Swordfishtrombone wrote...
I for one would rather have the content cut out for one choise, if there isn't the time and resources to do more than one quest. I would have preferred there to be no mention of the Rachni, if you killed the queen, rather than have the rachni quest akwardly excused into being, when you killed the queen.
It's not optimal, but it's better than not having your earlier choises matter.
BG2 did this, as I remember - you had two ways of getting to the underdark, and one choise led to an intervening quest, while the other skipped right over that.
Of course, the best thing would be to have an alternate quest, and wasn't the reason why Bioware is in the arms of EA these days that they had the promise of the resources of a big company? That's why the "not possible" excuse doesn't quite hold water.
I would have liked to see, for example, if the rachni queen was killed, the reapers use the Yagh the same way - a quest involving them, and a reapified version of the species introduced into future battles instead of the rachni derived reaper forms.
That WOULD have taken more resources, but isn't that why Bioware is married to a big company like EA? If Bioware isn't getting the promised benefit from EA, they should leave EA. And if they contractually cannot do so, the employees should quit, and found another company that carries on the legacy of Bioware.
It really makes me wonder what they spend their budget on. First DA2, then ME3 (which is anything compared to DA2, but still rushed).





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