dont make multiplayer in dragon age 3
#26
Posté 11 avril 2012 - 08:31
#27
Posté 11 avril 2012 - 11:48
#28
Posté 12 avril 2012 - 12:15
Honestly, the MP might be good, bad whatever. But i still its the wrong move. Its not reassuring their main fanbase its making them more worried and convinced that DA3 will be a bad game, so while i think being innovated and moving forward is incredibly important in games i don't think they should do things that could potentially drive away their fanbase after they are still so angry DA2 wasn't good. Also, ME3 has been having so much trouble and EA to. I just don't think its the time to be doing something that honestly i don't think many want.
#29
Posté 12 avril 2012 - 03:28
#30
Posté 12 avril 2012 - 09:40
Not if one division is assigned to SP and another to MP. So long as the same division doesn't work on both, there shouldn't be any time and enery taken away from SP to create MP.PinkShoes wrote...
So if you add MP then it is taking away from the SP experience that everyone plays DA for!
#31
Posté 12 avril 2012 - 10:40
DeadPoolMK wrote...
Not if one division is assigned to SP and another to MP. So long as the same division doesn't work on both, there shouldn't be any time and enery taken away from SP to create MP.PinkShoes wrote...
So if you add MP then it is taking away from the SP experience that everyone plays DA for!
But that MP divison could be working on something to make the SP better.
#32
Posté 12 avril 2012 - 11:28
#33
Posté 13 avril 2012 - 11:59
Quite possibly. Although it's also just as possible that the division working on MP wouldn't be doing anything on DA3 at all if no multiplayer component exists.PinkShoes wrote...
DeadPoolMK wrote...
Not if one division is assigned to SP and another to MP. So long as the same division doesn't work on both, there shouldn't be any time and enery taken away from SP to create MP.PinkShoes wrote...
So if you add MP then it is taking away from the SP experience that everyone plays DA for!
But that MP divison could be working on something to make the SP better.
#34
Guest_Rojahar_*
Posté 14 avril 2012 - 07:48
Guest_Rojahar_*
Davillo wrote...
If there is Multilayer it's gotta be like BG and......... you guys have to make a game controller option for the PC also so my buddy can sit beside me drinking beer n smokin blunts and killing stuff.
#35
Posté 14 avril 2012 - 07:50
#36
Posté 14 avril 2012 - 07:52
ShadowAussie wrote...
dont make multiplayer in dragon age 3
NO don't ! Just give use DA origins with a new story!
#37
Posté 14 avril 2012 - 07:56
#38
Guest_EternalAmbiguity_*
Posté 14 avril 2012 - 08:02
Guest_EternalAmbiguity_*
Rojahar wrote...
Davillo wrote...
If there is Multilayer it's gotta be like BG and......... you guys have to make a game controller option for the PC also so my buddy can sit beside me drinking beer n smokin blunts and killing stuff.
I'm about 99% certain it's ironic, but I like your profile pic. Except for the glitter stuff of course.
And I really really don't want MP in DA. Though I do wonder how they would have implemented it in DA:O, I'm never a fan of MP.
#39
Posté 14 avril 2012 - 08:26
Of course Faerloch Cousland, Hero of Ferelden who disappeared with Morrigan is the canon. DUH...so there's no argument there.
#40
Posté 14 avril 2012 - 08:29
Faerloch wrote...
Multiplayer seems like it would be extremely difficult to implement, as wouldn't everyone be playing similar characters? There is only so much that Dragon Age can provide as personal backstory before we all start tripping over each other claiming to be the rightful Cousland or Amell heir, etc. Especially with the pace DA games are played at, I certainly don't want to embark on a four hour quest and rely on someone else. Still a cool idea though.
Of course Faerloch Cousland, Hero of Ferelden who disappeared with Morrigan is the canon. DUH...so there's no argument there.
Just make the characters have same origin story, just make them related and BANG! Done.
And sure, why not have a bit of conflict between characters?
#41
Posté 14 avril 2012 - 02:51
Here's an example:
- (Human, Elf or Dwarf) Warrior: Champion, Reaver, Templar, Berserker, Spirit Warrior, Guardian
- (Human or Elf) Mage: Elementalist, Healer, Battle Mage, Force Mage, Blood Mage, Keeper.
- (Human, Elf or Dwarf) Rogue: Assassin, Ranger, Duelist, Shadow, Legionaire Scout, Bard.
Maybe after leveling up a certain amount, you could gain Grey Warden status. I'm not sure what that'd entail, but it's something to consider.
Modifié par DeadPoolMK, 14 avril 2012 - 02:56 .
#42
Posté 14 avril 2012 - 04:01
DeadPoolMK wrote...
Quite possibly. Although it's also just as possible that the division working on MP wouldn't be doing anything on DA3 at all if no multiplayer component exists.PinkShoes wrote...
DeadPoolMK wrote...
Not if one division is assigned to SP and another to MP. So long as the same division doesn't work on both, there shouldn't be any time and enery taken away from SP to create MP.PinkShoes wrote...
So if you add MP then it is taking away from the SP experience that everyone plays DA for!
But that MP divison could be working on something to make the SP better.
I just find it weird that Bioware keeps saying they are listening to us and but then they add MP? More people dont want it. And ya know it could be good but if the SP falls short at a certain point people will insantly blame the MP.
Its so annoying because not every game needs MP and this game doesnt need it. Some games should just be MP, and i bet you there will be some kinect BS adverts that will dirve MORE people away.
#43
Posté 14 avril 2012 - 04:54
Arppis wrote...
Faerloch wrote...
Multiplayer seems like it would be extremely difficult to implement, as wouldn't everyone be playing similar characters? There is only so much that Dragon Age can provide as personal backstory before we all start tripping over each other claiming to be the rightful Cousland or Amell heir, etc. Especially with the pace DA games are played at, I certainly don't want to embark on a four hour quest and rely on someone else. Still a cool idea though.
Of course Faerloch Cousland, Hero of Ferelden who disappeared with Morrigan is the canon. DUH...so there's no argument there.
Just make the characters have same origin story, just make them related and BANG! Done.
And sure, why not have a bit of conflict between characters?
What about mages? If you have 20% of people playing as mages thats alot of apostates just walking around.
They need to make a good single-player game first.
#44
Posté 14 avril 2012 - 06:03
#45
Posté 14 avril 2012 - 07:42
#46
Posté 14 avril 2012 - 07:48
#47
Posté 14 avril 2012 - 07:49
#48
Posté 14 avril 2012 - 08:48
IF DA goes to multiplayer, it cannot be at expense of the solo experience. There had better not be things added to the MP game at release, that you are unable to find in the solo campaign. And anything you do while in MP, cannot have an affect on the solo campaign. Events that occur in MP need to be treated like they are in alternate realities, and can have no affect on future DA campaigns.
#49
Posté 17 avril 2012 - 09:03
#50
Posté 18 avril 2012 - 01:24
Modifié par schalafi, 18 avril 2012 - 01:33 .





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