AgenTBC wrote...
The OP doesn't understand game design. Mages in the AD&D system were incredibly powerful. But that power was limited by the number of times per day the mage could cast his or her spells. Yeah, a mage in BG2 could press the I WIN button... once. (Or a few times depending on level). The mages in DAO can press the I WIN button over and over and over and over and over and over again. They are not limited in any way because mana restores itself so rapidly between battles and you can just keep chugging the infinite number of mana potions during battles.
In BG2 and such mage power was limited by preventing rest between battles. I would have preferred a lot more no-rest areas, but any limitation was more than we have in DAO.
I soloed all of BG2/TOB as a sorcerer.. on the hardest difficulty... with the Acension patch to make it harder... and it wasn't even a challenge. In fact since I didn't have to worry about Friendly fire it was much easier than doing it with a party.
Modifié par Shannara13, 05 décembre 2009 - 03:03 .





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