-received by BioWare. His first project with BioWare was Jade Empire in 2005, followed by ME1 in 2007.

Yes, you heard that right. They hired a fan and made him the lead writer of their flagship franchise with only 2 1/2 games of professional writing experience.


I have more writing experience then he does. Good GOD.

I have  two degrees in literature and writing! GOOD GOD WHY!?


My film reviews and screenwriting mean nothing to Mac Walters apparently. Nor does having one the top search results in google for some writing I did on a director mean anything either.

Someone derped and derped hard.