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For the people who think mages are too overpowered, did you ever play BG2?


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#1
Lacan2

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It amazes me that people are complaining that mages are overpowered, like this is some new offense. Especially if they ever played BG2.

Nothing in this game compares to Time Stop, Comet, Chain Contingency, Wish, Immunity from Magic Weapons, etc. With a level 20 BG2 sorcerer, I could solo this game without taking damage. On Nightmare. I could probably kill the Maker.

To sum it up, these mages are pansies compared to that. :devil:

Modifié par Lacan2, 04 décembre 2009 - 10:53 .


#2
purplesunset

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Dragon Age was intended to be a low-magic game, and even the lore supports this "low-magic"  goal.

Yet, ironically, people find mages to be too powerful.

In the following, someone thinks that mages being powerful is a direct consequence of DA being a low-magic world.

Click here

#3
Big Mabels Diet-Plan

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Yeah now go play a mage in BG1 newb

#4
Lacan2

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TripedWire wrote...

Yeah now go play a mage in BG1 newb


Haha, true, they were weak in BG1 until they learned Fireball. But that was only level 7. It's more comparable to compare this game to BG2, newb.

If you had to fight this whole game while levelling up only 7 times, you'd have a point. :lol:

#5
Big Mabels Diet-Plan

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Sleep pwned in BG1 and you got that at level 1

#6
Sylvius the Mad

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purplesunset wrote...

Dragon Age was intended to be a low-magic game

This, of course, is entirely untrue.  Dragon Age was never described by BioWare to be "low magic" or "low fantasy".  In fact, suggestions that it was going to be "low magic" or "low fantasy" were quickly corrected on the pre-release forum.

#7
Skellimancer

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This is why Baldur's Gate 1 is superior.



Mages were deadly if played right but they were also squishy and you had to protect them well using party members.



In DA:O you walk around like you're Irenicus.

#8
TheMufflon

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The fact that mages were also "overpowered" in BG2 (and a LOT of other CRPGs, for that matter) doesn't mean people can't or shouldn't take issue with it in Dragon Age. The fact that something is a common occurance doesn't mean it's not a bad thing.



Though I, for one, don't really care about the relative power levels of the classes.

#9
Big Mabels Diet-Plan

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Skellimancer wrote...

This is why Baldur's Gate 1 is superior.

Mages were deadly if played right but they were also squishy and you had to protect them well using party members.

In DA:O you walk around like you're Irenicus.


This. This is exactly why BG1 despite it's ass graphics and clumsiness remains the best and most fun RPG.

#10
Skellimancer

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I really wished Bioware used/stole the spell system from Baldur's Gate series.



DA:O spell system is so dumbed down.

#11
purplesunset

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Sylvius the Mad wrote...

purplesunset wrote...

Dragon Age was intended to be a low-magic game

This, of course, is entirely untrue.  Dragon Age was never described by BioWare to be "low magic" or "low fantasy".  In fact, suggestions that it was going to be "low magic" or "low fantasy" were quickly corrected on the pre-release forum.


Really? Then I stand corrected.

Perchance my memory is failing but I distinctly recall reading dev posts where Bioware took pride in DA being a  "realistic" low magic place. Maybe this is from the earlier development days, and Bioware changed their tune later on ?

#12
Skellimancer

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purplesunset wrote...

Sylvius the Mad wrote...

purplesunset wrote...

Dragon Age was intended to be a low-magic game

This, of course, is entirely untrue.  Dragon Age was never described by BioWare to be "low magic" or "low fantasy".  In fact, suggestions that it was going to be "low magic" or "low fantasy" were quickly corrected on the pre-release forum.


Really? Then I stand corrected.

Perchance my memory is failing but I distinctly recall reading dev posts where Bioware took pride in DA being a  "realistic" low magic place. Maybe this is from the earlier development days, and Bioware changed their tune later on ?


They meant the items! Unless you have DLC of course.

#13
Zealuu

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Yet your precious BGI/II mages couldn't drink a potion during combat to magically re-memorize all the spells they'd already cast and otherwise would have to wait until after the next bout of resting to use again.

#14
Skellimancer

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Zealuu wrote...

Yet your precious BGI/II mages couldn't drink a potion during combat to magically re-memorize all the spells they'd already cast and otherwise would have to wait until after the next bout of resting to use again.


yeah, wonderful isn't it? having to plan your spells instead of spamming them and drinking like an alcoholic.

#15
Curlain

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I never found mages as difficult on the whole (barring Irenicus as a end boss) as mages can be in this game. They have bad effects, but then are are a variety of ways to deal with it in BG2, also I never found BG2 significantly easier as a mage or fighter-mage, it was different to playing my paladin or fighter characters but not easier, both character types provided me with different but just as equally challenging playing experiences. And the anti-mage class there (the Inquistor paladin kit) seemed much more effective as messing with mages with their dispel magic ability cast at twice their lvl, true seeing abilities, and hold imminites etc then the Temp spec, which could also aid in balancing things out in a battle involving allot of spell casters.

I don't know, with more expirence things get easier once you know DA better, as on later playthoughs there doesn't seem as much disparity, but yeah, where as with DA I find a mage playthorugh generally much easier, I never noticed any real change in challenge or difficulty (just a different kind of play experience) depening on the class I took in BG2.

Modifié par Curlain, 04 décembre 2009 - 11:42 .


#16
attackfighter

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Lacan2 wrote...

It amazes me that people are complaining that mages are overpowered, like this is some new offense. Especially if they ever played BG2.

Nothing in this game compares to Time Stop, Comet, Chain Contingency, Wish, Immunity from Magic Weapons, etc. With a level 20 BG2 sorcerer, I could solo this game without taking damage. On Nightmare. I could probably kill the Maker.

To sum it up, these mages are pansies compared to that. :devil:


Those are all very high level spells, and you can only cast a couple of them every battle. In Dragon Age you can cast spells non-stop and there are many spells that mass stun enemies (sleep, blood wound (or whatever it is), mind blast) - these spells also don't require time to cast, so you can essentially keep a large number (sometimes even all) of enemies stunned for an entire battle. You can also get very powerful spells in the beginning in DA, so you can start abusing magic a lot quicker.

#17
wonko33

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I think it's because we are used to them being weaker at first then becoming the main damage dealers as they level up. They are pretty decent right from the start in DAO.

I don't mind though, I don't see the need for balance between classes in a single player game.

#18
Lacan2

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Zealuu wrote...

Yet your precious BGI/II mages couldn't drink a potion during combat to magically re-memorize all the spells they'd already cast and otherwise would have to wait until after the next bout of resting to use again.


Not true. I just cast Wish and Wish to rememorize all my spells, as if I had rested a day! :wizard:

Then I summon Planetar, which is like a level 16 fighter with full cleric and druid spells... oh and he has a death spell chained to his sword on each hit. :wizard::wizard:

#19
SinYang

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Yet its same game... kill the mages first^

Dragon age.. ive not seen any items yet that protect from mind spells, death.. you name it..
In

BG1 hmm no need, the game basically gives you unlimited funds which means unlimited shopping.
BG2 you could easily steal all items from shop at start and be untouchable :S

-Otiluke's resilient sphere + strength/haste + unarmed party, in bg1 = dead anything.
-Unlimited summoning from a cleric/mage or wands.
-Longbows, Coran :D
-Algernon's Cloak (250 charges of control anything)
-Not to mention all bosses were hacked twice your lvl.. Sarevok, Drizzt (if choosen)
-Anti-magic scrolls!!!

Yes theres plenty of "overpowered" stuff in bg1. Maybe people should acually play it again to see this instead of ignoring these points labeling it as some immortal classic. The story was good, so were npcs.. but even those get tired after 100s playthroughs - but now we have DA! Posted Image 

Modifié par SinYang, 05 décembre 2009 - 12:35 .


#20
sleepy__head

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Lacan2 wrote...

It amazes me that people are complaining that mages are overpowered, like this is some new offense. Especially if they ever played BG2.

Nothing in this game compares to Time Stop, Comet, Chain Contingency, Wish, Immunity from Magic Weapons, etc. With a level 20 BG2 sorcerer, I could solo this game without taking damage. On Nightmare. I could probably kill the Maker.

To sum it up, these mages are pansies compared to that. :devil:



I just can't understand how illogical the above poster was.

This is like someone trying to convince people that a pie isn't too sweet, but citing that the donuts in the corner store is a lot sweeter.  Irrevelant + illogical.

If you want to show people that mages aren't overpowered, show proof of how they are not.  It doesn't matter if Elrond in Rivendell has enough magic to reforge Aragorn's sword.

#21
jxd73

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I don't remember having trouble with enemy mages, Keldorn's dispel magic pwns any mage.

#22
MerinTB

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Skellimancer wrote...
I really wished Bioware used/stole the spell system from Baldur's Gate series.


While I enjoyed 2nd ED D&D - spell memorization was just always a bad idea.  Bad, bad idea.

So many groups of D&D players I knew or played with had switched to some kind of mana system.

#23
Seifz

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MerinTB wrote...

Skellimancer wrote...
I really wished Bioware used/stole the spell system from Baldur's Gate series.


While I enjoyed 2nd ED D&D - spell memorization was just always a bad idea.  Bad, bad idea.

So many groups of D&D players I knew or played with had switched to some kind of mana system.


There's really nothing good about the AD&D spell system.  The DA:O system is much, much better.  Mana is always better than memorization, and spell combos are just a blast to discover and then use.

#24
Shannara13

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Mages are overpowered! They are god damn freakin MAGES wtf do you expect. If you can freakin incinerate an area with a gesture and some words there is no way in hell that a guy with a sword is ever gonna be your equal.

#25
AgenTBC

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The OP doesn't understand game design. Mages in the AD&D system were incredibly powerful. But that power was limited by the number of times per day the mage could cast his or her spells. Yeah, a mage in BG2 could press the I WIN button... once. (Or a few times depending on level). The mages in DAO can press the I WIN button over and over and over and over and over and over again. They are not limited in any way because mana restores itself so rapidly between battles and you can just keep chugging the infinite number of mana potions during battles.



In BG2 and such mage power was limited by preventing rest between battles. I would have preferred a lot more no-rest areas, but any limitation was more than we have in DAO.