Mass Relays not been destroyed? Tweet from Executive Producer MIke Gamble
#126
Posté 10 avril 2012 - 09:16
#127
Posté 10 avril 2012 - 09:17
#128
Guest_MissNet_*
Posté 10 avril 2012 - 09:18
Guest_MissNet_*
aj2070 wrote...
Cucobr wrote...
Disable... sure.. sure...
*red explosion image here*
My eyes are lying to me.
That's just disabled reaaaaaalllllll good.
It's Destroy ending and Mike tweet is about Control ending.
#129
Posté 10 avril 2012 - 09:18
Malanek999 wrote...
We see one shatter.
We see one get destroyed in the other endings. Rest must be okay then
#130
Posté 10 avril 2012 - 09:19
#131
Posté 10 avril 2012 - 09:20
....hint: IT might tell you a thing or two.
#132
Posté 10 avril 2012 - 09:20
anlk92 wrote...
Well I think what happened is clear. They didn't want the mass relays to get destroyed in the control ending, instead only disabled as Mike said. But they were lacking resources so they used the same cutscene for all of them, leaving the explosion scene out for control.
And this, along with Shepard (and apparently all other synthetics) surviving high ems destroy, means that the spacebrat is completely unreliable.
Though I have no idea why anyone would introduce a deus ex machina like that only to have it give so much false information to the player.
I agree with this. Which means that "due to budget constraints" they could't give us the 16 vastly different endings we were promised and thus we got three. But
"due to budget constraints", bioware just went to the editing room and took ONE ending and made three out of it.
If Control is supposed to be the "good" ending now, I really don't care at this point. Once the EC comes out I will pick destroy and assume Bioware is the reapers. Plus, that way they are gone and my Shep gets to go off in the sunset with Liara and my blue babies.
#133
Posté 10 avril 2012 - 09:21
DaBigDragon wrote...
I'm the one who asked him that. I always thought the relays were obliterated in the Synthesis and Destroy ending but left intact and working in the Control ending.
The way I understood his answer is that in all 3 endings, the entire relay network at the very least is rendered non-functional.
HOWEVER, the control ending has the technological advantage of having the Citadel intact and the relays DISABLED but still relatively intact.
I've tweeted him a couple more times for clarification in comparison to the other 2 endings but no response.
great to meet you & thanks for asking him that question.
#134
Posté 10 avril 2012 - 09:22
#135
Posté 10 avril 2012 - 09:24
Nostradamoose wrote...
Nope! No explosion on control, look at the youtube comparisonMoondust82 wrote...
@NoUserNameHere
yeah, they are definitively blown up at all three sequences
Notable differences @ 1:06 and 1:28
They don't totally blow up on control
I see chuncks flying before it cuts. It's the same exact cinematic as destroy just with the color blue and lightning.
#136
Posté 10 avril 2012 - 09:26
#137
Posté 10 avril 2012 - 09:26
#138
Posté 10 avril 2012 - 09:27
zakaryzb wrote...
Nostradamoose wrote...
Nope! No explosion on control, look at the youtube comparisonMoondust82 wrote...
@NoUserNameHere
yeah, they are definitively blown up at all three sequences
Notable differences @ 1:06 and 1:28
They don't totally blow up on control
I see chuncks flying before it cuts. It's the same exact cinematic as destroy just with the color blue and lightning.
After watching the videos three times again I am not sure if my first statement was correct. There is definetely a difference in the cut scenes. They start blowing up, but you don't see a blow up like in the other endings.
#139
Posté 10 avril 2012 - 09:27
aj2070 wrote...
That's just disabled reaaaaaalllllll good.
If you want something disabled, that's the surest way to do it.
#140
Posté 10 avril 2012 - 09:27
The Irish Man wrote...
They weren't blown up like in the arrival. Just couldn't handle the amount of energy that they were getting so they basically fell apart and broke.
I love the ability of selective vision that some people seem to have.
It does not fall apart and break. The energy backfires into the structure, which then rips apart. Then we see a massive explosion.
#141
Posté 10 avril 2012 - 09:27
The Extended Cut won't be out for months. If we can instead convince them now of how the existing ending is not what they repeated said they were selling us in the pre-launch marketing, and that what they did sell us is completely bad, then instead of wasting months trying to make this ending not as bad, they could instead spend that time making the ending they had promised they were giving us before the game launched.kingofkings276 wrote...
Why don't you guys wait for an official statement or for the new ending to come out instead of having 10 page threads debating every twitter post
#142
Posté 10 avril 2012 - 09:28
Moondust82 wrote...
zakaryzb wrote...
Nostradamoose wrote...
Nope! No explosion on control, look at the youtube comparisonMoondust82 wrote...
@NoUserNameHere
yeah, they are definitively blown up at all three sequences
Notable differences @ 1:06 and 1:28
They don't totally blow up on control
I see chuncks flying before it cuts. It's the same exact cinematic as destroy just with the color blue and lightning.
After watching the videos three times again I am not sure if my first statement was correct. There is definetely a difference in the cut scenes. They start blowing up, but you don't see a blow up like in the other endings.
They literally just cut out the explosion and hoped we'd take that as the relay not being destroyed even though the previous scene rips it apart.
They couldn't even come up with a different 5 second clip to show the relay intact. Artistic vision? Sure.
#143
Posté 10 avril 2012 - 09:29
Because blue is cool and green and red suck? Come on - let's be serious.
#144
Posté 10 avril 2012 - 09:30
Sure, they break up a bit, which shows how they are disabled but they don't completely fall apart like the other endings.
#145
Posté 10 avril 2012 - 09:31
#146
Posté 10 avril 2012 - 09:31
#147
Posté 10 avril 2012 - 09:33
I mean, I would prefer these outcomes (well, at least the Mass Relay and Reunion ones) to what we have for sure. But these are either misleading tweets or retcons over friggin Twitter. Weird.
#148
Posté 10 avril 2012 - 09:35
Giantdeathrobot wrote...
BW is all over the damn place. First the beams just destroy Reaper tech, then reunion with squadmates is possible, then the Mass Relays are simply disabled... Either they have no idea what they are writing or they really are changing the endings beyond simple ''clarification'' but say otherwise to save the face.
I mean, I would prefer these outcomes (well, at least the Mass Relay and Reunion ones) to what we have for sure. But these are either misleading tweets or retcons over friggin Twitter. Weird.
My question to him was about the control ending only.
#149
Posté 10 avril 2012 - 09:35
Modifié par Asharad Hett, 10 avril 2012 - 09:36 .
#150
Posté 10 avril 2012 - 09:35
Eudaemonium wrote...
I think the intention was to have Control leave the galaxy in an ostensibly better situation: deactivated and damaged relays, etc. However, it leaves open the possibility of the Reapers' return, and the possibility that Shepard might have been duped. The Catalyst seems mighty pretty when you pick it after all. And I don't like anything the Catalyst does.
Strongly agree. He seems to be pretty happy about the decision. I tried to shoot this little bastard so hardly but it just won't work ;(





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