This might be a very entry level question but how do you save your work when using local files? I have created a module and I am playing around with the combat_h file, so I create a local copy, compile and everything works. When I exit the toolset and comback I have no way of opening the local file again to continue playing with it and all the changes are gone. I have resorted to copy and pasting to a .txt file but this won't scale when I add other files to the mod.
What are folks doing, or am I missing something here? As I understand I should not be checking out the file and actually changing, if this is true how do you save local changes for later editing?
how do you save local copies of scripts?
Débuté par
candy7man
, déc. 04 2009 11:25
#1
Posté 04 décembre 2009 - 11:25
#2
Posté 05 décembre 2009 - 02:01
Local copies are designed to be temporary: to test something you don't want to be permanent. If you want to make permanent changes, check the file out.
The only way to save a local copy would be to save it in an external program. Don't be affraid of checking a resource out, there's a resource history if you ever want to go back.
The only way to save a local copy would be to save it in an external program. Don't be affraid of checking a resource out, there's a resource history if you ever want to go back.





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