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dont make multiplayer in dragon age 3


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#126
BringSomeGoodCo-opRPGs

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OwaisofSpades wrote...

arcelonious wrote...

hussey 92 wrote...

arcelonious wrote...

Elazul2k wrote...

Multiplayer will also kill off the pause function. They would need to redesign combat as a direct result. Probably making it more like an FPS game than an RPG game. Ugghhh makes me sick thinking about it.


Pause is only necessary in single-player because you're controlling an entire party/squad (since you have to manage the behavior and abilities for multiple characters).  In multiplayer, you're likely only going to be controlling your character, so the game can be played without pause, as the other members of your party are other players.

But without the pause function there will be fewer spells and attacks to use.


Can you elaborate?  In a typical MMORPG, a character can have numerous action bars filled with abilities to use, and yet there is no need to rely on a pause function.  Again, the pause function is more important when controlling an entire party, as you'll often have to direct each character, not just in abilities, but in simple movement as well, something that isn't necessary when the other characters in your party are controlled by other people.



I think he's referring to us console players who only have a few hotkeys on our controllers to cast spells and talents. When I had DA:O on PC I was pausing much less often than when I had it for the 360 simply because I didn't have to pull up a talent menu every few seconds. While it might not be as important on the PC the pause function is really handy on consoles


Then I would recommend how they resolve it authors of console ARPG Sacred 2-on first it look quite difficult, but after you used it, you have almost 12 slot for spells/actions. And as I say-after you used it, you can very quickly switch between and in second cast spell you want/switch on weapons you want.

#127
Ianamus

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All I ask is that if Dragon Age 3 does have multiplayer it has no significant or major impact on the single-player game.

Please do not do a Mass Effect 3, where you needed to play hours of multiplayer to get certain endings, despite the pre-release claims that you did not. 

Modifié par EJ107, 09 août 2012 - 07:21 .


#128
BringSomeGoodCo-opRPGs

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EJ107 wrote...

All I ask is that if Dragon Age 3 does have multiplayer it has no significant or major impact on the single-player game.

Please do not do a Mass Effect 3, where you needed to play hours of multiplayer to get certain endings, despite the pre-release claims that you did not. 


I think most of that who want co-op think same. That why I recommend (and many others) use somethng from classic older PC RPGs-like Baldur´s Gate series or Lionheart-Legacy of Crusader,which include co-op or from newer like Dungeon Siege 3 or LOTR-War in North - in all cases co-op is same as singleplayer and maybe more different is co-op from singleplayer then singleplayer from co-op,but in all cases story and possibility of that game is identical for singleplayer as for co-op (and opposite.) and you can enjoy and finish whole game in singleplayer.

And I don´t like too how they include co-op in Mass Effect 3,but from some slighty different reasons-it is not my type of co-op, which I have really like-and that is possibility to enjoy main story/campaign in atleast one person. It can be restricted, have some limits against singleplayer,but atleast be possible to use that option, as I say, in main story/campaign.But don´t think I am for co-op in main campaign-only if I think it is possible to explain it,it would bring more possibiltes/different experience from singleplayer,  it would bring new fresh blood into serie or it was done (and with no problem) before in that genre/similar games or authors alone think/begin talk about that possibility (of co-op). 
Seperate co-op mode can be good,but why not use something what  is already created, even if one player is only one who is include in cutscenes (like it is in Haze/Resistence-Fall of men for example, it is different genre, but multiplayer like multiplayer for most of people in this forum)

Modifié par BringSomeGoodCo-opRPGs, 13 août 2012 - 09:16 .


#129
Spanishcat

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I'm not really bothered by it one way or the other, although were I to choose I'd say I'd prefer a completely SP experience. Don't see the purpose in co-op for story driven RPG's. ME3's MP was very well implemented, however, so it would be interesting to see what they do with a similar idea in a fantasy setting.

The more people playing DA the better, and an MP as simple yet satisfying as ME3's would definitely keep more people playing the game long after launch.

(the second it goes wholly PvP, then I'll just ignore it as I've no interesting in versus MP)

#130
BringSomeGoodCo-opRPGs

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Spanishcat wrote...

I'm not really bothered by it one way or the other, although were I to choose I'd say I'd prefer a completely SP experience. Don't see the purpose in co-op for story driven RPG's. ME3's MP was very well implemented, however, so it would be interesting to see what they do with a similar idea in a fantasy setting.

The more people playing DA the better, and an MP as simple yet satisfying as ME3's would definitely keep more people playing the game long after launch.

(the second it goes wholly PvP, then I'll just ignore it as I've no interesting in versus MP)


Okay,this is your opinion. I respected that.

#131
hussey 92

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Spanishcat wrote...

ME3's MP was very well implemented, however, so it would be interesting to see what they do with a similar idea in a fantasy setting.


but ME3 was a third person shooter.

#132
Guest_Puddi III_*

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Don't make singleplayer in Dragon Age 3!

#133
BringSomeGoodCo-opRPGs

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http://www.youtube.c...feature=mh_lolz

And I think this would be great type of co-op (or something similar) for Dragon Age
Just see all videos to gain complex view
You should see that co-op is not worse then singleplayer/or singleplayer isn´t worse then co-op
And you don´t need any online registration or whatever-magic named LAN,which is now practically with few exceptions dead-you don´t need any online pass or anything similar
So this should be how it would be done then generic horde ME3 multiplayer

Modifié par BringSomeGoodCo-opRPGs, 25 août 2012 - 07:58 .


#134
Missnuki

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Ukki wrote...

In need of mp? Go play WoW.


No mp for DA series.



Ditto on that.
Dragon Age 3 should stay focused on good story, good characters, & DLC that's worth the money, like the first game.

#135
Creator Limbs

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Filament wrote...

Don't make singleplayer in Dragon Age 3!


haha...ohhhhhhh

#136
Genshie

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To late they are already planning on it in some way.

#137
Morogrem

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Missnuki wrote...

Ukki wrote...

In need of mp? Go play WoW.


No mp for DA series.



Ditto on that.
Dragon Age 3 should stay focused on good story, good characters, & DLC that's worth the money, like the first game.


I like how you use the word "stay" as if the 2nd wasnt a pile of crap both story and decision wise, and the 1st wasnt a cliche mess that you never really get to see the ramifications of any of your choices (oh you died in the first one, but played the expansion... youre both alive and dead, because you, apparently, are schrodinger's cat). Until they make it so your decisions in a previous game effect the story the way it does in ME (debatable only if you never played through the whole story of the third game, which is not what this post is about so I will argue no further on that topic), or they find a way to make your decisions effect you immediately (ala witcher 2) the franchise will never be as great as people seem to think it is. 

Don't get me wrong, I have alot of fun with the 1st one and if only the combat weren't the only good thing about the 2nd one I could have fun with that one too. I'm just saying DA is FAR from the RPG holy grail at this point, as the only good entry in the franchise so far, story wise is still a remnant of bioware from the olden days when they did the same story over and over again (seriously, DAO has the same basic story construction as every other bioware rpg before it).

#138
Missnuki

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Morogrem wrote...

Missnuki wrote...

Ukki wrote...

In need of mp? Go play WoW.


No mp for DA series.



Ditto on that.
Dragon Age 3 should stay focused on good story, good characters, & DLC that's worth the money, like the first game.


I like how you use the word "stay" as if the 2nd wasnt a pile of crap both story and decision wise, and the 1st wasnt a cliche mess that you never really get to see the ramifications of any of your choices (oh you died in the first one, but played the expansion... youre both alive and dead, because you, apparently, are schrodinger's cat). Until they make it so your decisions in a previous game effect the story the way it does in ME (debatable only if you never played through the whole story of the third game, which is not what this post is about so I will argue no further on that topic), or they find a way to make your decisions effect you immediately (ala witcher 2) the franchise will never be as great as people seem to think it is. 

Don't get me wrong, I have alot of fun with the 1st one and if only the combat weren't the only good thing about the 2nd one I could have fun with that one too. I'm just saying DA is FAR from the RPG holy grail at this point, as the only good entry in the franchise so far, story wise is still a remnant of bioware from the olden days when they did the same story over and over again (seriously, DAO has the same basic story construction as every other bioware rpg before it).


I never said the first game was the holy grail. I said 'good', but thanks for assuming. 
I also never mentioned DA2. Again, thanks for assuming.

Don't get me wrong, I had a lot of fun seeing how a simple sentence got misunderstood & overly exaggerated.

#139
Wrathion

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Morogrem wrote...

Missnuki wrote...

Ditto on that. 
Dragon Age 3 should stay focused on good story, good characters, & DLC that's worth the money, like the first game.


I like how you use the word "stay" as if the 2nd wasnt a pile of crap both story and decision wise, and the 1st wasnt a cliche mess that you never really get to see the ramifications of any of your choices (oh you died in the first one, but played the expansion... youre both alive and dead, because you, apparently, are schrodinger's cat). 

I'm just saying DA is FAR from the RPG holy grail at this point, as the only good entry in the franchise so far, story wise is still a remnant of bioware from the olden days when they did the same story over and over again (seriously, DAO has the same basic story construction as every other bioware rpg before it).


Omg, she most definitely said "like the first game." No mention of DA2 whatsoever. Can't laugh any harder.

If your Warden dies in the main game why would you import them to Awakening ofcourse they'd have to be alive to complete it. Not really sure where you're going with that point.

Disappointed Fantears...taste like sunshine.

#140
Whatislove?

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Please don't Bioware.