Aller au contenu

Photo

SHOW YOUR SUPPORT: Squadmates / War Assets / Romances in Action for EXTENDED CUT!


  • Veuillez vous connecter pour répondre
794 réponses à ce sujet

#201
NM_Che56

NM_Che56
  • Members
  • 6 739 messages
I agree. The amount of stuff we see put to use, even if only for quick shot, should be proportional to our War Assets or EMS.

Show me Geth and Quarian ships sodomizing a Reaper! Or just geth or quarian if I couldn't get them to play nice.
Show me a Krogan stomping a mudhole in a Marauder IF I cured the genophage or a STG operative killing one if I chose to screw the Krogans!
Show me a Rachni ship if I saved the real Queen!

They could also just show the number of ships, soldiers, etc. vary based on where you fall in a bracket with your EMS

Under 2000, you get this ______________, 4000 or more you get THIS _____________

Modifié par Master Che, 11 avril 2012 - 04:44 .


#202
Robert-42

Robert-42
  • Members
  • 183 messages
Yeah great idea. And show us some Krogans on Dinosaurs

#203
Diesel McBadass

Diesel McBadass
  • Members
  • 44 messages
Elcor walking tanks and volus bombing runs would be epic.

#204
Segameister

Segameister
  • Members
  • 232 messages
It's a really neat idea, a way to make the endings different in hundreds of ways. So I support the idea, but recognize that there can only be so many scenes made (time and cost realities), so choose the best ones Bioware (IF this idea was adopted).

#205
warrior256

warrior256
  • Members
  • 496 messages
I think just about everyone can agree on adding these sort of cutscenes into the game. We've spent an entire game getting our war assets together, I think the least we can expect is to see our hard work pay off.

#206
NM_Che56

NM_Che56
  • Members
  • 6 739 messages

Robert-42 wrote...

Yeah great idea. And show us some Krogans on Dinosaurs


OMG YES!! THIS THIS THIS!! 

And some hanar strangling the $h*+ out of something!

#207
Eudaemonium

Eudaemonium
  • Members
  • 3 548 messages
I really want them to add in scenes like this. Even if they're small. It would make a big difference in terms of narrative impact.

#208
Darth Asriel

Darth Asriel
  • Members
  • 571 messages
I'm very happy to bump and cosign this idea.

Please BW, this would go a long way towards rebuilding the relationship on both sides. As would starchild's death, but since we can't have that. Show us our War Asssts in action!!

Spectres, Elcor, Geth, and Krogan!! Oh my!!!

#209
NM_Che56

NM_Che56
  • Members
  • 6 739 messages
I want to see my promoted MP characters kick a little reaper ass too!

#210
DangerousPuddy

DangerousPuddy
  • Members
  • 360 messages

Master Che wrote...

I want to see my promoted MP characters kick a little reaper ass too!


That might be a little too much to ask :wizard:

#211
Chrishenanigans

Chrishenanigans
  • Members
  • 176 messages
I support this as the very minimum BioWare should do with the Extended Cut. I can't really hope for the EMS system to be cut out entirely, but sequences showing the forces you gathered will help a lot.

I can hope, however, that there will be an effort to have the war assets have a much greater impact on the fight than simply the total sum of their points. It'd be great to see them intercept and slow/destroy Harbinger before reaching Shepard on the ground, for instance. Having the assets give the player numerous impressions that they're directly affecting Shepard's and the team's survival would be excellent, and very appropriate for a series that delivered us Mass Effect 2's suicide mission.

Modifié par Chrishenanigans, 11 avril 2012 - 05:17 .


#212
STEEEEVE

STEEEEVE
  • Members
  • 200 messages
This would be extremely, extremely cool, but I doubt it'd be enough of our entertainment bang for Bioware's buck to be a viable business decision.

Maybe AT LEAST include scenes of the Rachni and Geth fighting on Earth, but I'm not sure we'd see much more than that. Or, how bout just a few Elcor NPC's blasting away with long range artillery on their backs in the safe area in the middle of the Earth mission.

This, and a longer, more in depth space battle, would make me extremely extremely happy with the extended cut, even if they are keeping the ending more or less the same.

#213
stevefox1200

stevefox1200
  • Members
  • 142 messages
As cool as they would be (and should have been in the game) I doubt this will actually happen. It would require a lot of work, more than I think a team would want to put in for an "extended cut" that is basically there to just try to fix the story.

#214
EricHVela

EricHVela
  • Members
  • 3 980 messages
/signed for more than just pre-rendered cinematics and even more than real-time cinematics.

I really only care to see two or three more pre-rendered scenes, but I think they have a lot of room to play with for real-time scenes.

There is a radio conversation where a lady is trying to tie a tourniquet. With a low score, it has the soldier dying. With a really low score, the lady commits suicide rather than get taken. With a high score, the soldier goes unconcsious but survives.

I have only heard the one where she fails to tie the tourniquet before the soldier dies. I seem to recall that someone said she and the soldier live in a different situation.

There are no cutscenes involved. This is just something the player hears over the radio.

Cosmetic stuff can make a lot of difference like more Harvesters getting knocked out of the sky overhead (and crashing elsehwere of course). No pre-rendering required for that.

Modifié par ReggarBlane, 11 avril 2012 - 05:22 .


#215
NM_Che56

NM_Che56
  • Members
  • 6 739 messages

DangerousPuddy wrote...

Master Che wrote...

I want to see my promoted MP characters kick a little reaper ass too!


That might be a little too much to ask :wizard:


....or maybe a mention of some N7 operatives kicking ass in the epilogue?

#216
govs6360

govs6360
  • Members
  • 99 messages
/signed

#217
Darthdac2

Darthdac2
  • Members
  • 120 messages
The most important are the Krogan(more specifically Wrex and Grunt) and Geth. But that doesn't mean I don't want to see the other races :P

#218
katamuro

katamuro
  • Members
  • 2 875 messages
ohh yes please I would really like that.

#219
Anthadlas

Anthadlas
  • Members
  • 579 messages
Total support

#220
majinbuu1307

majinbuu1307
  • Members
  • 624 messages
yeahhhhh keep this thread aliveee babyyy

#221
magnutz06

magnutz06
  • Members
  • 252 messages
I couldnt agree more, the fact that they were ignored to begin with is my biggest issue with the end of the game. Assets joining the fight should be a top priority for the extended cut.

#222
magnutz06

magnutz06
  • Members
  • 252 messages

stevefox1200 wrote...

As cool as they would be (and should have been in the game) I doubt this will actually happen. It would require a lot of work, more than I think a team would want to put in for an "extended cut" that is basically there to just try to fix the story.


Wouldnt all those assets be considered part of the story that needs to be fixed? Three games worth of allies and assets should get more than a quick cameo. If it takes a lot of work so be it, the outcome is worth the trouble.

#223
curdy

curdy
  • Members
  • 93 messages
agreed i was disappointed to find that my war assets are just a statistic in the final battle, Me3 is not a game of statistics.

I want the fruits of my labor to be worth the effort

#224
john v rambo

john v rambo
  • Members
  • 137 messages
It`s risky, but the Priiize!

#225
magnutz06

magnutz06
  • Members
  • 252 messages
Could someone from Bioware post on this thread and let us know if the massive list of assets will get any love in the extended cut? Please