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Am I the only one who wants a blight for DA3?


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53 réponses à ce sujet

#1
mutermath

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 I've check as far as I can for a similar topic but I haven't found one.
So it got me thinking am, I the only one who want a blight for the next game?

#2
CarlSpackler

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I doubt you're the only one but I can say I'd rather there not be another blight.

1. I don't want to see a recylcled plot from one game ago.
2. I don't think it fits well within the lore of the game, blights are usually seperated by longer periods of time IIRC.

Modifié par CarlSpackler, 10 avril 2012 - 06:21 .


#3
Ariella

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Been there, done that, and there's more to Thedas than the Blights... This is supposed to be the history of the Dragon Age of Thedas not the Wardens.

Am I grumpy... Yes.

#4
Huntress

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Blight takes many many years to show up.. why? The darkspawn havent found a faster way to carve their ways to any of the remaining sleeping dragon.
Drakspawn:
https://encrypted-tb...onP2ZvlhM4_LXxb

Modifié par Huntress, 10 avril 2012 - 06:59 .


#5
CENIC

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The Blight in Origins was a good way to introduce players to Thedas and make them care about the world. But previous Blights have been hundreds of years apart, and the fact that the series is named "Dragon Age" implies it is going to cover ~100 years of Thedas's history.

Granted, the Hero of Fereldan ended the Blight faster than any other, and with the Emissaries appearing, perhaps the remaining Old Gods could be resurrected faster than usual...?

#6
Maria Caliban

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You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.

#7
Amycus89

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Maybe at some point, but for now it would be much to early. And the Dragon age lore should be more than enough to find other subjects than that.

Besides, if I remember the lore correctly there were only 7 old "dragon gods". DA:O was the 5th blight, which means that there will only be 2 more in total. I doubt Bioware will risk running out of them so soon.

Modifié par Amycus89, 10 avril 2012 - 07:06 .


#8
CENIC

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Maria Caliban wrote...

You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.

I could make a questline out of that.

#9
Amycus89

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Maria Caliban wrote...

You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.

Havn't their network or roads become halted after the deep roads became overrun with darkspawn?

#10
thats1evildude

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Maria Caliban wrote...

You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.


The dwarves built the Deep Roads before the Old Gods showed up.

#11
mutermath

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Amycus89 wrote...

Maybe at some point, but for now it would be much to early. And the Dragon age lore should be more than enough to find other subjects than that.

Besides, if I remember the lore correctly there were only 7 old "dragon gods". DA:O was the 5th blight, which means that there will only be 2 more in total. I doubt Bioware will risk running out of them so soon.


I dont really pay attention to the codices so forgive me if am wrong
but I thought they were not sure if the archdemons were really the old gods.

EDIT
 Never mind ignore this post . Made a mistake:pinched:

Modifié par mutermath, 10 avril 2012 - 07:18 .


#12
Maria Caliban

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I don't think it's ever been established when the dragons ended up under the earth. We know Dumat popped up after the Magisters breached the Golden City. He and his buddies might have been chilling under the earth millennia prior to humans reaching Thedas.

Amycus89 wrote...

Havn't their network or roads become halted after the deep roads became overrun with darkspawn?

Yes. They stopped working on the roads post-Blight. Pre-Blight they seemed to have quite a system going.

Modifié par Maria Caliban, 10 avril 2012 - 07:15 .


#13
Thor Rand Al

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Huntress wrote...

Blight takes many many years to show up.. why? The darkspawn havent found a faster way to carve their ways to any of the remaining sleeping dragon.
Drakspawn:
https://encrypted-tb...onP2ZvlhM4_LXxb


This is true but the last blight with our Wardens was brought on prematurily.  The Architect was the one that brought the blight along before it was time.  And there's bound to be consequences for that and for how quickly the Wardens dispelled the blight.
I'm not saying I want another story like the Wardens, not sure if I do but there are going to be consequences I think because of DAO.  When n where that happens who knows. 

Modifié par Thor Rand Al, 10 avril 2012 - 07:20 .


#14
Maria Caliban

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At some point, I'll actually have to finish the DLC and expansions.

#15
Zubie

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At least it would be more interesting than more mages and templars

#16
Faerloch

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Ending the Blight was cool, but yeah, don't really want to do it again. A lot of fans seem to love Grey Wardens, so DAIII would probably include a little more interaction with them, if developers read these hate-laden forums. Easy thing to do this is have Templars try to put mages who have fled to the Grey Wardens on trial for past crimes. That way more conflict piles upon conflict, and it seems everyone is going to hate everyone in DAIII. It's like Rodney King, but with dragons.

#17
Dave of Canada

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Blights are boring, they're nothing but a force of nature and introducing one quickly within such a short time-span would ruin the feeling. We've dealt with the fifth Blight, let the sixth and seventh one loom ominously.

There's far more interesting conflicts than a recycled one.

#18
warriorrc

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If you wanted to end another blight you could always play dao completely differently

#19
TheJediSaint

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One Blight is enough for this Age, thank you.

#20
Pedrak

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Not necessarily a blight, but I'd like something more epic and on a larger scale than the PC's social climbing in a city.

#21
Korusus

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I would like to have something like a Blight in its potential to radically change the entire world (which we may have in the Mage/Templar conflict, even though it's been overdone and I'm almost sick to death of it and wish a pox on both their houses). But not necessarily another blight.

I do want to visit the Deep Roads more and do it PROPERLY this time, DA2's Deep Roads was so disappointing compared to DA:O. I really enjoyed the first two Dragon Age books David Gaider wrote, that's what got me into the universe in the first place, I want more of that.

I want Dragon Age to be about epic events on an epic scale. I just do. I know some people liked DA2's reduced focus, I thought it was beyond boring and I'm glad Gaider got it out of his system.

#22
Odd Bet

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Maria Caliban wrote...

You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.


Personally, I think they may have, or at least came close, hence the Primeval Thaig.

#23
Mark of the Dragon

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I dont want to see another blight but I dont want them to drop the darkspawn totally either. One of my favorite stories within Dagon Age right now are with Corypheus and the Architect. I would really lie to know what these darkspawn are up to, especially Corypheus since he obviously is not dead.

#24
mutermath

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Actually thats what I wanted too, something big and powerful not necessarily a blight.
Its just that a blight was what came to my mind when i thought of something big, and I didn't want want the game to be only focused on the templar vs mage drama

#25
Korusus

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Odd Bet wrote...

Maria Caliban wrote...

You'd think what with building an extensive rnetwork of roads under Thedas, the dwarves would have stumbled upon a sleeping dragon or two pre-Blight.


Personally, I think they may have, or at least came close, hence the Primeval Thaig.


Yeah that's alluded to pretty heavily, especially in the second Dragon Age book Gaider wrote which focused pretty much entirely on the Deep Roads.  Also they're buried really...really...really deep.