SHOW YOUR SUPPORT: Squadmates / War Assets / Romances in Action for EXTENDED CUT!
#226
Posté 11 avril 2012 - 06:17
Give me Turians and Krogans fighting side by side making jokes about each other.
Give me the evacualtion of the Citadel. Or did everyone just die and nothing I do to improve citadel security matters at all?
#227
Posté 11 avril 2012 - 06:47
Adamdiran wrote...
Give me 3 seconds of Karl Reiger talking to the Geth intergrated into his suit.
Give me Turians and Krogans fighting side by side making jokes about each other.
Give me the evacualtion of the Citadel. Or did everyone just die and nothing I do to improve citadel security matters at all?
Bioware has said somewhere in these forums that people survived on the citadel bc each section can be closed off ....tho we never did see how those upgrades effected the battle. Future DLC maybe?
#228
Posté 11 avril 2012 - 06:55
dekkerd wrote...
MP promoted characters are war assets. That line of soldiers near vega in London? Skin them as your MP assets if possible. That would give me incentive to try MP.
I support this thread, and this little tidbit.
#229
Posté 11 avril 2012 - 07:14
#230
Posté 11 avril 2012 - 07:18
#231
Posté 11 avril 2012 - 07:19
#232
Posté 11 avril 2012 - 07:19
DangerousPuddy wrote...
If the Extended Cut is mainly cinematics and no gameplay... I think I speak for many - among clarification of the ending - when I ask:
Can you also provide CINEMATICS for our WAR ASSETS in action?
Whether it be intermittant scenes as you progress through the Priority: Earth mission on foot, (at certain checkpoints for example) during the initial entering of the Sol system or (preferably) a bit of both.
Some brief examples:
- Show us a Rachni ship - how it attacks a Reaper
- Show us the Mercenaries on the ground, playing dirty - Vorcha flanking a group of husks, using a Mech to take out a brute etc., Zaeed fighting along side a Blue Sun (irony!)
- Show us the Spectre(s) that decided to aid in the battle - with high combat tactics, maybe show the Salarian spectre de-cloaking and taking out a Marauder
- Kirahee and his team - Holding the Line behind cover!
- Grunt taking out a Banshee by himself
- Wrex leading the Krogan on an assault on a handful of modified Rachni
- Jack and her Biotic Squad repelling shots and slappin' singularities on people
- Samara fighting solo repelling waves of Husks
- Jacob, Miranda and some Ex-Cerberus
- Geth Primes tactical unit
- Kasumi infiltrating---something!
- Cannon-strapped Elcor!
- Volus bombing ships
Most importantly, show the unity among all of the above, some coming to save eachother, helping out eachother - this would be great in showing galactic unity.
This would go a long way to providing an impact and feel of "realism" in the galaxy we each crafted and provide some sense of completeness toward the ending; Seeing all the people we recruited fighting alongside eachother. It would make the ending more agreeable alongside the clarification intended in the DLC as well.
I again humbly request this be included.
Thank you.
Awesome. I definitely support this - in a huge way!
I'D PAY THROUGH THE NOSE FOR CANNON MOUNTED ELCOR. ALSO, KIRAHEE.
#233
Posté 11 avril 2012 - 07:20
I got the Krogan on my side. But they were too busy butting heads while I had half the Reaper army up my a*s in the final fight to launch the missiles.magnutz06 wrote...
BTW anyone else keep expecting some of those assets to show up in the middle of battle?
#234
Posté 11 avril 2012 - 07:29
Calibrations Expert wrote...
I got the Krogan on my side. But they were too busy butting heads while I had half the Reaper army up my a*s in the final fight to launch the missiles.magnutz06 wrote...
BTW anyone else keep expecting some of those assets to show up in the middle of battle?
Damn Krogan...guess the Geth were to busy playing in Quarians suits to help, that explains there absence.
#235
Posté 11 avril 2012 - 07:33
#236
Posté 11 avril 2012 - 07:40
magnutz06 wrote...
Calibrations Expert wrote...
I got the Krogan on my side. But they were too busy butting heads while I had half the Reaper army up my a*s in the final fight to launch the missiles.magnutz06 wrote...
BTW anyone else keep expecting some of those assets to show up in the middle of battle?
Damn Krogan...guess the Geth were to busy playing in Quarians suits to help, that explains there absence.
Just realized the mercs probably got stuck on the citadel in the club with Aria, so they werent cut fom the final battle. They were just to drunk to help out
#237
Posté 11 avril 2012 - 07:57
#238
Posté 11 avril 2012 - 08:01
#239
Posté 11 avril 2012 - 08:14
/support
#240
Posté 11 avril 2012 - 08:17
Text epilogues for the more minor characters (maybe if your Citadel defense score was high enough, Bailey got most of the people evacuated... and eventually found his ex-wife on Earth. Warm fuzzies for everyone!)
#241
Posté 11 avril 2012 - 08:44
TemplePhoenix wrote...
Cinematics for major species and supporting characters (mostly your old squadmates).
Text epilogues for the more minor characters (maybe if your Citadel defense score was high enough, Bailey got most of the people evacuated... and eventually found his ex-wife on Earth. Warm fuzzies for everyone!)
#242
Posté 11 avril 2012 - 08:46
#243
Posté 11 avril 2012 - 08:48
If it's all we're going to get, give us every detail you can.
#244
Posté 11 avril 2012 - 10:12
#245
Posté 11 avril 2012 - 10:13
DangerousPuddy wrote...
If the Extended Cut is mainly cinematics and no gameplay... I think I speak for many - among clarification of the ending - when I ask:
Can you also provide CINEMATICS for our WAR ASSETS in action?
Whether it be intermittant scenes as you progress through the Priority: Earth mission on foot, (at certain checkpoints for example) during the initial entering of the Sol system or (preferably) a bit of both.
Some brief examples:
- Show us a Rachni ship - how it attacks a Reaper
- Show us the Mercenaries on the ground, playing dirty - Vorcha flanking a group of husks, using a Mech to take out a brute etc., Zaeed fighting along side a Blue Sun (irony!)
- Show us the Spectre(s) that decided to aid in the battle - with high combat tactics, maybe show the Salarian spectre de-cloaking and taking out a Marauder
- Kirahee and his team - Holding the Line behind cover!
- Grunt taking out a Banshee by himself
- Wrex leading the Krogan on an assault on a handful of modified Rachni
- Jack and her Biotic Squad repelling shots and slappin' singularities on people
- Samara fighting solo repelling waves of Husks
- Jacob, Miranda and some Ex-Cerberus
- Geth Primes tactical unit
- Kasumi infiltrating---something!
- Cannon-strapped Elcor!
- Volus bombing ships
Most importantly, show the unity among all of the above, some coming to save eachother, helping out eachother - this would be great in showing galactic unity.
This would go a long way to providing an impact and feel of "realism" in the galaxy we each crafted and provide some sense of completeness toward the ending; Seeing all the people we recruited fighting alongside eachother. It would make the ending more agreeable alongside the clarification intended in the DLC as well.
I again humbly request this be included.
Thank you.
I support this idea beyond any possible comprehension! This is one of the things I really want! It makes no sense having war assets for no reason.
#246
Posté 11 avril 2012 - 10:30
The Mercenary55 wrote...
Hell yes i want to see my war assets in action, not them just being a statistic. plus show kirahhe, wrex, primarch victus, the salarian spectre, that batarian terrorist from me1 who is the last general, squadmates from me2 and me3 (if they lived) plus other leaders all standing round a table planning out a battle strategy to reach the beam.
I made my original post a little overzealous to strike the point home, but realistically I don't expect every individual character who ie a major player to be shown.
But I am hoping t hat Bioware address the major War Assets (Geth, Rachni, Krogran, Quarian, Salarian, Mercenaries etc.) along side all alive ME2 Squadmates. Embedded within these cinematics they should show other things like Spectures, Elcor, Volus etc. so they don't have to make a cinematic for each, but maybe 3 in 1 cutscene.
#247
Posté 12 avril 2012 - 12:11
#248
Posté 12 avril 2012 - 12:14
#249
Posté 12 avril 2012 - 12:18
EDIT: I also like the idea of a "war table" scene. I don't expect them to go and do this, but it would be great to show all of the war leaders planning.
EDIT 2: Also, moving of the Citadel cutscene would be nice...
Modifié par Sith Reaper, 12 avril 2012 - 12:20 .
#250
Posté 12 avril 2012 - 12:21
But Armdin! Husks don't eat people! They just kill them!
Yes, well. These husks will eat her.





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