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DAO novels and game: some inconsistencies?


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#1
snow0815

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Considering that David Gaider wrote both novels and is lead writer of the game, how come there are some odd inconsistencies between the 2 novels and the game?

Noticed a few things but the only one that comes to mind right now is Duncan's parents, in "The Calling" his father is Fereldan and I think his mother was Antivan, in the game it is completely different. I hope I can remember some other things, read a few books since and memory is vague.

Good job on the novels btw, found them very nicely written and far superior to your typical game franchise novels.

#2
David Gaider

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snow0815 wrote...
Considering that David Gaider wrote both novels and is lead writer of the game, how come there are some odd inconsistencies between the 2 novels and the game?

Noticed a few things but the only one that comes to mind right now is Duncan's parents, in "The Calling" his father is Fereldan and I think his mother was Antivan, in the game it is completely different. I hope I can remember some other things, read a few books since and memory is vague.

Saw the Duncan discrepancy, did you? Not all the writers work on the same things, and there's a lot of text to go through -- we're not going to remember it all, or be aware of what someone else may have wrote. In this case, even though I looked I didn't realize there was something written that mentioned Duncan's parentage (in this case it was a piece of marketing that was done for the old website). Definitely my bad on that one.

Sometimes things have changed, but over the six years of changes you'll get some legacy info that slips in even though it is no longer correct. And then there are things in the codex which are deliberately not true -- the majority of the lore- and character-related info is relayed as opinions and/or info relayed from the character's point of view.

Good job on the novels btw, found them very nicely written and far superior to your typical game franchise novels.

Glad you liked them. Image IPB

#3
David Gaider

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Hm. I think it's a pretty minor error, but if someone wants to make a big deal about it, let them. From my perspective it would be much easier if all the information from various writers on the project was in one massive, easily-searchable and (more importantly) constantly updated database. That would be cool, even if I don't think it's going to happen.



But hey, if someone thinks that missing that one point leads to "LOLlore" or whatever -- then all the power to 'em. I'm comfortable with that. :)

#4
David Gaider

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Servant of Nature wrote...
I think the issue(for me, at least) is I like knowing every single scrap of information I can.  Honestly I loved Duncan in the Calling and loved him even more in the game (although, admitedly, I was disappointed we could not jump on him like Vivian did).  I just want to know what is real heritage is.  It's interesting, something to ponder, even if it really doesn't matter in the end, considering he ended up a streetrat for most of his life anyway.  Judging by the Calling he had a pretty deep connection with his parents, I would like to know who they were, even if it's just a minor detail like that.

From my perspective, the book is correct. Duncan's mother is Rivaini and his father is Fereldan, and they moved from Highever to Orlais. I don't remember when the original info was written, but it's difficult when you write things over six years like this -- we ended up with a lot of legacy lore, especially from things that were changed, so some inconsistencies are bound to creep in. Dragon Age has a huge amount of lore written by different people, so it's not easy to keep track of.

The difficulty of changing it in the game has more to do with localization issues. I'm not sure it's going to happen, but I can always see. Overall I suspect it would be treated as too minor to fix, considering it doesn't affect anything other than the novel.

For what it's worth, thanks you to and your fellow writers(and the entire staff)... I adore both novels you've written and Dragon Age has nudged past Baldur's Gate as my favorite game, even if it'll always hold a place in my heart as my first cRPG.

Sorry some people are idiots.

Heh. Thanks for the compliments -- and I find the image of my boss storming into my office saying "OH MY GOD YOU GOT DUNCAN'S PARENTAGE MIXED UP? YOU'RE FIRED!!" to be pretty funny. So LOL to that. But someone deciding to act like an idiot regarding something they know nothing about is nothing new -- so meh. What can you do? Image IPB

#5
David Gaider

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elijah_kaine wrote...
I find it surprising that your taking it in stride. I would be pretty upset. Then again you have had some time to grow a thick skin I'm sure.

I'm in a good mood. I've helped write a massive game with a massive amount of lore to keep track of and then penned two books that have also been received well by the fanbase. If this is the worst of my crimes, I think I'll live. Image IPB

#6
David Gaider

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Infiniteone2 wrote...
See, like I said, lazy and doesn't care enough about his work.  Nothing stopping you from doing this or setting it up...I'm not even a writer, only had one writing class ever, and this was always something I knew I would do from the get-go if I did ever start writing.  My wife is a budding writer and working on her first novel of a planned series, and even she does this, strangely she does it all manually on actual paper instead of the computer but its quite organized.

Considering the patience she must have, I imagine she'll do quite well. Wish her good luck for me, please!

Modifié par David Gaider, 08 décembre 2009 - 05:07 .


#7
David Gaider

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T1l wrote...
   I find it really strange that you didn't have something similar? A database that every creative person can enter information, collaborate and reference would seem, to me, like a necessity for a project like this.

Oh, of course we have a database -- I think what you have to understand is the magnitude we're talking about. There's no way we could fit all that on a wall. There's always a great deal of legacy information (info that goes out of date but has not been completely purged) and there's always an issue keeping it 100% up-to-date. Eventually it became so massive that our editors were turned onto trying to keep it organized, but it's never easy -- especially when shared amongst such a large group of people. You're talking about controlled chaos at the best of times.