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dont make multiplayer in dragon age 3


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#51
Guest_franciscoamell_*

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I wasn't too fond of the idea of ME3 MP, but it turned out to be pretty fun. I'll be ok with it if it's not needed to get a less awful ending and if the Store system isn't random. I think split screen with 3 friends may even kick ass.

#52
Maria Caliban

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ME 3 MP is great fun. It's also the only reason ME 3 wasn't deleted from my computer on March 22nd and shoved in a bin to gather dust.

#53
DeadPoolX

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schalafi wrote...

The only multiplayer I've ever played was Guild Wars, and while it was interesting for a while, I just didn't like it as much as single player games.

Like most MMOs, Guild Wars isn't that much fun unless you have someone (or an entire group) to play alongside.  Playing solo and trying to form groups with random players doesn't usually work too well.

#54
Gyrin Udari

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I was leery of MP in ME3 too but it turned out to be a lot of fun and extended the life of the game (my $60 took me a couple months further than straight single player would have). I was just playing the Torchlight II beta this weekend and kept imagining how awesome an ME3 style co-op with randomly generated maps and loot drops would be in a DA3. Single player campaign could be entirely unrelated - in MP you could get different races like ME3 and level them up and... ... I'm still geeking out over the idea.

#55
Reznik23

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Sabriana wrote...

As long as MP isn't forced on you, fine. As long as MP isn't required to get the same results as SP, fine. As long as MP isn't taking resources away from the SP, fine.

Personally, I wouldn't touch MP with any kind of pole, 10 feet or other. I do like co-ops though, where the people I play with are people I know and like/love/respect.

I play video games in my leisure time. I don't want intrusions. If I want to interact with others, I go out. My games are my own. I have no wish to have a bunch of pre-teens/barely adults to order me around/insult me/etc in my leisure time.


Absolutely true - couldn't have said it better myself!

#56
Ninja Stan

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People are always a bit leery of changes to their favourite settings and media. We saw a great deal of negativity towards multiplayer when it was announced for the Mass Effect franchise. It was going to ruin the franchise, people said. It would destroy BioWare. No one would buy it.

Look what happened. People overwhelmingly loved ME3 multiplayer and are still enjoying it. My recommendation is to keep an eye on features that you may be wary of, but don't doom-and-gloom it just because it's new or different. Evolutions in games happen because developers keep making little changes to their games to find what works and what doesn't. There's never a guarantee that every game or feature will be successful.

#57
Wozearly

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Ninja Stan wrote...

People are always a bit leery of changes to their favourite settings and media. We saw a great deal of negativity towards multiplayer when it was announced for the Mass Effect franchise. It was going to ruin the franchise, people said. It would destroy BioWare. No one would buy it.

Look what happened. People overwhelmingly loved ME3 multiplayer and are still enjoying it. My recommendation is to keep an eye on features that you may be wary of, but don't doom-and-gloom it just because it's new or different. Evolutions in games happen because developers keep making little changes to their games to find what works and what doesn't. There's never a guarantee that every game or feature will be successful.


Whilst I completely agree with the sentiment, I would also caution that a significant number of people made it very clear that they didn't like the fact that a penalty was applied to the outcome of the singleplayer campaign for players who;

a) chose not to use the multiplayer feature, or
B) chose not to play EA Swiss Sarl apps (hard to blame them, as I've yet to come across a Swiss Sarl freemium app that didn't feel like it was desperately trying to get me to part with cash at every available opportunity)

I appreciate that from a marketing perspective, this was a good way of incentivising people to try out multiplayer rather than writing it off. But as with Levi Dryden acting as an in-game marketing stooge for DLC in DA:O, decisions that are commercially effective can nonetheless result in a fan backlash if it smacks of open manipulation...and really, with fan relations having been publically strained on both main franchises, Bioware could really do without another one.

Just to be clear, this is a rant at the approach that was used and not in any way directed at you personally.

#58
Burnouts3s3

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I would be ok with Co-op but PvP seems like a weak area to me.

I would also prefer it separate and not effecting to the Single Player.

#59
The Six Path of Pain

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Agreed,I don't want a Multiplayer game this isn't COD.I started playing RPG games because nowadays most games that are Multiplayer or Online driven have horrible Single Player experiences.If you really want to add Multiplayer to the DA universe make a seperate title called DA Online,just keep it the hell away from the main series XP

#60
Marko GW

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NO MULTIPLAYER for Dragon Age, it will ruin the game even if it's apart from the SP... it will drain resources and we'll get cut-backs on SP...

If anything scares me for this franchise (which I love) is the introducing of multiplayer in one way or another... it scares me more than anything they did with DA2, more then canons, retcons, reusing areas, exploding enemies... etc.

NO MULTIPLAYER FOR DA3 AND BEYOND!

#61
AppealToReason

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I'd love co-op multiplayer. Sub out a party mate for a friend and crush the story like that. Banter and little chat scenes and whatnot usually only involve 2 or less of the party anyway so you're wouldn't really miss out.

Basically like Saints Row the Third did their co-op story

#62
Iakus

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No multiplayer please. If you want to make a multiplayer Dragon Age game, make a separate game.

#63
katling73

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No multiplayer please. Multiplayer will make DA3 a may-not-purchase option for me as I can't see it improving or adding anything positive to the SP game which is what DA is and always should be about. I have no interest in MP. I would not be interested in playing MP even if you were to pay me. I play games to avoid other people. If I wanted to play a MP game, I would buy one. I think the fact my game inventory is full of SP only games speaks volumes. If DA3 goes down the MP path, I probably won't buy it, especially if we get the same situation as in ME3, where despite being promised otherwise you cannot access all SP content unless you play MP.

#64
Xeranx

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Something I'm realizing for myself is that after I play a game, it has to reaffirm my feelings for the first run when I make a second. If I can't look at bits of the game and say, "I remember how this made me feel" or "I remember what I was thinking when that happened" then it's not going to go down favorable in my book.

I haven't played ME3 since I finished my only play through. The multiplayer component was a blast when it was just a demo, but I can't play it now because the only reason to use it is to buff the single player component. Imagine my surprise when spots that had 70% and 80% started dropping back to 60% and eventually 50%. It turned me off.

This is a bit of an aside but, I remember relating how the MP segment for ME3 sounded like NWN2's Crossroad Keep scenario and it actually appears to be worse to me. I didn't like Crossroad Keep all that much anyway especially due to the long loading times of getting anywhere and the fact that leaving the grounds made the clock start ticking.

In short, I don't need nor want a multiplayer aspect to DA3. If I'm going to have no ability to avoid it then it has to not be part of the single player portion. It should also not be required to influence it. And since I'm hearing about multiplayer I'm going to hold out until I see a few "let's play" videos on youtube. I'm done shelling out hard-earned money for products that aren't up to snuff. ME3 was the last one.

#65
Kickiluxxx

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I don't mind a multiplayer in Dragon Age as long as I'm not forced to play it and it doesn't affect single player in any way whatsoever.

#66
Paul E Dangerously

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I'd prefer they kept it out. Multiplayer's really only an attempt to get people who don't like single-player games to buy it, and that sort of thing works better for ME than it does DA - even if I still don't like the idea of it in ME. If you really want multiplayer, make a damn spin-off or DLC or something.

#67
hussey 92

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Since Dragon Age combat isn't in real time, it is possible that multiplayer could ruin the series for many people

#68
Cobra5

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After playing TOR with my girlfriend for a month I'm really interested in seeing Bioware trying to tackle a co-operative narrative game in a more focused, single player styled environment.

I think its possible, and I think it'd be great fun. Its how we played Baldur's Gate, as well.

#69
CuriousArtemis

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Kickiluxxx wrote...

I don't mind a multiplayer in Dragon Age as long as I'm not forced to play it and it doesn't affect single player in any way whatsoever.


Yeah, agree, so long as you don't have to play it to get some sort of "special ending" for the main game :mellow:

#70
SafetyShattered

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I don't care if they have it or not. All I ask is that if they include it they either have no online achievemtents or achievements that can be recieved two different ways, online or offline, like in ME3. I hate playing online. And I'm addicted to getting achievements. It's so annoying that for pretty much every game out there I have to play online for all the achievements.

#71
historybrat

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motomotogirl wrote...

Kickiluxxx wrote...

I don't mind a multiplayer in Dragon Age as long as I'm not forced to play it and it doesn't affect single player in any way whatsoever.


Yeah, agree, so long as you don't have to play it to get some sort of "special ending" for the main game :mellow:


Just look at ME3. I guarantee that if they put a MP option in DA3 they will tie it SP content. Its been almost three months and you still cannot get access to all of the endings unless you play MP or download the app. 

Personally I don't mind as long as it doesn't affect SP content, but I no longer trust BW/EA to keep them separate. If they put a MP in I will not purchase DA3. 

#72
Bizantura

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Do what you want with that pesky multiplay just don't shove it down my throat because it is linked and intertwined with single play. It isn't innovative quite the opposite but it is the new way to get to a milking factory and maximum control of gamers on a mandatory manner done by all big game publishers.

#73
Ellestor

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Sopa de Gato wrote...

I'd prefer they kept it out. Multiplayer's really only an attempt to get people who don't like single-player games to buy it

What? No, whenever I play a great game, I'd like it even more with a friend along to share the experience with.

Sadly, the practice of allowing multiple players in an RPG's campaign seemingly died many years ago, and people now act as if it's ‘invading’ the ‘traditionally single-player’ RPG genre. RPGs, the genre whose roots are more fundamentally social than any. Right.

#74
Sinuphro

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multiplayer is useless if u cant pvp each other. then again....pvp in dragon age = bad idea; u would figure that bioware and ea would have learned from me3 that introducing mp in their games without critical thinking is stupid...but they never learn....

#75
Paul E Dangerously

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Ellestor wrote...

Sopa de Gato wrote...

I'd prefer they kept it out. Multiplayer's really only an attempt to get people who don't like single-player games to buy it

What? No, whenever I play a great game, I'd like it even more with a friend along to share the experience with.

Sadly, the practice of allowing multiple players in an RPG's campaign seemingly died many years ago, and people now act as if it's ‘invading’ the ‘traditionally single-player’ RPG genre. RPGs, the genre whose roots are more fundamentally social than any. Right.


If you're referring to the tabletop roots of RPG gaming, you're right. But on the PC end SP was the standard and when MP was offered it was by far the secondary option - the single player experience far and away got most of the attention. Even just comparing Baldur's Gate to Neverwinter Nights, one simply had an MP option where the other was clearly designed with much more of a multiplayer focus in mind and the campaign suffered for it.

Look at Mass Effect 3, where you're forced to MP in order to get an ending for the SP game. Aside from the cut content/day-one DLC all of the DLC to date has been for the MP aspect of the game.

I can see why they want to do it, because it's a lot easier to pop out DLC content for multi than it is for SP. If you're going to add MP because it geniunely encriches the experience that's one thing, but if it's thrown in there to make DLC bucks and the SP portion of the game suffers in any way, that's not okay.