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how do you save local copies of scripts?


1 réponse à ce sujet

#1
candy7man

candy7man
  • Members
  • 3 messages
 This might be a very entry level question but how do you save your work when using local files?  I have created a module and I am playing around with the combat_h file, so I create a local copy, compile and everything works.  When I exit the toolset and comback I have no way of opening the local file again to continue playing with it and all the changes are gone.  I have resorted to copy and pasting to a .txt file but this won't scale when I add other files to the mod.

What are folks doing, or am I missing something here?  As I understand I should not be checking out the file and actually changing, if this is true how do you save local changes for later editing? 

#2
DavidSims

DavidSims
  • BioWare Employees
  • 196 messages
Local copies are designed to be temporary: to test something you don't want to be permanent. If you want to make permanent changes, check the file out.



The only way to save a local copy would be to save it in an external program. Don't be affraid of checking a resource out, there's a resource history if you ever want to go back.